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Are the Glory Days of Analog Engineering Over?

An anonymous reader writes with this article about the future of the analog engineer. Some say technology advancements are obsoleting the need for analog engineers, while others say that good, experienced analog designers will always be needed and currently are in short supply. After years spent encouraging engineering students to focus on software and digital electronics, some people say the day of reckoning appears to be drawing near: Many analog mixed-signal design jobs now stay open longer or are simply going unfilled, say recruiters, with some engineers even unable to retire because they can't find a suitable replacement. On the one hand, some people blame the shift from analog to digital, which produced a generation of engineers who speak the language of code, not circuit schematics. On the other hand, others say that with the advent of systems-on-chip, the easy availability of free circuits, pioneered by companies like TSMC, and software tools to verify designs, there is simply less need for analog designers.

236 comments

  1. The world... by Alioth · · Score: 5, Insightful

    The world is analogue. Someone's going to have to design the analogue front end to your digital system. Even if you have a ready made analogue front end, you still have to understand the analogue world if you ever hope to design high speed digital systems. When it comes to the actual voltage levels on your PCB and signal integrity, the nice clean world of software where you can just expect the hardware to be predictable and just work with no effort goes away, you have to have a little bit of a clue about the analogue side if you want your high speed digital signals to reach their destinations intact. Another example is your (A)DSL line, it might be called "Digital subscriber line" but it required analogue design to get the signal from your modem (and it is a modem - it modulates and demodulates the signal) to the DSLAM in your phone exchange.

    You might not need as many analogue engineers as you may have (say) in the 90s, but they'll never go away because the world is analogue, and the analogue world constantly impinges on your digital signals especially once you pass single digit MHz speeds.

    1. Re:The world... by Stumbles · · Score: 2

      Yep. Until someone figures out how to bypass some physics digital could not exist without analog.

      --
      My karma is not a Chameleon.
    2. Re:The world... by Anonymous Coward · · Score: 0

      Not to be a pedant (but this is Slashdot), but quantum theory says you're wrong.

    3. Re:The world... by Threni · · Score: 3, Insightful

      And what are atoms made of? (They're certainly not atomic).

    4. Re:The world... by Anonymous Coward · · Score: 0

      Really? the number of atoms that form an object isn't a positive integer?

      The amount of apparent thought behind that statement is not a positive integer.

    5. Re:The world... by jeffb+(2.718) · · Score: 1

      Uh-huh. And how many bits, exactly, does a state vector represent?

    6. Re:The world... by usuallylost · · Score: 5, Informative

      The articles headline is a bit missleading. In the body of the article you find that even they admit that analog engineering isn't dead or going anywhere. What is changing is the exact skill sets required. If you are doing traditional circuit design on purely analog equipment you are on hard times because people aren't doing as much of that. If on the other hand you have a foot in both the digital and analog world and can do analog design for digital systems there is a shortage and money is really good. So basically the people having problems are the older analog engineers who haven't kept their skills current. I think you could write that same article about just about any technical field where there has been rapid development in the technology. Some folks end up in dead end specialties that simply aren't in demand anymore. Your options there are retrain, change carriers or compete for the ever shrinking number of jobs. I'd argue that the last one is the worst choice unless you are simply close enough to retirement that the other two are simply unviable. Which actually appears to be the case with most of the guys listed in the article.

    7. Re:The world... by ebno-10db · · Score: 1

      Not to mention power supplies. A switching supply is very much an analog circuit.

      Even if you have a ready made analogue front end

      But someone has to design the chips. Good analog/RF chip designers are awfully thin on the ground, because it takes many years to really get good. By comparison digital chip designers are a dime-a-dozen (don't take offense, I've done digital but not analog chip design). And analog board level designs, which I've done, don't prepare you much for making chips.

    8. Re:The world... by jones_supa · · Score: 1

      The world is analogue.

      Really? the number of atoms that form an object isn't a positive integer?

      Wiseass.

    9. Re:The world... by Thanshin · · Score: 0, Offtopic

      It doesn't matter what the quanta are made of. Once an all encompassing component is present in discrete amounts, the total cannot be analogue.

    10. Re:The world... by Anonymous Coward · · Score: 0

      Um, a positive integer number of other particles. Let me stop you before you do the infinite regress thing: it's digital all the way down.

    11. Re:The world... by Thanshin · · Score: 1

      Really? the number of atoms that form an object isn't a positive integer?

      The amount of apparent thought behind that statement is not a positive integer.

      However, the hilarity of the retort is most certainly imaginary.

    12. Re:The world... by Anonymous Coward · · Score: 0

      Protons, neutrons, and electrons.

      Breaking it down further, protons and neutrons are made of quarks.

      Beyond that, there be dragons.

    13. Re:The world... by CastrTroy · · Score: 1, Informative

      Last I heard from some interview with physicists working at the LHC, there aren't actually any particles, but that they are just a convenient way of describing what's going on. They are no particles, only fields. Whether that makes the world analog or digital, I'm not sure as my physics isn't up to that level. I guess it doesn't matter what the smallest thing is, be it atom, proton, quark, or something else, but rather that the smallest unit is actually something that can't be broken down any further.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    14. Re:The world... by some+old+guy · · Score: 5, Insightful

      Here's a news flash: Engineers with actual jobs couldn't care less about quanta. In our world, P.I.D. calculations and control loops are based on the actual phenomena being controlled, said phenomena being analogue in behavior.

