Merlin's Magic: The Inside Story of the First Mobile Game
curtwoodward writes "Long before Steve Jobs kicked off the modern mobile gaming revolution with the iPhone, a Harvard astrophysicist got kids obsessed with chasing electronic lights and sounds with their fingers. Bob Doyle was the inventor behind Merlin, and built the early versions with his wife and brother-in-law. As the more sophisticated cousin of raw memory game Simon, Merlin offered games like blackjack, tic-tac-toe, and even an early music program. Doyle, now 77, got 5 percent royalties on each sale, money that paid for the rest of his projects over the years."
Using those royalties, Bob Doyle spends his time writing things online.
The Christmas Merlin came out I was enchanted with it - I spent *hours* at the toy store in the mall, playing with the demo unit, learning how to program the music player to play the theme to Star Wars. I got one that Christmas and played with it incessantly. Eventually it ended up in a garage sale but several years ago I tracked down an original one on EBay and continue to play magic square on it to this day. (The original - not the remake.)
Thanks man.
I've still got one of these in a closet somewhere.
Big difference from today's electronic devices: the Merlin had no other master besides its owner.
Snake... surely?
(or is it all about the shiny...?)
Off topic *AND* trolling... and in only 10 words (11 if you count "kinda" as "kinda of"). Not sure if that's actually a record, but it's still noteworthy.
"Long before Steve Jobs kicked off the modern mobile gaming revolution with the iPhone"
One word "Gameboy".
The Merlin was also the first touchscreen mobile device, it had a High Definition 3x3 pixel screen (plus 2 bonus pixels). But the screen was 1 bit monochrome (not even grayscale), so it never really caught on for watching movies, plus it had no Netflix support. Also, just like the iPhone, it had no MicroSD slot so you were stuck with the onboard memory.
It's still available (in a new and improved model): http://www.amazon.com/Milton-B...
My sister had the Merlin, but before that I had an LED football game, and I remember an auto racing game as well. I know those predated Merlin, and I'm not sure if the ones I had were "first" either.
OH WOW this brings back memories.. I had one and played it for hours!! might even still have it in a box someplace
Snake... surely?
(or is it all about the shiny...?)
"Modern" is kind of a weasel word, isn't it? I guess it means: "As far back as I can remember without a time machine, hypnosis or thinking too hard." Or really, whatever the author wants it to mean.
I am not a crackpot.
that can be fun
Where do they find these idiots that can't remember further back than something steve jobs created. Unless you want to twist and weasel the word "modern" to conform to the spec of the first iPhone, modern gaming on phones existed well before the iPhone was a rumbling in jobs bowels. Hand held gaming was hugely populars years before the first iPhone was even announced.
I mean, I'm half the age of any Merlin in existence but I grew up with a fascination with the history of electronic entertainment, mainly with a focus on videogames. It was like a dedicated-purpose oversized calculator with like 5 or so built-in games, like most of the time, except it was portablized by its terrible display. The concept itself was further improved upon later by a similar, yet interchangeable, system, then by Nintendo's Game & Watch series, &.....well you should know the rest by now. It exists as one of those critical points in history, fucking fascinating at the time though looking back today only has a tiny fraction of the appeal even by its successors like a year or two later.
It actually used the Texas Instruments TMS-1100, another popular 4-bit microcontroller.
Kevtris figured out how to dump the ROM from the TMS-1100, making emulation of a bunch of games a possibility (including the Microvision handheld LCD game). http://blog.kevtris.org/blogfiles/TMS1000/
I played one to death in a local shop here in New Zealand.
Then bought it as non-working scrap and fixed it.
Absolutely loved it.
Fran
:):):)
1st 1st Poster of the new Millennium!
The key word I think you're overlooking is MOBILE. I don't think there were any hand-held devices playing Snake in 1978.
Seeing this reminded me of an old handheld electronic pinball game I found in my grandparents' attic as a kid. I figured it had to be almost this old, possibly predating the Merlin, and so Googled it... Sure enough, it is from 1979 and invented by one Bob Doyle.
Caveat Emptor is not a business model.
Funny, I don't remember the GameBoy running iOS.
Is that why you linked that over priced nonsense?
Ebay People.
In the spring of 1980 we went on a family roadtrip from Vancouver to Disneyland.
(Contrary to popular opinion, back in the day airfares were very expensive so many family vacations were car trips. But I digress).
The Merlin in the backseat entertained we three kids for hours. My dad made one modification before we left: He installed an earphone jack so my parents didn't have to listen to 50+ hours of infernal beeps and boops.
Amazing machine.
Wasn't that Nintendo who invented the modern mobile gaming revolution? I remember playing Mattel Electronic Football when I was in grade school (1977). But the Nintendo Game Boy (1989) was a game-changer because it (1) let you load different games into the same mobile device, and (2) plugged into another Game Boy with a cable so two of you could play head-to-head. It was the first example I can think of of multiplayer gaming in the modern sense (each player has their own dedicated device).
I'm not really sure what the iPhone introduced that was new? Maybe virtual game distribution (software-only, no cartridges) and online sales (App Store)?
Oh, wow. I was re-gifted one of these in about 1987 or so, right around the time I was going into primary school. It had no manual with it, and some of the button labels were missing. I remember playing around with it for hours a day, weeks on end. I remember finally figuring out only about half the modes, probably limited by my childhood ignorance of standard game rules. Still, at it's heart, it was a simple computer with a few binary inputs and a few binary outputs. I can probably credit that device with launching an entire lifetime of experimenting, fiddling, tweaking, hacking, and documenting. Thank you, Bob.
Cherish. Live. Dream.
There weren't iPhones either... doesn't stop someone praising Steve Jobs though...
(maybe I should have been clearer on that score)
mobile games have been around for thousands of years. Did you mean to say 'electronic'?
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