Nexus 5 With Android 4.4 and Snapdragon 800 Challenges Apple A7 In Benchmarks
MojoKid writes "One of the hallmark features of Google's Nexus 5 flagship smartphone by LG isn't its bodaciously big 5-inch HD display, its 8MP camera, or its "OK Google" voice commands. That has all been done before. What does stand out about the Nexus 5 is Google's new Android 4.4 Kit Kat OS and LG's SoC (System on Chip) processor of choice, namely Qualcomm's Snapdragon 800 quad-core. Qualcomm is known for licensing ARM core technology and making it their own; and Qualcomm's latest Krait 400 quad-core along with the Adreno 330 GPU that comprise the Snapdragon 800, is a powerful beast. Google also has taken the scalpel to Kit Kat in all the right places, whittling down the overall footprint of the OS, so it's more efficient on lower-end devices and also offers faster multitasking. Specifically memory usage has been optimized in a number of areas. Couple these OS tweaks with Qualcomm's Snapdragon 800 and you end up with a smartphone that hugs the corners and lights 'em up on the straights. Putting the Nexus 5 through its paces, it turns out preliminary figures are promising. In fact, the Nexus 5 actually was able to surpass the iPhone 5s with Apple's 64-bit A7 processor in a few tests and goes toe to toe with it in gaming and graphics." Ars Technica has a similarly positive view of the hardware aspects of the phone, dinging it slightly for its camera but otherwise finding little to fault.
This is not a fair comparison, the iPhone is twice the price.
Well it's actually worse than that. A phone that has a SoC with double the cores, cores that have a max clock rate 1 ghz higher and double the memory is only able to win in a couple of tests and just keep up with the A7 in every other test. Sounds like pretty fail.
So the screen resolution is why it was faster in Sunspider and Browsermark? Also in the off-screen GPU test (of which screen resolution makes no difference) it was only 10% slower which makes sense since the GPU cores on the Snapdragon 800 are clocked faster.
They are both very nice phones. There. I said it.
Help stamp out iliturcy.
Qualcomm's latest Krait 400 quad-core along with the Adreno 330 GPU that comprise the Snapdragon 800, is a powerful beast.
If they had not focused much on the specs, but rather on battery life that can last a day of average use, I'd be happier. I ask my self: -
"Of what use is having the"latest and greatest if by mid-afternoon, I will be holding a brick in hand?
This is what I do to these good phones that are limited in the battery department. I underclock them with acceptable results.
By the way: Can one explain to me how Motorola was able to cram a 3000mAH into a phone smaller than this but Google and its LG partner cannot?
The physics test is quite telling and shows just how limited the low speed, dual core
The physics test seems to have little relevance to actual gaming performance since even against the Note III in offscreen tests the iPhone 5S was pretty much neck and neck on rendering rate.
http://www.anandtech.com/show/7376/samsung-galaxy-note-3-review/4
In that review the iPhone 5S won 4 of the 7 CPU tests that it was in. It won 3 of the 6 GPU tests measuring FPS rendering speed. In 2 of the tests that it lost it only lost by 1 fps, in the other offscreen test that it lost at it was 57 fps vs. 69 fps. Which means the 5S was only 5% slower than native refresh rate.
dual core? really? that is fucking ancient) CPU in the iPhone is.
And yet it beat the quad-core in both of the CPU tests. Can't even beat an "ancient" CPU? Pathetic...
... something better than my old HTC 3G EVO that runs latest android for a decent price? I'm switching to Ting and don't mind buying behind the curve, but it's not easy to get something at the same budget I'm used to when I get the phone(s) mostly subsidized from Sprint. Maybe I'm looking at the wrong review sites to find a peppy cheap android.
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New phone almost as fast as month old phone.
Xperia Z1 was released same day as iPhone 5s. It is faster, waterproof, and has higher res 1080 screen. It also has a 20.7MP camera with a much larger 1/2.3" sensor.
The original iPhone caught on because it could play DRM iTunes.
You know, I don't think I've ever seen as horribly misguided a reason for the adoption of the iPhone as that one.
By your logic, the Motorola ROKR would have been a smash hit.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
the article doesn't touch on this, but I wonder how much untapped power is in that 64bit processor in iPhone. what's cool is, that's dormant in my phone right now, but will be unleashed next year so it will be like getting a new phone.
Please tell me you're being sarcastic... Even if all your apps get recompiled to 64-bit versions, you are not going to get a massive performance boost. Have you ever tried running a 32 vs. 64 bit install of Windows or Linux on the same hardware? Not too much difference for average use cases...
We ran Sunspider (1.0.2).
