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New 'pCell' Technology Could Bring Next Generation Speeds To 4G Networks

An anonymous reader writes in about a possible game changer in wireless technology that embraces interference with great results: "It's one of those elegant inventions that only surface maybe once a decade. If it works at scale, according to IEEE Spectrum, it could 'radically change the way wireless networks operate, essentially replacing today's congested cellular systems with an entirely new architecture that combines signals from multiple distributed antennas to create a tiny pocket of reception around every wireless device.' This scheme could allow each device to use the full bandwidth of spectrum available to the network, which would 'eliminate network congestion and provide faster, more reliable data connections.' And the best part? It's compatible with 4G LTE phones, which means it could be deployed today." The idea is that an array of dumb antennas are deployed and a very powerful cluster computes signals that are sent from all of them which then appear to be a single coherent signal to only a single device. There's a short paper on the Distributed In Distributed Out technique, but it is a bit light on the mathematical details.

25 of 120 comments (clear)

  1. Next Generation speeds by rossdee · · Score: 5, Funny

    So like Warp 9.5 then?

    1. Re:Next Generation speeds by tech.kyle · · Score: 2

      Logged in just in case I had mod points, but alas I have none. I tried.

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    2. Re:Next Generation speeds by funwithBSD · · Score: 2

      This space ship goes to 11, man!

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      Never answer an anonymous letter. - Yogi Berra
  2. Don't hold your breath by Anonymous Coward · · Score: 2, Interesting

    The big wireless operators haven't even finished rolling out (let alone paying for) their 4G rollout, and somebody thinks they're going to scrap it all and spend billions more rolling out new technology? O-K....

    1. Re:Don't hold your breath by pepty · · Score: 3

      The operator would then need to install radio antennas where its customers are located, such as in homes, businesses, and city streets. Although these access points might look like small cells (Artemis’s, pictured below, are about the size of a hat box), they’re unlike ordinary base stations. “They’re dumb devices,” Perlman says, serving merely as waypoints for relaying and deciphering signals. Each one could be placed anywhere that’s convenient and would link back to the data center through a fiber or wireless line-of-site Internet connection.

      Doesn't sound expensive at all - for the operator. They'll just install pCell hardware for the customers that want it in their location at 200% of cost.

    2. Re: Don't hold your breath by rudy_wayne · · Score: 4, Interesting

      Actually what's cool about this approach is that the startup company behind it has made the new technology compatible with existing LTE (4G) networks. So operators wouldn't need to swap out the old for the new all at once, as they did to make the leap from 3G to 4G. Rather, they could just use pCell where they need to, such as in busy urban centers, and LTE users wouldn't know the difference (except for the suddenly good reception).

      According to TFA (which of course no one read):

      "“Demand for spectrum has outpaced our ability to innovate,” says Perlman. The reason isn’t for a lack of ideas. The wireless industry is pursuing plenty of them, including small cells, millimeter-wave spectrum, fancy interference coordination, and multiple antenna schemes such as MIMO. But Perlman thinks many of these fixes are just clever kludges for an outdated system. The real bottleneck, he argues, is the fundamental design of the cellular network. “There is no solution if you stick with cells,” he says.

      Even though it is technically compatible with 4G you still have to deploy millions of new antennas. He may have invented the greatest wireless technology ever, but it's dead on arrival due to cost.

    3. Re: Don't hold your breath by NoImNotNineVolt · · Score: 2

      Much like 4G never took off because not only did it require the deployment of millions of new antennas but also hundreds of millions of new phones.

      Wait, what? 4G wasn't dead on arrival due to cost?

      The moral of today's story is that new infrastructure is periodically rolled out, and the cost of such rollouts doesn't prevent them from occurring. Additionally, there are considerably fewer cell towers than there are cell phones.

      --
      Chuuch. Preach. Tabernacle.
    4. Re: Don't hold your breath by JoeMerchant · · Score: 2

      What does one antenna cost?

      Can I put one on the pole outside my bedroom window?

      If I could get reliable cell coverage in my home, I'd pay $200-300 for that.

    5. Re: Don't hold your breath by cduffy · · Score: 2

      No; they support only their own hardware (Moto X w/ custom firmware).

      On the other hand, it's a no-contract subsidized current-gen phone, and it's the first device I've had where manufacturer firmware is actually an improvement on AOSP.

  3. What about recieve? by ThatAblaze · · Score: 4, Interesting

    Being able to transmit more strongly is all well and good, but the phone can only send using so much juice. If you turn up the power of the phone too much it will just get in the way of other phones' transmission like they do now.

    Still, half of a solution is better than nothing, I suppose.

