Game Preview: Hearthstone
Collectible card games have been a prominent part of nerd gaming culture since the early '90s. Magic: the Gathering forged a compelling genre and dozens of games have followed in its footsteps. But the past two decades have been a time of technology, and Magic is a decidedly low-tech game. Like chess, it's been moved online in only the strictest emulation of real-world play. The game itself hasn't actually evolved to make use of technology. Enter Blizzard. Many of the developers at Blizzard grew up playing Magic and other CCGs, and it seemed natural that they'd want to design one of their own. But Blizzard is video game company; managing cardboard print runs and scheduling tournaments isn't exactly in their wheelhouse. Thus, we get Hearthstone: Heroes of Warcraft, an entirely digital CCG. It's currently in closed beta test, but open beta is supposedly just around the corner. In this video (with transcript) we take a look at how the game is shaping up.
This game was boring as heck. Two misses in a row for a company which used to be the best in the industry.
I'm a pretty hardcore RTS gamer (StarCraft II) but holy cow HearthStone is so fun that I've mostly abandoned SC2 in favor of racking up time there instead.
I definitely want the iOS release to hurry up so I can play on my iPad.
The thing that is surprising is, even with only a handful of emotes for communication, people still find ways to BM you :D But seriously, this is a REALLY REALLY fun game, and is going to make Blizzard some ungodly sum of money.