      If you want to have a mainframe grinding out the quantum equations for a functional room thermostat in near real time, that's your business. For the rest of us in the real world, there's analogue engineering.

      --
      Scruting the inscrutable for over 50 years.
    15. Re:The world... by Thanshin · · Score: 2

      Wiseass.

      Your mom!

      (Sorry, I don't know any other infantile retorts. I have no reference about the wisdom of your mother's behind.)

    16. Re:The world... by Dcnjoe60 · · Score: 1, Informative

      It doesn't matter what the quanta are made of. Once an all encompassing component is present in discrete amounts, the total cannot be analogue.

      It would posit that if Heisenberg were still alive, he would disagree with you.

    17. Re:The world... by Dcnjoe60 · · Score: 1

      Fields by definition would be analog.

    18. Re:The world... by Anonymous Coward · · Score: 0

      In addition, the discipline of power electronics has a strong analog component because of motors, transformers, etc. The controls may be digital, but the input waveforms and output waveforms are analog.

    19. Re:The world... by Thanshin · · Score: 2

      Fields by definition would be analog.

      I don't know what definition of "Field" you're using, but I'd stop using that one and find a better one.

    20. Re:The world... by neilo_1701D · · Score: 5, Funny

      It would posit that if Heisenberg were still alive, he would disagree with you.

      But Heisenberg is in a resolved Schrödinger's cat problem...

    21. Re:The world... by Anonymous Coward · · Score: 0

      "But someone has to design the chips. Good analog/RF chip designers are awfully thin on the ground, because it takes many years to really get good."

      They're all Asian. And again, how many do you need if you make chips that are shipped worldwide?

      Analog engineers are like movie stars, there's a few of them worldwide. You can't aspire to be one reasonably, the needed supply is tiny.

      You should want to be a weatherman. Local. So become a vet, a lawyer, a fireman, a policeman, accountant, etc..

      Not a job that requires brain-breaking education and can be outsourced at the click of a mouse.

    22. Re:The world... by Alioth · · Score: 2

      At least it wasn't irrational.

    23. Re:The world... by Dcnjoe60 · · Score: 2

      Fields by definition would be analog.

      I don't know what definition of "Field" you're using, but I'd stop using that one and find a better one.

      Fields are a physical quantity, but not a tangible quantity. For a field to be digital, it could only have two states - on/off. Since most fields can vary or modulate, there must be some other state than on or off.

    24. Re:The world... by kegdepot · · Score: 2

      exactly. not to mention antenna design, transmitter output filters, receiver front ends (including filters, mixers, reconstruction filters). trust me... I know how to use a Smith Chart.

    25. Re:The world... by Anonymous Coward · · Score: 1

      Actually, it's turtles all the way down

    26. Re:The world... by Anonymous Coward · · Score: 0

      Pray tell kind sir, wherefore the audio from my CD player?

      Prithee, my vinyl record composed of a discrete amount of atoms, digital also?

      Arst thou, perchance, a software programmer to entertain such fantastical notions?

    27. Re:The world... by Anonymous Coward · · Score: 0

      I haven't finished watching the series. Are you saying that he died in the end? Does the cancer come back to get him? Does he get shot by the DEA? Does he overdose on his own blue meth? :)

    28. Re:The world... by 50000BTU_barbecue · · Score: 1

      You might want to update your sig...

      "The page you requested could not be found. Perhaps it was attacked by a thargoid?"

      --
      Mostly random stuff.
    29. Re:The world... by CaptnZilog · · Score: 3, Insightful

      They're all Asian.

      Maybe now, but Bob Pease would have argued with you on that up until his death (maybe a decade ago now?).

    30. Re:The world... by camperdave · · Score: 1

      For a field to be digital, it could only have two states - on/off. Since most fields can vary or modulate, there must be some other state than on or off.

      Um... no. For a field to be digital it must have discrete states. There's no reason it can't have three, or four, or fifteen thousand and twelve states. Take the electrons surrounding an atom. They have discrete states we call orbitals. One glance at a periodic table, which reflects the orbital structure, shows that it's far from a simple on/off system.

      --
      When our name is on the back of your car, we're behind you all the way!
    31. Re:The world... by Anonymous Coward · · Score: 0

      For a field to be digital, it could only have two states - on/off. Since most fields can vary or modulate, there must be some other state than on or off.

      "Digital" doesn't mean two states, it means that data is represented using a finite set of discrete symbols. That is, digits.

      Consider a "Digital clock".

    32. Re:The world... by Dcnjoe60 · · Score: 1

      For a field to be digital, it could only have two states - on/off. Since most fields can vary or modulate, there must be some other state than on or off.

      Um... no. For a field to be digital it must have discrete states. There's no reason it can't have three, or four, or fifteen thousand and twelve states. Take the electrons surrounding an atom. They have discrete states we call orbitals. One glance at a periodic table, which reflects the orbital structure, shows that it's far from a simple on/off system.

      But the electrons don't have discrete states. The so called orbitals are just probability where the electron is most likely to be when we look. They are based on schrodinger's wave equations which describe how the state with changes with time. It is anything but digital. To say otherwise is like saying light is digital because it can be measured at specific wavelengths. While that is true, the number of those wavelengths would infinity, which would be anything but digital. Likewise with electrons, they, too, have an infinite number of states, but statistically will most likely be found in such and such area that is referred to as an orbital.

