Oculus Raises $75 Million To Make VR Headset
An anonymous reader writes "The company making the VR headset that has John Carmack and many others in the gaming industry excited has just received another $75 million in funding to make it happen. Netscape founder Marc Andreessen is joining the company's board, along with fellow investor Chris Dixon. Dixon had seen a prototype earlier this year, but it wasn't good enough to spark his interest. After recently seeing how the device has progressed since then, he was blown away, comparing it to early demos of the iPhone. 'The dimensions where you need to improve this kind of VR are latency, resolution and head tracking, and they have really nailed those things.' Now that the device is in good shape, Oculus is going to work on turning it into a product they can produce and ship for gamers."
That's what killed the 3DS for me. Fine tune the latency, resolution, and head tracking all you want, but if I can't play it for more than twenty minutes, I'm not interested.
Occasionally living proof of the Ballmer peak.
Wow... MTFU! You motion sickness people make me sick with your faint-hearted constitutions. I bet you can't read in a car either!
People started complaining when I ran them over.
the nausea and vomiting parts are laughable,
As an owner of one, I have to disagree. You can come over and use mine. If you can beat the first 2 chapters of half-life 2 without taking it off or vomiting, I'll be staggered.
They're like vampires. Next thing you know you'll be up to your eyeballs in MyCleanPC and ass tickle trolls.
Obviously you're doing it wrong, or they wouldn't be complaining.
Everything is better with chainsaws.
Yep, I agree. HL2 is a bad fit for the Oculus.
My findings so far is that anything that's like a FPS where you have to run around like mad and turn around constantly is going to make you very sick, very fast. And HL2 also has things like the screen freezing when the next area is being loaded, which is absolutely vomit inducing.
What seems to work best is constant linear movement, like the roller coaster. The next best thing is slow, reflexive games, where you move at human speeds and have time to gawk at the environment.
I think FPSes are going to need something like the Virtuix Omni. With that, you can turn around completely without forcing the camera to move out of sync, and that should fix most of the problem.
They're like vampires. Next thing you know you'll be up to your eyeballs in MyCleanPC and ass tickle trolls.
No worries, just invite apk over to update your hosts list and you'll be good to goatse.
An enigma, wrapped in a riddle, shrouded in bacon and cheese
The new next-gen consoles are all a bit lackluster, if you ask me. And Oculus Rift, though probably usable with existing games and GPUs, would really benefit with a big raft of new games and hardware made just for it. Sony, or Microsoft, or Nintendo, should have partnered with Oculus Rift and built their new generation of consoles around it.
Forget about gaming, how about a HUGE virtual desktop for work?
--PM