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Flash Is Dead; Long Live OpenFL!

First time accepted submitter lars_doucet writes "I am a 15-year Flash veteran and nobody hates to say this more than me: Flash is dying, and the killer is Adobe. Where to now? HTML5 doesn't help me with native targets, and Unity is proprietary just like Flash was — 'don't worry, we'll be around forever! And so sorry about that neglected bug report — we're busy.' I'm putting my bets on OpenFL, a Haxe-based, fully open-source implementation of the Flash API that might just please both Flash refugees and longtime Flash haters alike. My article discusses my experiences with it and gives a brief overview for newcomers. In short: I can keep making Flash games if I want, but with the same codebase I can also natively target Win/Mac/Linux desktops, mobile, and more, without having to mess with Adobe AIR or other virtual machines."

3 of 166 comments (clear)

  1. Oh happy day by Capt.DrumkenBum · · Score: 2, Funny

    Die you bastard die!!!
    How can we make sure it doesn't come back from the dead. Zombie Flash.
    Take off and nuke Adobe headquarters from orbit... It's the only way to be sure.

    --
    If I were God, wouldn't I protect my churches from acts of me?
  2. I thought it was Apple's fault by Russ1642 · · Score: 1, Funny

    Apple's footprints were found at the crime scene.

  3. Re:To Clarify by richy+freeway · · Score: 5, Funny

    Can someone mod this guy down please? He's clouding the discussion with facts.