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Study: Half of In-App Purchases Come From Only 0.15% of Players

An anonymous reader writes "Have you ever seen a goofy microtransaction for a mobile game you play and wondered, 'Does anyone actually buy that junk?' As it turns out, few players actually do. A new study found that only 1.5% of players actually spend money on in-app purchases. Of those who do, more than 50% of the money is spent by the top 10%. 'Some game companies talk openly about the fact that they have whales, but others shy away from discussing them publicly. It costs money to develop and keep a game running, just like those fancy decorations and free drinks at a casino; whales, like gambling addicts, subsidize fun for everyone else.' Eric Johnson at Re/code says he talked to a game company who actually assigned an employee to one particular player who dropped $10,000 every month on in-app purchases." Meanwhile, in-app purchases have come to the attention of the European Commission, and they'll be discussing a set of standards for consumer rights at upcoming meetings. They say, 'Games advertised as "free" should not mislead consumers about the true costs involved.'

5 of 144 comments (clear)

  1. $10,000?!? by ackthpt · · Score: 5, Funny

    Here I am, trying to sell the Golden Gate Bridge on the street and I could be selling it in a game.

    I've got to get caught up on synergies of new technology, to coordinate my vision of business core-competencies with the emerging paradigm.

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    A feeling of having made the same mistake before: Deja Foobar
    1. Re:$10,000?!? by Anonymous Coward · · Score: 2, Funny
  2. A beluga good time by Impy+the+Impiuos+Imp · · Score: 4, Funny

    "It costs money to develop and keep a game running, just like those fancy decorations and free drinks at a casino; whales, like gambling addicts, subsidize fun for everyone else.'"

    Except video game players are more accurately described, than even casino players, as whales.

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    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  3. Re:The worst kind of human beings by ackthpt · · Score: 4, Funny

    A person who spend 10,000$ a month on a game has a problem and someone who's trying to exploit someone's problem in order to become rich is nothing but a thief. The man behind that company should be put behind bars.

    The problem they have is they have too much money and have yet to find e very, very good friend like me, to like, help them find fun and exciting ways to spend it.

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    A feeling of having made the same mistake before: Deja Foobar
  4. Re:I'm not suprised. by sandytaru · · Score: 3, Funny

    This is why I had 26 Facebook accounts when I was actively playing Farmville.

    --
    Occasionally living proof of the Ballmer peak.