    33. Re:The world... by evilviper · · Score: 1
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    34. Re:The world... by TheGratefulNet · · Score: 5, Informative

      Most digital engineers can do analog design as well.
      Digital is generally much more complicated than analog design.

      uhm, you could not be more wrong!

      digital is trivially easy. the tools do the work for you. pcb trace layout, while no one seriously uses autorouters, can be done with little effort and the verification tools ensure signal integrity.

      but working with analog is much harder and more of an art than science. you need experience and you don't get that from school.

      today's EE's dont' even know how to solder. its pathetic. they run a sim and type on keyboards. some don't even use test gear, like scopes.

      no, analog is much harder and still needed. audio and video have a lot of analog nature to them, still, and power supplies, rf systems, antennas, filters (that are not done in dsp), buffers and amplifiers - all analog.

      digital has leeway before it fully breaks; but analog has to be done right or performance will suffer.

      --

      --
      "It is now safe to switch off your computer."
    35. Re:The world... by Anonymous Coward · · Score: 0

      It's only been three years since Bob and Jim left us. The analog world misses them dearly.

    36. Re:The world... by serviscope_minor · · Score: 3, Insightful

      Here's a news flash: Engineers with actual jobs couldn't care less about quanta.

      Never encountered shot noise then?

      --
      SJW n. One who posts facts.
    37. Re:The world... by pupsocket · · Score: 1

      Analog is the accepted spelling in the computer industry.

      Even worse, analogue is a model of the real. The real and continuous world is not an analogue of binary logic. An analogue is a figurative model of the real, something analogous to something else. Among the binary, however, logic is primary and real is analog. So let's preserve the proper spelling for the proper use and cede the streamlined variant to the Forces of Progress.

      These travesties may be quite upsetting, but even the word "quite" once meant "hardly at all." It was used facetiously so often that came to mean "very".

    38. Re:The world... by kheldan · · Score: 1

      This.
      All over the place I see kids and even young engineers that may be geniuses when it comes to anything digital, but you ask them to design a crystal radio without cheating a looking online and most of them are completely lost, let alone being able to design the RF portion of, say, a wifi adapter, or really understand how an op-amp works or what to use it for. Online I see kids playing around with Arduinos and the like, thinking they're 'working with electronics', when in fact what they're doing is putting lego blocks together and writing some code. I've run into more than one person who thinks you can't do anything at all without using some sort of microcontroller, including something as simple as flashing an LED; you try to show them something as basic as a transistor oscillator and they think you're just kidding with them and that that couldn't possibly do anything at all. What's worse is what I see as a growing sentiment that anyone who uses a discrete or analog approach to a problem, even a small, simple problem, is somehow backwards or unintelligent, or that anything less complicated than a microcontroller is somehow trivial and therefore should be disregarded. Little do they understand that all their microcontrollers wouldn't operate at all without a humble crystal oscillator, which at it's roots is analog in nature.

      --
      Are YOU using the TOOL, or is the TOOL using YOU? Think about it!
    39. Re:The world... by ebno-10db · · Score: 1

      Good analog/RF chip designers are ... They're all Asian.

      Bull. You're taking the "everything is done in Asia" line and assuming that it really is true of everything, including analog/RF chip designs. I'm currently working (as a system engineer for the application) with a group of absolutely top notch RF chip designers in the Midwest. I know SV types just know it's impossible for real engineering work to be done in the Midwest, but fact is stranger than fiction (I'm not pushing the Midwest either - I'm on the East Coast). Qualcomm does much of their RF design in California, and Infineon does it there and in Germany. Analog Devices does much of their design work in Massachusetts, and to the extent it's gone offshore, it's to Ireland. There are also a bunch of smaller RF chip (and discrete) manufacturers in North Carolina, like RFMD.

      So where are these Asian analog/RF chip design centers that you're talking about? Japan, and maybe Taiwan (obviously they have TSMC, but that's different), have some good stuff, but what about the rest of the very large continent you're talking about?

    40. Re:The world... by istartedi · · Score: 2

      digital has leeway before it fully breaks; but analog has to be done right or performance will suffer.

      Huh? This is exactly the opposite of my experience. Analog TV shows snowy but watchable video from distant stations. Digital TV goes all to hell if the signal is disturbed in even the slightest way.

      Software crashes due to single bit flips. Many analog systems tolerate values being slightly out of spec and roll on just fine. Resistors even have the tolerance color-coded right on them.

      --
      For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
    41. Re:The world... by NoImNotNineVolt · · Score: 2

      This thread is sur-real.

      --
      Chuuch. Preach. Tabernacle.
    42. Re:The world... by tlhIngan · · Score: 3, Insightful

      The articles headline is a bit missleading. In the body of the article you find that even they admit that analog engineering isn't dead or going anywhere. What is changing is the exact skill sets required. If you are doing traditional circuit design on purely analog equipment you are on hard times because people aren't doing as much of that. If on the other hand you have a foot in both the digital and analog world and can do analog design for digital systems there is a shortage and money is really good. So basically the people having problems are the older analog engineers who haven't kept their skills current. I think you could write that same article about just about any technical field where there has been rapid development in the technology. Some folks end up in dead end specialties that simply aren't in demand anymore. Your options there are retrain, change carriers or compete for the ever shrinking number of jobs. I'd argue that the last one is the worst choice unless you are simply close enough to retirement that the other two are simply unviable. Which actually appears to be the case with most of the guys listed in the article.

