Programmer Debunks Source Code Shown In Movies and TV Shows
rjmarvin writes "Someone is finally pausing TV shows and movies to figure out if the code shown on screen is accurate or not. British programmer and writer John Graham-Cumming started taking screenshots of source code from movies such as Elysium, Swordfish and Doctor Who, and when it became popular turned the concept into a blog. Source Code in TV and Films posts a new screenshot daily, proving that, for example, Tony Stark's first Iron Man suit was running code from a 1998 programmable Lego brick."
For examples, in two different films with Matthew Broderick, his modifying school records, assuming that he does indeed have credentials, is not implausible..
Interesting factoid about those, as I recall, Broderick actually learned to code the 8080 for his role in Wargames and saved some time in filming because of it.
"Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
Speaking of spaceships, I found it fun to contrast these fake code uses with one in the game Starbound (got it a day or few after it hit Steam as an Early Access game). When you obtain enough fuel (like coal) from your current planet there and send it back to your spaceborne ship, you can take it to another planet and enjoy a flashy warp sequence with code that scrolls on a screen. The code shown is that of...the warp sequence. (Starbound is a C++ game, and you'll notice fun things in the display like uint64_t and class names.)
Granted, it's almost certainly not a true quine, as it uses only a portion of the code; said code is in PNG form, not text; and I doubt the display will be updated for each patch, especially this early in development.
You can hold down the "B" button for continuous firing.