The iPhone 5S (and a Nokia Lumia 920) pasted my Nexus 5 on Sunspider. Both were about twice as fast as the Nexus 5.
I like the Nexus 5, it's very snappy. But when using it, it doesn't feel faster than a 5S.
The N5 is a heck of a value.
Now, about the awful pictures it takes... Is there any chance a better camera app (which also sucks) can improve them some?
http://lkml.org/lkml/2005/8/20/95
iPhone 5 got its ass handed to it due to the weak CPU in it.
Weak CPU, or weak physics engine that didn't use OpenCL or the Accelerate framework...
In fact the benchmark technical guide says explicitly:
The GPU load is kept as low as possible to ensure that only the CPUâ(TM)s capabilities are stressed.
Which is a really stupid way to compare things as anything that relied on advanced physics would be using some kind of accelerator for computation other than the CPU. It also means it's not using any of the real-world physics engines a game would be using.
Sure the iPhone Physics score will be down a lot if you tie both hands behind its back and throw it in a river.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Yeah but that phone is half the price of the iPhone.
Pretty impressive to me.
Mod me down, my New Earth Global Warmingist friends!
yeah but if you use your iphone as a media transcoding server, the gains with be iMazing!
Mod me down, my New Earth Global Warmingist friends!
Yeah because when I am out and about, i much prefer to carrry a map, a compass, a walkman, a mobile phone, a laptop, a pager, a camera, a tape recorder and a gaming console. Fuck those integration guys in the neck.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
I've heard people claiming "oh but wait until XXXX, you won't need to write native code anymore!" regarding Java performance for ages. Since 1996. Java still sucks compared to native code.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
Not really. They still had to do an SDK for the phone, they could just as easily written an SDK for native code rather than Java. I suspect use of Java was a hedge against either ARM or Intel providing the better mobile CPUs, whereas apple made the decision and bet on ARM.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
Sony could release a phone that claimed to cure cancer, solve world poverty and establish peace in the middle east. They're still not getting a cent of my disposable income.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
It makes no difference to battery life; almost all the battery usage on Android phones goes to the display and the radio. And CPU-bound applications (e.g., PhotoSphere) are written using native code anyway.
whereas apple made the decision and bet on ARM.
Apple has experience and proven track record in quickly changing archs. If anything new cpu arch would mean more money for them - forced upgrade cycle in ecosystem where users currently upgrade almost only when old stuff breaks or new one looks nicer.
Who logs in to gdm? Not I, said the duck.
I have owned iPhones since the iPhone4. I currently own the iPhone 5. My wife owns the Nexus 5. I can tell you that there is *** NO LAG *** on either the Nexus 5 or the iPhone 5. They are equally fast, both very smooth and instantaneous response times. Both phones are very, very sweet.
The iPhone 5 presentation is slightly nicer, but for the price??? The Nexus 5 is king. There is NO comparison. When you consider the cost difference, Apple gets kicked to the curb.
My initial thoughts? I love the new IOS7 - particularly the new control center - where I can easily turn off my WIFI when away from home, to save battery life. But I love Android's ability to just copy your song collection where you want, when you want. I FUCKING HATE HATE HATE iTunes with a passion - it makes Windows 8 look like an Adonis. If they made a vaccum cleaner suck as hard as iTunes does, you'd have cornered the market and destroyed all competition. It really is that much of a steaming pile of shit. Kill it with fire. iTunes is about the only Achilles heel left for Apple.
The iPhone might not be any better (I don't know and don't care) but that's fucking pathetic.
iPhone 3GS shipped with iOS 3.0 in June 17, 2009.
Final iOS update was 6.1.3 in March 19, 2013.
http://en.wikipedia.org/wiki/IOS_version_history
That is 45 months. (Past performance does not guarantee future results.)
I doesn't have "2x the CPU hardware"; the number of cores bears little relationship to the amount of "CPU hardware" a chip has. For mobile systems, people often use more cores but slower cores to save battery life, because for most tasks only one core needs to be activated. You'd use all cores only on compute-intensive tasks. And for benchmark comparisons, it gets even trickier because some benchmarks may be able to take advantage of lots of slow cores, while others prefer fewer faster cores. In the end, what really matters is the price/performance on real software, and the Nexus 5 certainly "beats the crap" out of the iPhone in that regard, giving you similar performance at a fraction of the price. (FWIW, I think both Java and Objective-C suck, but that's an entirely different discussion.)
Every purchase has an emotional dimension. Judging by my friends who own iPhones, I'd say it is considerably higher than average in this case. One even said he decided not to buy another iPhone, but went ahead and did it anyway. He couldn't explain why, and seemed totally happy with that.