      Granted, few people do all analog designs these days (it's generally easier, faster and cheaper to use a DSP and work in software), but analog design skills are STILL in demand.

      Not because of obvious analog nature of the world, but digital electronics, in their push to be faster and lower power, are encountering analog phenomenon.

      Many digital interconnects have very strict analog components (e.g., capacitance, termination, etc). Many PCB designs may have analog design aspects (antennas, RF signals). Even a purely digital bus running between CPU and memory? Tons of analog designs trying to keep impedances the same and minimizing crosstalk, etc. etc. etc.

      An analog engineer not only can hack it in a purely digital build, but they're often required. It's true they're not building analog circuits, but all the troubles in modern digital high-speed design are all analog effects that are generally well understood by analog engineers. That signal may be taking on 0 and 1.2V at the transmitter, but that signal line is a transmission line at those frequencies, couples with the inner ground planes, bounces off sharp corners and has capacitance and inductance that has to be characterized and worked with.

      Anyone who designs analog circuits understands that because it influences their circuits and can form inadvertent filters. And back when digital logic was 0-5V, we simply ignored it because we overdrive the signal lines so we can safely ignore analog effects. But these days, no, you can't, if you want low power and high speed.

    43. Re:The world... by Anonymous Coward · · Score: 0

      Dirac would say that the observation of Heisenberg collapsed his wave equation into one of the eigenstates.
      Heisenberg doesn't know for sure.

      Did I get all of that right? I'm not sure I ever understood it. But that's OK. No one does. Or at least that's Feynman's comfort to his students.

      Regards,
      Jason

    44. Re:The world... by Anonymous Coward · · Score: 0

      Metric or standard bits?

    45. Re: The world... by Anonymous Coward · · Score: 0

      We called the likes of you "digital dicks" back in school.

    46. Re:The world... by toejam13 · · Score: 1

      Digital TV goes all to hell if the signal is disturbed in even the slightest way.

      Except that it doesn't. Digital TV can handle a fair amount of interference before you go over the digital cliff. I can look at the S/N meter on my receiver on a sunny day and a stormy day and see a big drop. But the channels still come in.

      Want to make the channels even more resilient to noise? Use smaller quantization steps (4VSB or 16QAM instead of 8VSB or 64QAM) or add more error correcting codes.

    47. Re:The world... by UnknownSoldier · · Score: 1

      > The world is analogue.

      Not according to Science: Planck Length and Plank Time

      We currently lack the ability to measure space or time smaller then these units; thus space and time appear quantized.

      At a higher level the world appears (and behaves) in an analogue fashion.

    48. Re: The world... by Anonymous Coward · · Score: 0

      To be fair, most micros have an internal RC oscillator, but some them are too ignorant to know the RC doesn't even have the temperature stability for even 9600 baud UART; seesh, and I'm an RF/MW guy.

    49. Re:The world... by DeathOverlord3 · · Score: 1

      Right on. The only thing is that analog is increasingly becoming integrated into SOCs which erodes the domain of a pure analog engineer (at least at the board level). There is still huge demand for system hardware engineers with a strong background in analog but also adept at scripting and dealing with digital systems and in fact, at my company in the bay we have tons of vacancies for analog system engineers. Our problem is in finding candidates with enough breadth and experience. Incidentally, if anyone is looking and fits the bill....

    50. Re:The world... by TubeSteak · · Score: 1

      . So basically the people having problems are the older analog engineers who haven't kept their skills current.

      As I read it, the problem is companies who didn't cross train their older analog engineers and don't want to train up a new hire.
      Now they're complaining that they can't find anyone with the skills they want?

      If a job is sitting unfilled for a year, you could have trained someone in that time.

      --
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      o0t!
    51. Re:The world... by camperdave · · Score: 1

      My point is that digital doesn't necessarily mean two states.

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    52. Re:The world... by davester666 · · Score: 1

      it also says asking the question changes the answer...

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    53. Re:The world... by NoImNotNineVolt · · Score: 1

      today's EE's dont' even know how to solder. its pathetic. they run a sim and type on keyboards. some don't even use test gear, like scopes.

      I got my BSEE in 2007, seven years ago. I know how to solder, and made extensive use of scopes (both digital/storage and analog) through the course of my education. I can say the same of all my classmates. I went to a mediocre public university. I think you're out of touch with reality.

      All that despite the fact that I focused predominantly on digital electronics and even computer science. Several semesters of analog circuits (with lab, obviously) were required.

      --
      Chuuch. Preach. Tabernacle.
    54. Re:The world... by stevew · · Score: 2

      If you do analog chip design - you are the highest paid guy in the building - period.That has been true for the nearly 20 years I've been in chip design and I don't see it changing anytime soon.

      --
      Have you compiled your kernel today??
    55. Re:The world... by Anonymous Coward · · Score: 0

      There are still a few of us young sparkies who graduated with these "old-school" skills in addition to competence with keyboards and simulators. It's nice being 24 and making $400k/yr.

