Slashdot Mirror


What Are the Genuinely Useful Ideas In Programming?

Hugh Pickens DOT Com writes "Computer Scientist Daniel Lemire has had an interesting discussion going on at his site about the ideas in software that are universally recognized as useful. 'Let me put it this way: if you were to meet a master of software programming, what are you absolutely sure he will recommend to a kid who wants to become a programmer?' Lemire's list currently includes structured programming; Unix and its corresponding philosophy; database transactions; the 'relational database;' the graphical user interface; software testing; the most basic data structures (the heap, the hash table, and trees) and a handful of basic algorithms such as quicksort; public-key encryption and cryptographic hashing; high-level programming and typing; and version control. 'Maybe you feel that functional and object-oriented programming are essential. Maybe you think that I should include complexity analysis, JavaScript, XML, or garbage collection. One can have endless debates but I am trying to narrow it down to an uncontroversial list.' Inspired by Lemire, Philip Reames has come up with his own list of 'Things every practicing software engineer should aim to know.'"

1 of 598 comments (clear)

  1. Re:I can think of one that Steve Jobs disagreed wi by Jane+Q.+Public · · Score: 1, Troll

    "I would much rather my mechanic focus his efforts on being good at diagnosing problems and installing factory-made parts rather than troubling himself with building parts himself."

    Cool. So when something fails, you can pay them to go find some other pre-built part, and follow the instructions to hopefully make it work.

    That's fine, I suppose, if you have the time and the budget. I prefer to simply hire people who know what the hell they're doing.