Code Combat: Free, Open Source, Multiplayer Programming Lessons
An anonymous reader writes "Looking for something to do this weekend? Code Combat recently released the first of their multi-player levels for the general public. Their goal is to enable users to learn JavaScript it a fun, game-structured way. There are a bunch of levels to teach programming basics and JavaScript syntax, showing users how to code the AI and send humans against Orcs. It ranges from simple, single-player movement problems all the way to complex, multiplayer, Warcraft-styled battles featuring multiple troop types and heroes. Best of all, the entire project is up on Github (MIT license) and it welcomes new submissions."
Ive been enjoying this all afternoon. Good fun :)
could be worse, could be vb or something of equal horror
If anyone has questions, would be happy to answer them!
Timed out frequently (script not responding) and not exactly playable on my 2.2GHz core2duo 2GB ram laptop with Firefox 28.0 on Ubuntu Linux 14.04
What are system requirements?
SIGERR: laziness exceeds quota
For those with a taste for low level and retro:
Corewars
FAQ
much of left-wing thought is a kind of playing with fire by people who don't even know that fire is hot - George Orwell
Is it alright if I appreciate the irony of a game that's supposed to teach people coding whose website does not seem to display properly in Firefox?
Your big huge Youtube video is set to always-on-top, meaning that the page full of text explaining the game scrolls behind it, making it mostly unreadable without fiddling with two different scroll bars. See here, I've taken a pair of screenshots.
Hey Radoni, the game has pretty intense system requirements. We recommend Chrome on Windows/Mac with at least 4Gb of RAM. I've seen it run on slower laptops, but it seems to be hit or miss depending on the graphics card and CPU load. Linux is especially weak right now, unfortunately. Do you see the slowness all the time, or just when loading the levels?
Sorry about that, irony indeed! We were working a bit too hard the other evening get it pushed and I fear our cross-browser testing was a bit shoddy. We have a github ticket for that and should get it pushed to the live site very soon. Thanks for the screenshots!
Awesome work here.
I used to play the old Robot Wars game on my Apple II+ as a kid. Super fun and that was basically requiring us to write in assembly. Glad to see someone has brought this type of competition back to the public. Major kudos!!
I'm curious about the choice of javascript. I personally don't have a criticism against javascript, but I've recently been working with beanshell and python, so I'm wondering what's driving the javascript decision. Plans to support python or other languages later?
$5 / month hosted VPS on linux = awesome!
I'm glad to see this project has kept on since I learned about it at the first Node Colony meetup a few months back. Looks great, guys! Great work!
APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
Been working on getting my nephews away from playing games and instead learning how to make them. The Hour of Code was a great start. (The Steam prize was enough a motivator.) Hopefully this will catch their interest and give them a little more exposure to how computers work with the side benefit of becoming better thinkers.
Thanks for the work. (looked for a place to donate--contribute seems more about participation than donation.)
It was fun playing. I was able to add a few blank lines then drag the commands from the "Available Spells" area to make the coding faster.
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Programming is fun. Being able to wield the power to create whatever is on my mind is fun; I can't imagine needing a game to make it more so.
These programming games all make me think they're encouraging people who have no business programming to program.
It's almost like they're saying "Hey, you, kid, this is just like a video game! Come play it. Programming is like a video game."
It's not like a video game. It's something so very much more. I think true programmers, the ones we want writing code for the next 30 years, wouldn't need this shit to get interested.