    56. Re:The world... by fintux · · Score: 1

      Fields are a physical quantity, but not a tangible quantity. For a field to be digital, it could only have two states - on/off. Since most fields can vary or modulate, there must be some other state than on or off.

      Actually, digital does not mean having just two states - that is a requirement by a binary state. Digital just means that the states are discrete.

    57. Re:The world... by oldmac31310 · · Score: 1

      So, you're saying that it is made of fingers? Is my understanding correct? If so, what kind of fingers? Lady fingers, fish fingers, Winged Eel Fingerling...

      --
      http://www.acetonestudio.com
    58. Re:The world... by Anne+Thwacks · · Score: 1

      if the job is unfilled for a month, most likely you are not offering enough pay. There's no shortage of engineers, just a shortage of ones who want piss-poor pay. (Although treating them badly in the workplace probably does not help).

      --
      Sent from my ASR33 using ASCII
    59. Re:The world... by TemporalBeing · · Score: 1

      Your options there are retrain, change carriers or compete for the ever shrinking number of jobs

      Well, unless you work in telecom then I doubt changing carriers - or rather, changing the carrier you work for - would help...even then...changing careers might have better prospects.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    60. Re: The world... by Anonymous Coward · · Score: 0

      This reminds me of all those slashdotters who insist that proper CMYK support in GIMP isn't needed because "nobody uses print anymore." And yet when I look around my house, all I see are printed items (including things like my coffee mug or a tin of mints). There will ALWAYS be a need to understand and utilize the analog world around us, because as the OP says, it's the world we live in.

    61. Re:The world... by ebno-10db · · Score: 1

      Oops, forgot about the obvious #2 (#1?) S. Korea. But what about the 600lb. gorilla - China. Not to mention the S.E. Asian countries, Philippines, Malaysia, etc. So the US is more than holding our own in analog/RF chip design. At the rate "American" companies like to ship our expertise overseas, that might even be true for a few more years.

    62. Re:The world... by Anonymous Coward · · Score: 0

      They are based on schrodinger's wave equations which describe how the state with changes with time.

      Maybe you should actually look at the equation, and its solution for something like a Hydrogen-like atom. It looks like a mess, but other than some special functions named after people, it is still understandable with just algebra (and some differential equations to know where the solutions come from). The orbitals are discrete solutions to the equation. When you actually solve the equation, you get that the different solutions are described by up to four integers with some specific limits on the values of three of them. Unless you create a superposition of multiple energy states in the atom, you don't have some probability of finding the electron in whatever orbital it happens to overlap, it is in one of those orbitals and will stay there until some interaction happens.

    63. Re:The world... by Dcnjoe60 · · Score: 1

      Fields are a physical quantity, but not a tangible quantity. For a field to be digital, it could only have two states - on/off. Since most fields can vary or modulate, there must be some other state than on or off.

      Actually, digital does not mean having just two states - that is a requirement by a binary state. Digital just means that the states are discrete.

      You are correct. My mistake.

    64. Re:The world... by Anonymous Coward · · Score: 0

      Fields are in no sense by definition analog. The whole point of quantum field theory is "Second quantization" where the fields are quantized and treated like operators just like the states were in vanilla quantum mechanics.

    65. Re:The world... by Anonymous Coward · · Score: 0

      That is a misinterpretation of Planck scales though, just because there is a limit to resolution does not mean that everything is on a grid the size of the resolution, only that things become fuzzy at about that scale despite how hard you try (assuming physics as we know it is appropriate at those scales). It is like talking about optical resolution, at the extreme ends it is not about pixels but about actual resolving power and the ability to distinguish things, which can be situational dependent and not an exact boundary.

    66. Re:The world... by tibit · · Score: 1

      Heck, when you're validating high speed interconnects on your PCB, you are also looking at the digitized form of the analog signal present on the differential data pairs. This requires some rather specialist knowledge to be done properly, if for nothing else than not to destroy the multi-$k differential probes used in such setups. Never mind the oscilloscopes that can actually do something useful with the signals the probes feed them. I don't do any bleeding-edge work in this area, but even I have a few probes that were $800 used, and it was an exceedingly good deal for them, too. Oh, and a $500 signal source needed to make sure that the probes actually work, even if in a pinch I could have just probed a few "standard" signals on the motherboard of my desktop.

      --
      A successful API design takes a mixture of software design and pedagogy.
    67. Re:The world... by tibit · · Score: 1

      And that's why I do my own data acquisition, because if all I wanted was cookbook designs, I could have just bought a DAQ card. It's only when you need something that is better than cookbooks that you need to look inwards, and if you want to be competitive you often need something better than a cookbook.

      --
      A successful API design takes a mixture of software design and pedagogy.
    68. Re:The world... by Anonymous Coward · · Score: 0

      Oops, your zero key must be stuck. It added one too many zeroes to your salary.

    69. Re:The world... by Anonymous Coward · · Score: 0

      You're working on military crap that serves no constructive purpose. Be ashamed. Hittite Microwave?

    70. Re:The world... by Anonymous Coward · · Score: 0

      No. Wrong in both cases. You are just an american dickhead. Go fuck yourself.

