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Nintendo To Split Ad Revenue With Streaming Gamers

An anonymous reader writes "Over the past several years, as computers and networks have improved to handle heavier loads, it's become popular for people to stream video game footage over sites like YouTube and Twitch. Last year, Nintendo aggressively went after the players doing this for their games, hijacking the ad revenue generated through YouTube. It angered the gaming community, and was actively hostile to the people who were Nintendo's biggest fans. Now, Nintendo has partly walked back their position: they've agreed to share some of the advertising profits with the streamer. It's still hostile to the people actively putting Nintendo game playthroughs out there for others to watch, but it's a step in the right direction."

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  1. Re:screw that by vux984 · · Score: 4, Interesting

    output of a game being played != a copy of the game.

    Its clearly a derivative work; and when published to the internet with ad revenue attched to it, then it becomes a commercial 'for profit' derivative work.

    Its a no-brainer that Nintendo has all kinds of rights over not only the gameplay videos but any profits from them.

    It's the same as someone buying a book, and then publishing ad-supported audio of them reading it.

    Nintendo allowing the gameplay videos and sharing the ad revenue to the creators of the videos really is about as reasonable an outcome as it gets.

    To be completely honest, its more lenient by far than the law requires.