US Wireless Carriers Shifting To Voice Over LTE
jfruh writes "For years for cell phone companies, one specific kind of data — voice calls placed by dialing a traditional telephone number — was entirely different from all the other kinds of data a phone used. But in the U.S., that's finally starting to change, as all the major carriers are planning shifts to voice over LTE. The carriers promise sharper call quality and quicker connections."
Blindingly obvious to me is the fact that voice calls and SMS reaches me even without a high bandwidth 3G or faster data connection. If this leads to better network coverage for high speed data, I will be the first to celebrate, but until then I will stick to a split data/voice provider ... or one that can transition relatively seamlessly between the two types of networks...
Cheers!
Atheist: Buddhist in a Prius
Do you have any doubt that it will be counted as both?
Once upon a time when 128Kbps BRI ISDN was fast, voice calls were frequently billed at a lower per-minute rate than data calls. To take advantage of this, a common trick was to place a voice call and then pass data over it. This did result in a lower data rate of 56Kbps per channel or 112Kbps overall, but if that was enough, you could save a lot of money.
Fast-forward to VOLTE.
Most wireless carriers offer unlimited voice minute plans. Since it's all going to be IP over LTE now, I have to wonder if there will a way to pass your data off as a 'voice' call and avoid data caps and limits? Not on a stock phone, but on a rooted device with a custom OS build, maybe?
Do you have any doubt that it will be counted as both?
Stop with the FUD. Verizon doesn't double dip for MMS (picture messages use data, but they do not add to your data usage), even though such double dipping would likely go unnoticed, why would they do it for minutes?
There's plenty of legitimate things to bash the cellular carriers for without making shit up.
I want peace on earth and goodwill toward man.
We are the United States Government! We don't do that sort of thing.
What makes them different is time-sensitivity. Voice packets can't be delayed, even for a quarter-second, without making talking really annoying. Sure voice packets should still use the same protocol, but they need higher priority, and you would expect to pay less for lower priority stuff that isn't interactive - even streaming video can easily be buffered for a half-second to mask jitter.