    1. Re:What about recieve? by Solandri · · Score: 2

      It can be used both ways. What they're describing is basically tomography. By analyzing the signal recorded from different locations, you can construct a 2D or 3D representation of signal strength, thus allowing you to pin down a specific phone's transmissions based on location (rather than frequency or code or time - what's used for OFDMA, CDMA, and TDMA respectively). The reverse process would involve modulating the transmission strength and phase from multiple towers in a synchronized fashion so that the peak signal strength in a 2D or 3D field happens to be where that phone is located. It also frees you from the Shannon limit on bandwidth because the amount of channel noise is now location-dependent, rather than solely being frequency-, code- or time-dependent. Very clever work.

    2. Re:What about recieve? by Ungrounded+Lightning · · Score: 2

      I'm seeing no mention of latency here. Running expensive computations to reconstuct the signal is going to add a considerable amount latency, which more or less eliminates video-chat applications.

      Nope. It's done in a DSP, just like the computations that form the modulation/demodulation in the first place. It's blazingly fast (it HAS to be because you do it for every sample of the signal.)

      The computation for DIDO (- steerable null) is a matrix multiply. Two additions + 2 adds times the product of the number of base station antennas and the number of active remotes. This is quite small compared to the number of computations to make the signals: An (inverse for transmit) FFT for each channel.

      And this is a computation which gets more complex the mode devices you have in an area too.

      --
      Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  4. Phased array. by harrkev · · Score: 4, Interesting

    It sounds like a logical extension of phased-array technology. Or, sort of how they do radiation cancer treatment with dozens of weak beams converging on one spot.

    However, in order to get this to work well, you need the transmitted signal to be phased-aligned to within an appreciable fraction of a wavelength. Since we are around a gigahertz, that means that the phase of the carrier should be accurate to within a couple hundred picoseconds, max. How you maintain this accuracy over multiple cell sites confuses me. Of course, this is all a wild-ass guess on how the technology works.

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    1. Re:Phased array. by Anonymous Coward · · Score: 2, Informative

      And, even if it only appears as a proper signal at one point, it's going to raise the noise floor for everyone.

    2. Re:Phased array. by harrkev · · Score: 4, Informative

      True about the noise floor.. However, if this works as advertised, the net gain in one spot should overcome the generalized increase in the noise. For example, a 10 dB gain in local signal would be well worth even a 6 dB gain in overall noise.

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    3. Re:Phased array. by Chalnoth · · Score: 2

      This isn't necessary at all. It's entirely possible for there to only be an appreciable amount of EM radiation at the desired destination. So you can actually lower the noise floor for everybody else versus today's systems. In fact, because the destination signals are spatially-localized, your only limitation on how many devices you can put on the same network is the size of the localized waveform.

      The primary concern I have is how they're going to accurately determine the position, and how they're going to accurately factor in obstacles such as buildings and especially vehicles in computing the required EM waveform. I suppose it might work if they make use of some sort of feedback mechanism that continuously updates the waveform based upon information from the phone about the signals it is receiving, but those updates would have to be extremely fast for it to work in a moving vehicle.

  5. Explanation from TFA by tech.kyle · · Score: 5, Informative
    Should have been included in summary, imo.

    That’s where things get interesting. Say, for example, you play a YouTube video. The pCell data center would request the video from Google’s servers, and then stream it to your phone through those 10 antennas. But here’s the key innovation: No one antenna would send the complete stream or even part of the stream. Instead, the data center would use the positions of the antennas and the channel characteristics of the system, such as multipath and fading, to calculate 10 unique waveforms, each transmitted by a different antenna. Although illegible when they leave the antennas, these waveforms would add up to the desired signal at your phone, exploiting interference rather than trying to avoid it.

    --
    If we colonize Mars, it won't be the World Wide Web anymore. UWW?
  6. Re:Good by harrkev · · Score: 2

    Well, I can't comment on the prices, but several things go into the voice quality...

    1) Voice quality is actually pretty good if you stick to a POTS land-line. Back in the 60's, everything was analog, so the noise added up.

    2) Cell phone reception certainly can be bad, but back in the 80's when cell phones were invented, you had giant phones that could pump out a couple of watts because you had a large antenna and large batteries. Modern phones have tiny batteries and tinier antennas. This is partially compensated by a better noise floor on the cell-site receivers, but there ain't no such thing as magic.

    3) Old analog cell phones transmitted actual analog voice at full bandwidth. While a waste of bandwidth, it sounded pretty good. Modern phones compress the heck out of your voice before sending it. The last time I checked, it was using some variant of CELP, which sounds fairly good, but far from perfect.

    4) Data is now packetized (part of the compression). If you loose any part of the packet, you loose about 1/4 second of voice or so. In analog phones, you would hear a pop. or 1/10 second of silence.

