Fighting Gamer Rage With an Arduino Based Biometrics Headset
An anonymous reader writes "Gamer rage is a common phenomenon among people who play online, a product of the intense frustration created by stressful in-game situations and an inability to cope. It can have significant impact on the gamer's ability to play well, and to get along with others. To combat this rage and train gamers to deal with the stress, visual designer Samuel Matson of Seattle has created the Immersion project, integrating a pulse sensor tied to a Tiny Arduino with Bluetooth into a headset to monitor the gamer's heart rate. The heart rate data is sent in real time to the gaming PC, where it is displayed in the game. Matson even created a simple FPS using the Unity game engine that varies the AI and gaming difficulty based on the user's heart rate. Using this system, the gamer is able to train themselves to recognize the stress and learn to control it, in order to make them a much more agreeable and competitive player."
If I lose this game what do I lose in life? Nothing. If I win this game what do I win in life? Nothing. Smile when you win, laugh when you lose. It's a game, for entertainment purposes only.
Rage is side-effect of having no control of your emotions. Perhaps this would be more useful outside of gaming? I'm not to afraid of some 97 pound weakling stuck in their parent's basement thousands of miles away who can barely lift their controller. Little more concerned about the 300lb redneck stuck in traffic with his truck pushing my bumper.
Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
That would really add to the game! Especially for griefers ... 'whoah did you see that, his pulse hit 140 just before he ragequit! Psych! Now let's find someone else to spawn camp...'
In all seriousness I think you could have an elevated pulse, blood pressure or whatever and still be enjoying the game. Trying to maintain perfect calm sort of defeats the purpose.
You'd be surprised how many have "gamer rage" in sports. It isn't just for video games. It is simply them not managing their emotions (or deciding to let them run free).
I don't care if I'm wrong. I only care about everyone obtaining something from the discussion.
...another small electronic device to hurl across the room and smash into little bits!
Lawrence Person (lawrencepersonh@gmailh.com (remove all "h"s to mail)
http://www.lawrenceperson.com/