    71. Re:The world... by pelgv · · Score: 1

      I started my career as a Digital Designer. It is difficult specially when you are trying to do things like you described. But you can simulate so much and the results in simulation are normally the results you get in real life. And when real life and simulation does not match is usually because analog problems. With so much digital work being done nowadays in FPGAs, a mistake in the hardware (described in a language) is easy to change (Granted, a big image could take 24+ hours to build, but that is nothing to the 4 weeks + of a board spin) Then I switched to Analog Design. I can tell you, amplifying a signal so that then it can be read by a 24-bit ADC and you get 24 bits of useful data is by no means easy. You can simulate (PSPICE) but you wont get all the parasitic in the PCB, the parts, the way you solder.... There are way more many variables in analog design, variables that so many times are in the margin of your control....

    72. Re:The world... by NikeHerc · · Score: 1

      It's only been three years since Bob and Jim left us.

      I exchanged a few emails with Bob Pease. He was a giant among analog engineers.

      Don't forget Bob Widlar, another giant. Here's what BP said about BW: http://electronicdesign.com/analog/what-s-all-widlar-stuff-anyhow

      --
      Circle the wagons and fire inward. Entropy increases without bounds.
    73. Re:The world... by dpidcoe · · Score: 1

      today's EE's dont' even know how to solder. its pathetic. they run a sim and type on keyboards. some don't even use test gear, like scopes.

      I think that's more of a "todays college graduates" issue than anything specific to EEs. I'm a computer science major and I can solder, use a dmm/osciliscope/spectrum analyzer, program PICs and microcontrollers, design (simple) PCB layouts, design (simple) circuits, etc. I'm even working on a summer project to build a theremin using surface mount parts. This is all in addition to the standard CS skillset, and I do it because my immediate reaction to coming into contact with something I don't know or don't understand is to try and learn all that I can about it.

      But then I've got classmates who don't know any of that stuff, and also constantly struggle with even simple CS concepts. They don't want to learn new things, they just expect that now because they did the bare minimum of effort to obtain a degree they'll land a 100k a year job doing "coding". Even though they still have only the vaguest idea about what coding actually is or how to do it. I know someone who's theoretically starting on their junior year, yet struggles with things such as implementing a function in a java program (and the entire early CS curriculum is basically in java, so it's not like a language issue or something). The scary bit is that a lot of these people have already graduated.

    74. Re:The world... by Anonymous Coward · · Score: 0

      So how many gluons or strange quarks are within a proton? They are not always there and the total strangeness is zero because there are equal amounts of strange and anti-strange quarks, but the number is not zero because you can work out that they affect the interaction between the up and down quarks that are always there.

    75. Re:The world... by Anonymous Coward · · Score: 0

      today's EE's dont' even know how to solder.

      Some of us do. Personally, I don't. So what? I make too much money to spend my time doing shit like that... it's absolutely inefficient for my company to pay me to do it when someone making 30% less than me can do it better and faster.

      Soldering is a technician's job, not an engineer's. If your engineers are soldering, you're doing it wrong.

    76. Re:The world... by Anonymous Coward · · Score: 0

      Bob Pease died in 2011.

    77. Re:The world... by Anonymous Coward · · Score: 0

      Are they teenage, mutant, and ninja? In which case I don't think we want to go there.

    78. Re:The world... by Anonymous Coward · · Score: 0

      Misinterpreting things. Explain... diagonals.

    79. Re:The world... by MattskEE · · Score: 1

      Even though shot noise comes about due to the quantized nature of electrons flowing over a barrier it is not treated at the circuit level as a quantized phenomenon, just as a white noise source like thermal noise.

      This is unlike "telegraph" or "popcorn" noise which appears at the circuit level as a definitively quantized noise source.

    80. Re: The world... by rfengr · · Score: 1

      He said Midwest, which is probably Skyworks.

    81. Re:The world... by Anonymous Coward · · Score: 0

      And guys, this dude is LEGIT. He has EE in his username!

    82. Re:The world... by Anonymous Coward · · Score: 0

      So you have a cock that looks like Gonzo's nose. Gotcha. Dunno if I'd be so proud to tell everyone about that....

    83. Re:The world... by Anonymous Coward · · Score: 0

      "The world is analogue"... I remember my teachers telling me that. Wrong! The world is digital. Every single physical quantity has a quantum limit which cannot be broken in smaller chunks, even time and space.
      But I agree, after all, engineering is all about designing based on approximations, and for our every-day life we experience analog signals through our eyes and ears.
      Analog engineering is not over and probably never will be.
      ~~~~Anonymous Coward

    84. Re:The world... by Anonymous Coward · · Score: 0

      You're a 6 digit and just got your BSEE in 2007? You're hella slow!

    85. Re:The world... by voltorb · · Score: 1

      And what are atoms made of? (They're certainly not atomic).

      Quantization is not digitalization. Quick example #1: there are 2 spin states for spin-1/2 particle (this is quantization); the state of the particle is a complex 2-dimensional which can have any value as long as it is a unit vector. You cannot represent it error-free using a digital system with finite precision. Quick example #2: energy levels of hydrogen atom are quantized. Still you cannot represent them perfect on a digital system without introducing errors due to finite precision.

    86. Re:The world... by voltorb · · Score: 1

      Also, there are many things in the world that are not quantized as far as the world we know. Position, angle, time and many others are not quantized.

