Emmett Plant Talks About the Paper-Based RPG Game Business (Video)
Emmett has a good rep as a video game music composer, and he's worked on a number of Star Trek-related projects, including the recently-released audio book, How to Speak Klingon: Essential Phrases for the Intergalactic Traveler. Emmett freely admits that he has no experience with RPG games. The closest he's come was running a major D&D meetup some years back. But he has experience and contacts developed from many years working online not only within the Star Trek community but (years ago) on Slashdot and as editor for Linux.com. And, he says, when he was a teenager he ran comic book stores. So is Emmett suited to run an RPG company? Possibly. He's actively looking for games to publish. Sales aren't going to start for six months or so, so there is no website for Arrakeen Tactical quite yet. Until there is one, you can contact Emmett about his game venture by emailing angelaATclockworkjetpack.com.
The article opens with a line explaining why we should ignore whatever this guy says in the video, as he has no useful experience.
He is not. I see no mention of any business experience. Working in a comic book store clerk as a teen doesn't count. In running an RPG company, the emphasis is on "running" and "company". Just like every alcoholic dreams of owning a bar, every gamer and comic book nerd dreams of opening their own game or comic store. Just about every one is disastrously unqualified. If you've never worked in a responsible position on the business side of the game industry you have no idea what you're getting in to.