Valve's Steam Machines Are More About Safeguarding PCs Than Killing Consoles
An anonymous reader writes "CES has come and gone, and we've gotten a chance to see many different models of Valve's Steam Machines. They're being marketed as a device for a living room, and people are wondering if they'll be able to compete with the Big-3 console manufacturers. But this article argues that Valve isn't going after the consoles — instead, Steam Machines are part of a long-term plan to keep the PC gaming industry healthy. Quoting: 'Over the years, Valve has gone from simply evangelizing the PC platform — it once flew journalists in from around the world pretty much just to tell them it was great — to actively protecting it, and what we're seeing now is just the beginning of that push. Take SteamOS. To you and me, it's a direct interface for Steam based on Linux that currently has poor software support. To Valve, though, it's a first step in levering development, publishing, gameplay and community away from their reliance on Windows and DirectX (and to a lesser extent Mac OS), systems that cannot be relied upon in the long term. ... As for Steam Machines, they are a beachhead, not an atom bomb. They are meant to sell modestly. ... The answer is that Valve is thinking in decades, not console generations.'"
It also sucks at running your spell checker.
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Running a spell checker on Mr. Tard School's posts is like sticking a band aid on Marie Antoinette.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
When I read "Big-3 console manufacturers" in the summary, I thought "Three? Who's the third? .. .... Oh yeah, Nintendo." How sad.
"False hope is why we'll never run out of natural resources!" - Lewis Black