    87. Re:The world... by Anonymous Coward · · Score: 0

      But what we're also seeing is a move to serial lane interconnects where the designer simply follows some basic rules of layout, and the SERDES in each IC/package has built in pre-emphasis/de-emphasis circuits and training patterns.

      Granted, we need Mixed signal engineers to design those ICs, but I have no trouble designing systems and pcb layouts using those parts, and I wouldn't call myself an analog expert. You can't just make traces arbitrarily but neither are the design rules particularly onerous. What is really neat is chips like IDT's Serial RapidIO bridges that have built-in JTAG "scopes" that allow you to capture the eye-diagram from the internal ADCs (these things run internally at 10+GS/s) and retrieve the eye-diagram without attaching an external probe, which would change the circuit anyway.

    88. Re:The world... by Anonymous Coward · · Score: 0

      Depends on the system, as position and angle can easily be quantized in a multi-potenial well system and system with a magnetic field respectively. The real world isn't an infinitely empty box either, but effectively acts like one in situations where states are so dense to be indistinguishable.

    89. Re:The world... by Anonymous Coward · · Score: 0

      He's probably working at some crusty shop with 0.3micron fab.

    90. Re:The world... by Anonymous Coward · · Score: 0

      Not to mention the digital cliff is a result of Huffman coding in the digital signal. If you want to get as bad spectral/power efficiency as you get with analog from a digital system, then use uncompressed video, the noise just becomes snow all the same as in an analog system.

      For a concrete example, try breaking an HDMI cable (or using 4x5m HDMI cables with gender benders in series), that is an uncompressed, untransformed video stream, and what you get is snow, exactly the same as analog video over a shitty channel.

    91. Re:The world... by Anonymous Coward · · Score: 0

      Actually, digital does not mean having just two states - that is a requirement by a binary state. Digital just means that the states are discrete.

      Technically true, but in practical terms almost all digital circuits are binary. It's much easier to build the switching devices with two states and then use multiple digits to translate higher bases to binary.

    92. Re:The world... by thegarbz · · Score: 1

      Most digital engineers can do analog design as well.
      Digital is generally much more complicated than analog design.

      uhm, you could not be more wrong!

      digital is trivially easy. the tools do the work for you. pcb trace layout, while no one seriously uses autorouters, can be done with little effort and the verification tools ensure signal integrity.

      but working with analog is much harder and more of an art than science. you need experience and you don't get that from school.

      today's EE's dont' even know how to solder. its pathetic. they run a sim and type on keyboards. some don't even use test gear, like scopes.

      no, analog is much harder and still needed. audio and video have a lot of analog nature to them, still, and power supplies, rf systems, antennas, filters (that are not done in dsp), buffers and amplifiers - all analog.

      digital has leeway before it fully breaks; but analog has to be done right or performance will suffer.

      Not to take away from your argument that analogue design is incredibly difficult, but what you have said does not back up your argument at all. Actually it's not even at all relevant. The crap training EEs are getting these days make no difference whether they are doing analogue or digital circuits. Can't use a scope? Chances are you can't use a logic analyser either.

      Circuit board design? Please. Modern software is capable of validating in real time the properties of the circuit both for digital and analogue design. You're designing a digital circuit? Setup a few parameters on differential signalling and start interactive routing that will prevent you from stuffing it up. You're designing a complicated RF amplifier? Setup a few parameters on characteristic impedance, feed it info on what you're building your board out of and start interactive routing. In either case you're going to need a bit of intuition and some theory if it does go wrong, but in either case the success rate of the first board if the software is well setup when you start routing is very high.

      And on your final leeway argument, both have leeway. In both the digital and analogue realm you'll have a performance criteria that you need to meet. In the digital world it's the point where things stop working, in the analogue world it's the point where quality becomes an issue on the product. In either case there's lots of wiggle room above that line, and both worlds are essentially digital in nature, your circuit either passes or fails.

      No ... if you're thought process was that analogue is hard due to the incredibly complicated systems and interactions between components (how many capacitances and inductances need to be taken into account on a single transistor? 4?) then I'd be right with you.

    93. Re:The world... by Ol+Olsoc · · Score: 1

      Most digital engineers can do analog design as well. Digital is generally much more complicated than analog design.

      Come on - mod this guy +5 funny.

      Oh wait - you weren't trying to be funny.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    94. Re:The world... by redlemming · · Score: 1

      Digital is generally much more complicated than analog design...Also, most analog stuff can simply be found in cookbooks.

      Stuff found in cookbooks is about the only analog the average digital designer can handle (without years of retraining and practical experience), so perhaps that's the only analog stuff you've been exposed to.

      I suspect you're assuming that device count measures complexity. It doesn't.

      Many people have experience using computers to solve relatively simple mathematics problems. Very few people have experience getting computers to solve really hard math problems, such as those found in analog design.

      I suspect this lack of familiarity causes many people, like you, to massively underestimate the difficulty of this task. I'll take a moment to try to educate you:

      Modern analog design uses many tools that are completely different tools from the tools used in digital design. It takes years of experience to learn to run those tools efficiently and effectively. The tools often produce no answer at all, or even incorrect answers. It takes considerable patience, plus a deep understanding of the underlying physics and mathematics (not just differential equations, but also nonlinear modeling and numerical methods), combined with enormous amounts of time on the tools, to allow one to eventually get a realistic answer.

