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Afraid Someone Will Steal Your Game Design Idea?

Lemeowski writes "Game studios go to great lengths to protect their IP. But board game designer Daniel Solis doesn't subscribe to that philosophy. He has spent the past ten years blogging his game design process, posting all of his concepts and prototypes on his blog. Daniel shares four things he's learned after designing games in public, saying paranoia about your ideas being stolen "is just an excuse not to do the work." His article provides a solid gut check for game designers and other creatives who may let pride give them weird expectations."

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  1. Get real. by VortexCortex · · Score: 0, Troll

    Zacktronics Infiniminer Oh it's a minecraft ripoff... that minecraft rippedoff.

    Tiny Tower

    Look, I can post a crap load more, but I'm not your personal fucking google.

    Shit's been going on since the first videogames. It's like you fools don't know who Nolan Bushnell is. So, here's the thing. They will steal your shit if it's possible. If you do the crazy hard work of cranking out a shit ton of games & prototypes and testing them to find what's fun, and get some popularity (read: do market research for them), they they will steal your shit.

    If you're a random indie gamedev, then chances are no one will play your game except other indie gamedevs and a few fans of the indie scene. Do that 100 times and get even a modicum of success? Yes, those mother fuckers will rip off your shit. STFU, you sound like a damn Noob.

    If you haven't had your game design ripped off and executed by someone with more resources in a tighter timeframe... Then you either haven't made anything popular yet, or you're really fucking lucky (or your games suck.... Just sayin').