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China Lifts 13-Year-Old Foreign Console Ban

hypnosec writes "China has lifted the 13-year-old foreign gaming console ban, which it imposed back in 2000 as a way to protect the nation's youth from unhealthy content that may adversely affect their mental health. The temporary lift of the ban, which was announced Monday by the State Council of PCR (Google Translation into English), will make way for international console vendors including Microsoft, Sony, and Nintendo to setup production facilities in the newly created Shanghai Free Trade Zone and sell their consoles throughout the country. The vendors will still have to go through local checks, including the ones from the Cultural authorities to ensure that they don't violate any of those rules."

4 of 54 comments (clear)

  1. Re:Good news for me by thaylin · · Score: 3, Insightful

    First why is that a down side, other than for those Chinese people. After all for every 1 hot gamer girl they will have to go through thousands of basement boys.

    --
    When you cant win, ad hominem.
  2. Still more to be done by Akratist · · Score: 3, Funny

    They still need to lift a ban on weed and frozen pizzas (if there is one) to get the full Western "console experience"...

  3. Re:just consoles? by rmdingler · · Score: 4, Funny

    Yes. If by restricted you mean pirated faster & furiously.

    --
    Happiness in intelligent people is the rarest thing I know.

    Ernest Hemingway

  4. Re:Thats good for PC Gamers by CronoCloud · · Score: 3, Insightful

    Let me guess, you're not a native English speaker. Let me also surmise that you don't live in the UK, US, NZ, AU, or Japan. Because in those regions....people actually pay money for software.

    The only people wanting to start conversations about "flip-top" PS2's and HDLoaders on the PS2 Linux forums were not in any of the above countries.

    The reason developers/publishers put more emphasis on console games (which are actually computer games since consoles are special purpose computers) is because console gamers spend money. Especially so compared to PC gamers in Eastern Europe and the Second/Third World.