No, it's not a phone. It's a pocket-sized computer that can also make phone calls. We call it a smartphone for historical reasons. Do you also complain that we say 'computer' as shorthand for 'electronic computer', when we all know that a computer is a person who prepares logarithm tables?
I am TheRaven on Soylent News
Sony could release a phone that claimed to cure cancer, solve world poverty and establish peace in the middle east. They're still not getting a cent of my disposable income.
Well aren't you a selfish bastard. We must think of the children!
More importantly, will it run Linux? And for how long?
I am curious...
Before the 20th Century did the average person drive an automobile?
Before the Industrial Revolution did the average person have access to cheap, mass produced good?
Before the Agricultural Revolution, did the average person have access to plentiful grain?
Before the Paleolithic, did the average person have access to crafted stone tools?
Don't get me wrong, I'm just curious...
The main advantage of 64 bitness is access to a far larger memory address space. Yes there can be a few minor performance improvements with proper use of larger registers, but it's really not that big an advantage. Until smartphones and tablets start exceeding 4 gigabytes of RAM there is really not much point other than marketing to use 64 bit code on such devices.
That has been debunked again and again and again.
There has been iOS code that was measured to be 45% faster just by being recompiled to 64 bit. There are plenty of tricks in the Objective-C runtime and the C++ libraries that make it _significantly_ more efficient when running on a 64 bit processor. For example, a std::string up to 22 chars doesn't allocate any memory on the heap in 64 bit code but just uses three 64 bit words.
Where is the Nexus 5 half the price? Everyone is selling the Nexus 5 for $350 with contract while the iPhone 5s is $200 with contract.
Incorrect.
The Nexus 5 is $350 for the one with 16GB of space, $400 for the 32GB one, and that is with NO contract.
iPhone 5s is only $200 with a contact, if you want to buy it outright without a contract, it costs $650 for 16GB and $750 for 32 GB.
In other words, about 1/2 the price.
The main advantage of 64 bitness is access to a far larger memory address space. Yes there can be a few minor performance improvements with proper use of larger registers, but it's really not that big an advantage. Until smartphones and tablets start exceeding 4 gigabytes of RAM there is really not much point other than marketing to use 64 bit code on such devices.
Oh c'mon. Slashdot is supposed to be the smart nerds.
One advantage of a 64 bit architecture (such as x86_64 or the A7) is that in order to hold 64 bit data. But if you're still working with 32 bit data (and most of us are), you can simply load each register with two 32 bit chunks, basically doubling the amount of data you can hold on chip, and the processor has functions to support this.
And if you look at what Apple did with the A7, not only does their 64 bit chip do this, but the new ARM64 specifications double the number of registers in general:
"The ARMv8-A instruction set doubles the number of registers of the A7 compared to the ARMv7 used in A6.[13] It now has 31 general purpose registers that are each 64-bits wide and 32 floating-point/NEON registers that are each 128-bits wide."
http://en.wikipedia.org/wiki/Apple_A7
So basically you now have an crazy amount of registers, and an insane amount of registers if you are dealing with 32 bit data still. The NEON registers are 128-bits wide and there are 32 of them. If you have 32 bit data, you can process 128 chunks at a time! If you're working in float_16 with NEON, you can work through 256 chunks at a time. That's crazy good compared to ARM32. That would really speed up anything that works with media, images, video, animations, etc, most of which a modern window server does.
But that's not really the end of optimizations. If your registers are large enough, why bother using pointers? And that's what Apple did with the Objective-C runtime on ARM64.
http://www.mikeash.com/pyblog/friday-qa-2012-07-27-lets-build-tagged-pointers.html
Basically, if you've got a small enough object type, like an object that holds an 32 bit type, you can skip the allocation of extra memory to hold this data, and just store it in the pointer itself. A lot of the low level and frequently hit methods in Obj-C (like the entire memory allocation tracking system) have been optimized for this, so you should see a speedup in even basic applications.
Whoosh. But no, I had to deal with paper based maps, guess at direction, not be able to check on things at work away from my desk, fail at documentation (convenient video/audio/photos = awesome) and basically be bored out of my brain on public transport.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
Exactly. Until a mandatory firmware update some time after purchase.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
Nexus 5 $350 no contract, direct from google:
https://play.google.com/store/devices/details/Nexus_5_16GB_Black?id=nexus_5_black_16gb&hl=en
iphone5s is $650
http://store.apple.com/us/buy-iphone/iphone5s
The only real comparison is to compare phone prices without contract, because on contract the additional cost of the phone is included in your bill which you pay over the term of the contract.
The N5 is so close to half price of the iphone5s as to make no difference. I used to grudgingly admit iphones could beat out androids back in the G1 days. The only thing apple has left these days is brand.