How To Turn Your Pile of Code Into an Open Source Project
Esther Schindler writes "You've written some code, you think it would be useful to the world, and you'd like to give back to the open source world. But how do you do it? Andy Lester provides a checksheet for developers for how to release an open source project and get it noticed. For instance: Before you release the project to the wild, write some documentation, create a mailing list, create an issue tracker, and so on. 'Users require releases of your software. It’s a disservice to your users to point at the Git repo and say “Just pull from the master branch and install it.” Users don’t want to have to use version control just to get a release of the code. Create a proper tarball (.tar.gz) that is easily downloadable by anyone. Announce each release. Your announcements should not assume that the reader is familiar with your project.' You think he's missing anything?"
yea, don't make a sourceforge page saying that "this will be" having written a grand total of a comment in a .h file
Create a proper tarball (.tar.gz) that is easily downloadable by anyone.
Finally someone mentioned that. Git repositories asks users install extra software before even trying your code. Hate it a lot.
Prepare for Debian instead of Ubuntu so, that more users can enjoy your freedom. Starting our preparing for Debian will definitely reach out to more users. Ubuntu and Mint and many other distros are in many cases directly or indirectly based on one of the latest versions of Debian Sid. Preparing for Ubuntu directly is less attractive for that and other reasons.
Clearly documenting the required build environment and tools is a must - poor build environment documentation is a huge barrier to anyone wanting to jump in and make some small (but worthwhile) improvement, thus defeating a large part of the point of open source.
Too many O.S. projects take the attitude of "it builds fine on my setup", leaving potential contributors with a frustrating guessing game trying to work out what that setup might be.
If you can't write one sentence that describes it and one paragraph that explains what it does, nobody will ever know what it is. Write for someone who doesn't have your experience, doesn't know how to code, but has the same problem. Specifically, include on the description page phrases that could describe the problem you're solving so that google will point people there.
The other big thing, write accesible error message. Today's best example. eLAIX is an extension to libreoffice that converts ODTs to EPUBS (see that easy to google phrase there). It barfed all over a word document that I imported into libreoffice. Known bug. However, google has no results for the error message. After an hour of searching, I figured out that it's a known issue with word documents, and that cut/paste as RTF into a new libreoffice writer will clear the whatever breaks it. If the error message had been "googleable" or the error message given a "this might be a word document import that failed" then I would have saved an hour chasing this down.
Yes, your users will break it in unimaginable ways.
Nobody wants to track down 85 dependencies, half of which will no longer work with the rest of the code base, in order to run whatever software you are releasing. It's 2013, and you can afford to bloat the .tar.gz file with a precompiled build. It's not like you're paying for your own bandwidth. /rant
Please don't. The world has enough crap code as it is. Unless your code is GOOD, keep it to yourself. You may think 'well, it may be bad, but someone will find a use for it' - but the very existence of bad code to solve a problem can keep goo code form evolving, as people adopt the crap. Please, fix your code before posting it for public consumption. If you can't, then find someone who can or mark it as 'crap code please fix - do not deploy!'. People will respect your for your honesty.
If Windows binaries aren't provided, it means no one on the dev team could get them to build. (Maybe they can't figure out how to un-#pragma the #pragging #pragma correctly?) That's a big warning sign.
Or maybe it means no one on the dev team uses Windows. Pretty much the same reason why you don't see a binary for Mac either.
What made your platform so damn special that we need to provide a binary for your platform when we don't provide binaries for any other platform?
How does "not remotely POSIX compliant and hence generally not source compatible" sound?
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If it's in any way difficult for you to install from a proper tarball then there is something wrong. Perhaps you should try a sane distribution?
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Friends don't let friends enable ecmascript.
Hey, you're welcome to say Windows isn't supported. That's totally your choice. Just don't say something is supported when it isn't. There are a lot of half-assed OSS projects out there that do this. (That being said, you don't need the hardware; VMware Player is close enough to native performance. And to some extent, even WINE and ReactOS can provide an alternative to getting a Windows licence if the software's simple enough.)
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The tarball is not for casual users. The tarball is for packagers. Having a stable tarball (i.e. one with a published URL whose hash won't change between downloads) makes it much easier to create the package.
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Other than a 95% market share, nothing.