The Standards Wars and the Sausage Factory
Esther Schindler writes "We all know how important tech standards are. But the making of them is sometimes a particularly ugly process. Years, millions of dollars, and endless arguments are spent arguing about standards. The reason for our fights aren't any different from those that drove Edison and Westinghouse: It's all about who benefits – and profits – from a standard. As just one example, Steven Vaughan-Nichols details the steps it took to approve a networking standard that everyone, everyone knew was needed: 'Take, for example, the long hard road for the now-universal IEEE 802.11n Wi-Fi standard. There was nothing new about the multiple-in, multiple-out (MIMO) and channel-bonding techniques when companies start moving from 802.11g to 802.11n in 2003. Yet it wasn't until 2009 that the standard became official.'"
..the Beta wars.
I initially found the protest against annoying and juvenile, but I'm changing my mind. Slashdot is its contributors. Look what happens when they cease to contribute.
Power to the people, motherfuckers!
Was it over when the Germans bombed Pearl Harbor?
Hell no. And it's not over now...
Sure, we've all seen our share of "___ is killing slashdot, so I'm leaving" comments over the years. Video slashvertisements, other "sponsored content". However, I've never seen quite this level of outrage before.
I don't think slashdot's ever seen this level of outrage. Sure all change is met with some resistance, but this flies in the face of everything most important about the site. Moreover, it has managed to do something I've only ever seen once before - seemingly unite the whole population of slashdot users in a common purpose.
What's astonishing to me is the total lack of response. That the head editor (is that timothy now?) is silently downmodding relevant discussion about the survival of the site, without himself posting anything speaks volumes to me about how the management of slashdot has changed.
Taco, wherever you are, you are missed.
I'm not sure how long I've been on Slashdot... at least 10 or 11 years, I guess. It's been a continuous source of enjoyment for me, even though I've never been a particularly active user. Oh, I comment every now and then, I moderate and meta-moderate occasionally, and I may have even tried submitting a story or two at some point (I honestly don't remember). There have been periods when I left Slashdot for some time, when something else really caught my interest and monopolized my attention, but I always came back. I felt like I was part of a persistent community that would last.
Now, the previously unthinkable may happen... I may leave and never come back. Beta is that bad. I hate the way it looks, the way it works, and how it will affect all the things I love about Slashdot.
This is really sad. I never thought I would feel this way about a website. I used to enjoy segfault back in the day, and I remember feeling that loss pretty keenly. The loss of slashdot will be infinitely worse. I hope it won't happen, but I fear that it will.
Please, please, please... if anyone at Dice is listening... don't kill my Slashdot.
Getting tired of Slashdot... moving to Usenet comp.misc for a while.
In this case, however, I believe their strategy is not a good one. If you alienate the commenters, then they will leave, and all that will be left is a stream of story digests with links to other sites. The bulk of their readership (all those people who come to Slashdot but don't comment on stories) will go to other sites (there are plenty that do a better job of finding and organizing links to interesting stories). The only differentiator that Slashdot has is its vibrant and intellectual community, which leads to interesting discussions, which in turn justifies actually visiting the site. Once the commenters leave, your revenue stream (ad impressions) will go away.
There is some truth to this. Slashdot users are probably less likely to click on ads than the average person. We are probably more aware of advertising tactics, and may thus avoid being influenced (to the extent one can). Slashdot users are probably more likely than most people to use ad-blockers. On the other hand, Slashdot users occupy a huge number of key decision-making posts in all the major tech companies. Even 'lowly' employees can have a huge impact on what their employer spends money on. I would also note that an ad is not necessarily a failure if no one clicks on it. One of the main purposes of advertising is awareness and branding. If you see ads for a given company on Slashdot, you will subconsciously become aware of them, making it more likely that you will consider them when making your next purchase. No clicking required.
I fully admit that it is difficult to quantify the 'value added' of advertising to the unique Slashdot community. I would hope that Dice has made this case to their ad partners; I guess it wasn't enough?
Actually it's not clear to me that's the case. The things I've read indicate that revenue coming from Slashdot is decreasing with time. But this isn't the same thing as saying that Slashdot doesn't generate enough revenue to pay for operating Slashdot. From what I can gather, Slashdot is a net money-maker... it's just not making enough money, and the owners want to make more. (If someone has better info, please share!)