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AMD, NVIDIA, and Developers Weigh In On GameWorks Controversy

Dputiger writes: "Since NVIDIA debuted its GameWorks libraries there's been allegations that they unfairly disadvantaged AMD users or prevented developers from optimizing code. We've taken these questions to developers themselves and asked them to weigh in on how games get optimized, why NVIDIA built this program, and whether its an attempt to harm AMD customers. 'The first thing to understand about [developer/GPU manufacturer] relations is that the process of game optimization is nuanced and complex. The reason AMD and NVIDIA are taking different positions on this topic isn't because one of them is lying, it’s because AMD genuinely tends to focus more on helping developers optimize their own engines, while NVIDIA puts more effort into performing tasks in-driver. This is a difference of degree — AMD absolutely can perform its own driver-side optimization and NVIDIA's Tony Tamasi acknowledged on the phone that there are some bugs that can only be fixed by looking at the source. ... Some of this difference in approach is cultural but much of it is driven by necessity. In 2012 (the last year before AMD's graphics revenue was rolled into the console business), AMD made about $1.4 billion off the Radeon division. For the same period, NVIDIA made more than $4.2 billion. Some of that was Tegra-related and it's a testament to AMD's hardware engineering that it competes effectively with Nvidia with a much smaller revenue share, but it also means that Team Green has far more money to spend on optimizing every aspect of the driver stack.'"

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  1. Avoi9ding to answer by citizenr · · Score: 5, Informative

    Nvidia PAYS for removal of features that work better on AMD

    http://www.bit-tech.net/news/h...

    Nvidia pays for insertion of USELESS features that work faster on their hardware

    http://techreport.com/review/2...

    Nvidia cripples their own middleware to disadwantage competitors

    http://arstechnica.com/gaming/...

    Intel did the same, but FTC put a stop to it
    http://www.osnews.com/story/22...

    so how exactly is that not Nvidias doing??

    Nvidia is evil and plays dirty. They dont want your games to be good, they want them to be fast on Nvidia, any means necessary. They use "means to be played" program to lure developers in, pay them off and hijack their games to further nvidias goal.

    For example how come Watch Dogs, a console title build from the grounds up with AMD GPU/CPU optimizations to run good on both current gen consoles, is crippled on PC when played on AMD hardware? How does this shit happen?

    This is something FTC should weight in just like in Intels case.

    --
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