How Mobile Apps Are Reinventing the Worst of the Software Industry
An anonymous reader writes "Jeff Atwood, co-founder of Stack Overflow, says the mobile app ecosystem is getting out of hand. 'Your platform now has a million apps? Amazing! Wonderful! What they don't tell you is that 99% of them are awful junk that nobody would ever want.' Atwood says most companies trying to figure out how to get users to install their app should instead be figuring out just why they need a mobile app in the first place. Fragmentation is another issue, as mobile devices continue to speciate and proliferate. 'Unless you're careful to build equivalent apps in all those places, it's like having multiple parallel Internets. "No, sorry, it's not available on that Internet, only the iOS phone Internet." Or even worse, only on the United States iOS phone Internet.' Monetization has turned into a race to the bottom, and it's led to worries about just what an app will do with the permissions it's asking for. Atwood concludes, 'The tablet and phone app ecosystem is slowly, painstakingly reinventing everything I hated about the computer software industry before the web blew it all up.'"
Often it is done in HTML5 too, by the same people. I've uninstalled several websites' apps because the apps were actually less featureful, slower, and buggier than just using the website in a mobile browser. A common organizational reason for this is when the mobile app was contracted out to a third party dev shop as a one-off. When it first came out, it might've been on par or better than the mobile site. But then it never gets updated, because it was just an outside contract job, while the website is actually maintained and quickly surpasses the bitrotting mobile app.
10 PRINT CHR$(205.5+RND(1)); : GOTO 10