SDL 2.0 Release Improves 2D/3D Rendering, Better Audio & New Features
An anonymous reader writes "Simple DirectMedia Layer 2.0 has finally been released. The cross-platform multimedia layer used by hundreds of cross-platform games has seen its first major release in years. The SDL 2.0 release has many new features including GL3 and OpenGL ES rendering support, a new 2D rendering API, better full-screen / multi-window support, multiple input support, Android and iOS support, power management, and other new functionality. SDL 2.0 can be downloaded from libsdl.org."
Wow, reading /. the last couple of days, it amazes me that opensource development can still happen without a successful kickstarter project!
How does one spell "non-sequitor"?
With great difficulty, apparently.
Ezekiel 23:20