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    "-1 Troll" is the apparently the same as "-1 I disagree with you."
  7. overlyPedanticPedant by MondoGordo · · Score: 2

    I think you meant "lose" rather than "loose" you can blame it on autocorrect if you want ....

  8. Wrong problem by DriveDog · · Score: 2

    As cool as the technique sounds, for me it's a solution to the wrong problem. Maybe some of you have trouble getting your videos streamed in congested cities, but I don't use my phone for that. My complaints are all about poor coverage in rural and even some suburban areas. And I have Verizon, which because it unfortunately swallowed Alltel (I'm not aware of any Alltel customers that were happy about that), has much better coverage in my area than the rest. What they need is a few hundred thousand more nodes in rural and suburban areas on ordinary utility poles, inside of steeples, etc.

    1. Re:Wrong problem by NoImNotNineVolt · · Score: 2

      Due to the nature of population distribution, the issue you described is relevant only to a small minority of users. Over 80% of Americans live in urban areas (as of 2010), despite urban land accounting for only 2.65% of the total US land area. In other words, your issue is your issue, and most people don't share your priorities.

      While you have my sympathy, you can't expect wireless carriers to ignore the majority of their customer base and start chasing after the long tail.

      --
      Chuuch. Preach. Tabernacle.
  9. Skype and FaceTime by tepples · · Score: 2

    Unless you're trying to stream live video up from your phone [...] you don't really need it.

    What do you think Skype and FaceTime are?

  10. Re: Don't hold your breath, full post. by Ungrounded+Lightning · · Score: 2

    (I'm not used to the tuchpad on my new laptop and seem to have actidentally posted mid-edit. Reposting the full version.)

    Even though it is technically compatible with 4G you still have to deploy millions of new antennas. He may have invented the greatest wireless technology ever, but it's dead on arrival due to cost.

    Actually it may be cheaper than buying more spectrum and putting in more equipment at the cell sites, since it doen't involve buying more spectrum.

    It DOES involve putting in more cells. But far fewer than you'd need to put in to subdivide the cells, in the normal cellular paradigm, to get the same amount of bandwidth reuse multiplication.

    Also: You can bootstrap it by putting the new computation into just the existing cells, letting you handle more connections than with the old scheme. (After that it's add more cells in the customary maner, with more bang per buck.) Not only that, you only need to do it in areas where you're already running out of base station capacity and starting to suffer service level problems due to oversubscription/congetioin. If replacing/upgrading the equipment in existing cells gives you more additional connections per buck than the alternatives, there's no adoption cliff at all.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  11. Re: Don't hold your breath, full post. by Jane+Q.+Public · · Score: 2

    "It DOES involve putting in more cells. But far fewer than you'd need to put in to subdivide the cells, in the normal cellular paradigm, to get the same amount of bandwidth reuse multiplication."

    From the descriptions, it sounds like it's basically phased-array technology, which has been in use in radar systems for decades. Of course this is a vastly different application and involves active feedback, so while the physics might be the same the rest isn't.

    This was actually done for public wi-fi many years ago. It worked, but it turned out the cost was not much if at all lower than just coverage with simpler hotspots. But again: this is a different application and these are different circumstances. It might turn out better.

  12. I'm feeling Déjà vu by ras · · Score: 2

    This reminded me of the claims Steve Perlman made in 2011. He said his technique would overcome Shannon’s Law. He was justifiably ridiculed. At least this mob isn't claiming they can break the laws of physics.

    Oh wait, this is Perlman, peddling the same dog and pony show. Only this time he's got an article in IEEE Spectrum to print his claims. I hope that means he no longer says he can beat the laws of physics into submission.

    The original claims of the impossible aside, the idea was to monitor the signal of each phone in real time from a central point, do some calculations to figure out the path distance from each antenna the phone, then do some more calculations to split up and phase change outgoing signal so the signals from those antennas so they constructively interfered to produce the wanted signal at the phone. The tracking has to be damned accurate - much better than GPS because a 1Ghz mobile phone signal has a wave length of about a meter, and you need better than 1/4 of the wavelength. And it has to be fast, because if the phone or objects around it move it all goes to put. So if you are walking at comfortable 1 metre per second, in 0.25 seconds it's all gone to pot. In a car that drops to 0.02 seconds. Oh, and since we as talking 1GHz, we have to measure it within a few 100 picoseconds. And since you don't use one antenna to service just one phone, he will have to be doing this for 100's of phone simultaneously. Oh, and that means when he is calculating the phase and amplitude of the signal his antenna is generating, he has to solve 100's linear equations with 100's of variables so he can ensure each signal he sends from each antenna adds up to what each phone needs. And since the collective antenna group is sending at oh, say 100Gb/s and he has to do this for every fucking bit, so he has 10 picoseconds per bit to do it in.

    Yeah, right. It will be out by Xmas, I'm sure.