AMD Announces First ARM Processor
MojoKid writes "AMD's Andrew Feldman announced today that the company is preparing to sample its new eight-core ARM SoC (codename: Seattle). Feldman gave a keynote presentation at the fifth annual Open Compute Summit. The Open Compute Project (OCP) is Facebook's effort to decentralize and unpack the datacenter, breaking the replication of resources and low volume, high-margin parts that have traditionally been Intel's bread-and-butter. AMD is claiming that the eight ARM cores offer 2-4x the compute performance of the Opteron X1250 — which isn't terribly surprising, considering that the X1250 is a four-core chip based on the Jaguar CPU, with a relatively low clock speed of 1.1 — 1.9GHz. We still don't know the target clock speeds for the Seattle cores, but the embedded roadmaps AMD has released show the ARM embedded part actually targeting a higher level of CPU performance (and a higher TDP) than the Jaguar core itself."
Your criticisms are probably quite apt for a 286 process. Some might be relevant to 686 processors too... But they make no sense in a world that has switched to x86-64.
The proprietary processor wars are over. Alpha and Vax are dead. PA-RISC is dead. MIPS has been relegated to the low-end. SPARC is slowly drowning. And even Itanium's days are severely numbered. Only POWER has kept pace, in fits and starts, and for all the loud press, ARM is only biting at x86's ankles.
x86 has been shown able to not just keep pace but outclass every other architecture. Complain about CISC all you want, but the instruction complexity made it easy to keep bolting on more instructions... From MMX to SSE3 and everything in-between. The complaints about idiosyncracies are quite important to the 5 x86 ASM programmers out there, and compilier writers, and nobody else.
I wouldn't mind a future where MIPS CPUs overtake x64, but any debate about the future of processors ended when AMD skillfully managed the 64-bit transition, and they and Intel killed off all the competition. With CPU prices falling to a pittance, and no heavy computational loads found for the average person, there's no benefit to be had, even in the wildest imagination, of switching the PC world to a different architecture, painful transition or no.
Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
1 byte?, you have no idea what you are talking about. AMD64 has a prefix byte before first op code byte, so in 64bit mode no instruction is smaller then 2bytes, Also 64bit arm is a new instruction set, and it does not in any way resemble 32bit arm. The fact is 64bit ARM, looks much more CISC'y then 32bit ARM, providing access to multiple address modes for load instructions, integrating the SIMD instructions rather then using costly co-processor extensions, having lightly variable length instructions, dedicated stack register and access instructions, And in a huge break from prior arm instruction sets they drop the conditional execution instructions from the instruction set. And it manages to increase the register count from 16 to 32 to boot as well. ARM has a bright future, It is not forced to waste huge swaths of transistors on decoding stupidly scatter brained instruction encodings built from 40 years of stacking shit on top of shit.
Actually x86 IS efficient for for something completely different. The architecture itself is totally unimportant as deep inside it is yet another micro code translator and doesn't differ significantly from PPC or Sparc nowadays.
This is true, unless you care about power. The decoder in an x86 pipeline is more accurately termed a parser. The complexity of the x86 instruction set adds 1-3 pipeline stages relative to a simpler encoding. This is logic that has to be powered all of the time (except in Xeons, where they cache decoded micro-ops for tight loops and can power gate the decoder, reducing their pipeline to something more like a RISC processor, but only when running very small loops).
x86 short instructions allow for highly efficient memory usage and for a much, much, much higher Ops per Cycle.
It is more efficient than ARM. My tests with Thumb-2 found that IA32 and Thumb-2 code were about the same density, plus or minus 10%, with neither a clear winner. However, the Thumb-2 decoder is really trivial, whereas the IA32 decoder is horribly complex.
This is just that big of a deal that ARM has created a short command version of ARM opcodes just to close in. But then this instruction set is totally incompatible and also totally ignored.
Thumb-2 is now the default for any ARMv7 (Cortex-A8 and newer) compiler, because it always generates denser code than ARM mode and has no disadvantages. Everything else in your post is also wrong, but others have already added corrections to you there.
I am TheRaven on Soylent News
ARM scales fine (in another way). Sophie Wilson (one of the ARM's original developers) indeed said that ARM wouldn't be any better today than x86 in terms of power per unit of computing done. However, an advantage ARM has for parallelizable workloads is you can get more ARM cores onto a given area of silicon. Just the part of an x86 that figures out how long the next instruction is is the size of an entire ARM core, so if you want lots of cores this will count for something (for example, the Spinnaker research project at Manchester University uses absurd numbers of ARM cores).
Oolite: Elite-like game. For Mac, Linux and Windows