Software-Defined Data Centers Might Cost Companies More Than They Save
storagedude writes "As more and more companies move to virtualized, or software-defined, data centers, cost savings might not be one of the benefits. Sure, utilization rates might go up as resources are pooled, but if the end result is that IT resources become easier for end users to access and provision, they might end up using more resources, not less. That's the view of Peder Ulander of Citrix, who cites the Jevons Paradox, a 150-year-old economic theory that arose from an observation about the relationship between coal efficiency and consumption. Making a resource easier to use leads to greater consumption, not less, says Ulander. As users can do more for themselves and don't have to wait for IT, they do more, so more gets used. The real gain, then, might be that more gets accomplished as IT becomes less of a bottleneck. It won't mean cost savings, but it could mean higher revenues."
GTFO.
'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
Virtualization makes it easier to stand up a new "server." True.
This simplicity will lead to using more "servers." Granted.
But those virtual servers require far less hardware than the old physical servers. Many of these virtual servers are used only a small percentage of the time. Depending on the load, 10, 20, or even more servers can run on one physical piece of hardware.
So even if we use, say, five times more "servers" with virtualization, we will be using fewer physical units--fewer "resources."
In short, the math is not so simple.
Jevon's paradox is valid, but only under specific economic assumptions.
It's only true so long as there is more demand for the resource, and it's only a problem when the resource has a cost attached. Essentially, it's true in a "scarcity" economy, but not true under "post scarcity".
We've achieved "post scarcity" for several resources already; for example, phone calls and computer time.
Phone calls used to be expensive and billed by the minute, but nowadays it's virtually free. Similarly, computer time used to be metered and charged - in college, the CPU time for each program run was deducted from your account. Nowadays people can have as much un-metered computer time as they want.
CPU time and phone service aren't literally free, but the cost is so small as to be negligible.
Despite this, we do not see infinite consumption. People have a certain level of need for a resource, and when that need is met they stop consuming more. Coupled with a declining population, there is no reason to expect infinite consumption.
Your company may be using more resources than it needs... but so what? Computer resources are remarkably cheap - so cheap, in fact, that it may be more effective to ignore the problem. Optimize the biggest expenses first: if that turns out to be IT resources, then take a closer look. Otherwise, just ignore it.
(For another example of post-scarcity, consider the Chinese "dollar stores" that have cropped up. The cost of goods is so small that the time and expense of price tags makes a big difference. This is almost post-scarcity of tangible goods.)