Code.org Stats: 507MM LOC, 6.8MM Kids, 2K YouTube Views
theodp writes "On the final day of Computer Science Education Week, the Hour of Code bravado continues. Around 12:30 a.m. Sunday (ET), Code.org was boasting that in just 6 days, students of its tutorials have "written" more than 10x the number of lines of code in Microsoft Windows. "Students of the Code.org tutorials have written 507,152,775 lines of code. Is this a lot? By comparison, the Microsoft Windows operating system has roughly 50 million lines of code." Code.org adds, "In total, 15,481,846 students have participated in the Hour of Code. Of this group, 6,872,757 of them used the tutorials by Code.org, and within the Code.org tutorial, they've written 507,152,775 lines of code." On YouTube, however, a playlist of the Code.org tutorial videos has distinctly lower numbers, with only 2,246 views of the Code.org Wrap Up video reported as of this writing. So, any thoughts on why the big disconnect, and how close the stats might reflect reality? Code.org does explain that an 'Hour of Code' is not necessarily an 'hour of code' ("Not everybody finishes an Hour of Code tutorial. Some students spend one hour. Some spend 10 minutes. Some spend days. Instead of counting how many students 'finish one hour'; or how much time they spent, this [LOC] is our simplest measure of progress"). So, with millions being spent on efforts to get Code.org into the nation's schools — New York and Chicago have already committed their 1.5 million K-12 students — is it important to get a better understanding of what the Hour of Code usage stats actually represent — and what their limitations might be — and not just accept as gospel reports like AllThingsD's 15 Million Students Learned to Program This Week, Thanks to Hour of Code ("every other school family in the U.S. has a child that has done the Hour of Code")?"
500 million (or whatever) lines of code worth of "hello world" is not exactly the same as a working, profitable commercial OS family, is it?
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
At least 50% of the kids who came to my HoC event didn't want to be there and were forced to come by a parent/sibling/teacher/other. 100% of them engaged for an entire HoC activity and most stayed beyond an hour. That's success in my book.
I don't actually give a damn if it's considered hype/bullshit/grandstanding...it's input into the kids' perspectives and experiences. Nothing bad will come from it and we may just get something good out of it
I personally ran this last week with almost 200 3rd, 4th, and 5th graders, and will be doing it Monday and Tuesday to make up for snow days last week.
First, because their lab time is an hour and we also did a warm up and closing lecture, most kids didn't get to all 20 exercises in the first blockly set - we had perhaps 15 kids get all the way through it. Second, Most of the kids weren't patient enough to watch *any* of the videos, clicking through them to get to the next exercise. The dude from NASA in that last video talks for a while about the problem they just solved - it took about 7 seconds for the kids to get bored hearing about what they just solved, and they wanted to jump to the part where they could get their certificate at the end.
In my kids' school I had to prearrange to unblock access to all of this stuff as well. I'm sure there are plenty of schools that unblocked code.org, but not YouTube... so they could do the exercises but not watch videos.