Steam Music Now Accepting Beta Signups
dotarray writes "Valve continues in its quest for world domination with the announcement of Steam Music, soon to be a part of SteamOS, Big Picture and — eventually — the desktop Steam client. Promising a way for you to 'Listen to your music collection while you play games', beta signups (of a kind) are open now."
OP seems to think Valve's aspirations are deplorable for consumers.
The more companies (Google, Apple, Facebook, Amazon, Valve) who vie for control of the modern omni-market, the better it is for us. Someone tell me how more choices is a bad thing.
Valve, you can send me my check in the mail, please.
"With patience a ruler may be persuaded, and a soft tongue will break a bone."
From the announcement:
With Steam Music, you can now listen to your music collection while playing games. Once you’ve pointed Steam to your local music directory, your Steam Library will include Album and Artist views of your collection.
Sounds like, for now, this is a convenience feature for steam users to access their own music while gaming rather than a distribution method.
I, for one, am looking forward to the inevitable
Not everyone wants to maintain a library of their own MP3 files.
As much as I like the idea of owning things, services get more and more attractive to me every day in terms of convenience and cross-platform usability.
I ripped my massive DVD collection to a convenient set of well organized files a few years back, but that doesn't mean that Netflix doesn't make more sense to me more often than not.
Winamp can't run on Steam OS, it's Windows only.
It's all about bringing common, expected PC functionality to Steam OS... listen to music, browse the web, and perhaps more with time. Power users can drop to Gnome and do stuff but Valve likely does not find that acceptable for causal users I bet.
This sounds like a feature.
I browse on +1 so AC's need not respond, I won't see it.
From the FAQ:
Supported Audio File Formats
At the moment only MP3 files are supported. This will change over time.
I, for one, am looking forward to the inevitable
Steam Music, from Valve's description, is basically just an in-game music player (they already have the Steam Overlay running things in-game, for chat and web browsing). You pick your media folder, it lets you play stuff from it. I see absolutely nothing about selling music via Steam.
And this makes sense. There's many games I would want to play my own music in (Civilization springs to mind), and be able to control it from inside the game. It probably won't be the greatest music player, but much like the Steam Overlay web browser is just a simple WebKit browser that doesn't really compete with Chrome or Firefox as standalone browsers, this doesn't need to compete with whatever passes for a top-notch media player. It just needs to play music from my hard drive, and let me pause/play/change tracks by pressing Shift+Tab and some buttons.
That said, Steam *already* sells music - several games have their soundtracks in the Steam store, usually as a bundle with the game for an extra buck or two. As far as I've seen, they're all DRM-free, just plain MP3 files.
http://goo.gl/YTYeC
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I would. Instead of buying a $15 DVD, I'll pay $4 and watch it once. If it's good enough, I might watch it 2 or maybe 3 times, but odds are, I'm coming out ahead.
Yeah, at first I thought this was going to be another music service, which I thought would be a bad idea for Valve, but it turns out this is just a minor feature enhancement to the Big Picture mode, and I think it is perfect. Well, maybe not perfect, it needs to support Ogg at the very least, but it's still beta so I can't fault them for it yet.
I read the internet for the articles.
They better try to lose some bloatware from their Steam Client. On my Mac mini, it's faster to start fucking Photoshop CS6 then to start Steam.
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