      Here I used "realistic" meaning the tools are predicting how the real system will work when it is fabricated, with a reasonable level of accuracy. There is no "formal verification" for analog!

      Even with a highly experienced team, there will often be issues when the real hardware is fabricated. The models provided by a foundry will probably not be sufficient to correctly predict some aspects of a typical design. Needing multiple spins of a design is common, and completing a single design is typically a multi-year process.

      When I say "eventually" above, I'm being literal! Simulation times for analog designs can be quite long, even with the assistance of modern computing grids. The amounts of data generated can be quite large (it's not unheard of for a single designer to fill an 8TB RAID), and managing simulations (both time and space) can be a challenge in itself.

      In addition to solving the design problem once, the analog designer must make sure the solution continues to work across corners such as process and temperature. Analog designers spend a lot of time thinking about this, and it greatly complicates their designs (reducing degrees of freedom, and sometimes making it impossible to meet a spec the customer wants). Many digital designers these days don't even think about these issues. In a modern digital design group that's usually the concern of a specialized digital back-end team (or this task may be farmed out to a third party).

      Fortunately, much of the computing time for this part of the process (simulating across corners) can benefit from the parallelism provided by a computing grid.

      While we're on the subject of back-end, in general analog back-end can't be automated the way digital back-end is. Most layout is still done largely by hand. Computer tools are used to help the process as much as possible, but a human brain is usually deciding where to place every single rectangle.

      Further, the ideas and concepts the analog designer works with are often quite different from what the digital designer needs to know. Both the mathematics and the physics are quite different. Digital designers get a shallow exposure to this material in school, but they don't live in that world every single day, and as a result, most will never have any real skill at it (as measured by industry standards, not by academic grades).

      Then there's the related issues of verifying an analog design before production, and measuring the design once the chip is produced. Each of these poses many challenges of its own, most of which will be unfamiliar to the digital designer. The test equipment needed (or

    95. Re:The world... by pupsocket · · Score: 1

      Thank you for sharing your expertise with such clarity.

  2. Analog : Digital :: Embedded : Software Eng. by fractoid · · Score: 5, Interesting

    Analog circuits are always going to be faster, more accurate per area of silicon, and less deterministic than digital circuits. They're also always going to be harder to understand than digital circuits for anyone who isn't a wizard. There's less need for analog circuit wizards than there is for digital circuit designers just the same way there's less need for deep embedded software wizards than there is for your garden-variety software engineers. It hurts to say it but technology is advancing to the point where it's less important to get 100% out of our current technology than it is to get 25% out of it in a manner that mere mortals can understand.

    There'll always be a place for analog design but it will be confined to an ever-shrinking niche on the cutting edge where, as bogglingly capable as it is, our digital technology just isn't quite up to the task.

    --
    Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    1. Re:Analog : Digital :: Embedded : Software Eng. by Stumbles · · Score: 2

      Back in the day I always preferred troubleshooting, aligning and such things on analog systems. If only analog received the same level of research dollars, investments and all that, things would be very different. In my view, analog has always been superior to digital.

      --
      My karma is not a Chameleon.
    2. Re:Analog : Digital :: Embedded : Software Eng. by fractoid · · Score: 1

      I think analog has a higher skill cap and a higher ultimate potential (for a given level of technology) than digital. I'd love to see more funding go to it just as an intellectual exercise... but sadly 'easy' is more important commercially than 'awesome'.

      (I say this as someone who has a fair bit of experience with digital circuit design and a lot of software experience, and very little practical experience with analog circuits... I love analogue stuff but it's very hard to make it pay its way.)

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    3. Re:Analog : Digital :: Embedded : Software Eng. by kegdepot · · Score: 2

      you clearly don't do product development. or, if you do, you are stuck in a box and work just on your little piece, not thinking of how the whole system must be put together for things to work well. I'd even guess PCB layout isn't something you think affects a design.

    4. Re:Analog : Digital :: Embedded : Software Eng. by fractoid · · Score: 1

      Not sure what you mean here. If anything I'm on the other end, I currently do industrial automation which is 90% just product integration with COTS modules. I'm actively working to get back to lower level electronics and PCB design because I want to be able to optimise things at that level.

      I'm definitely not saying there's no place for analog designs, I just mean that an increasing proportion of things are done digitally out of convenience where before they'd have been built with opamps and... stuff. Yeah I don't claim to be an analog wizard, doesn't mean I don't respect and somewhat envy them.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    5. Re:Analog : Digital :: Embedded : Software Eng. by kegdepot · · Score: 1

      if you're coming from that type of background, I understand your comments. When you get to designing systems on PCBs, you will find that the "less need for analog circuit wizards" comment may not hold the same truths as you originally thought. even digital systems require understanding of transmission lines, terminations, etc. these are things that, if improperly implemented, make any IC simply useless.

    6. Re:Analog : Digital :: Embedded : Software Eng. by LWATCDR · · Score: 3, Insightful

      I think part of the problem is that analog has shifted of the mainstream for hobbyists. Let's face it, a lot of best engineers start as kids and kids today are not getting into HAM radio all that much but instead are working with Arduinos. It is sad.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    7. Re:Analog : Digital :: Embedded : Software Eng. by nerdbert · · Score: 5, Informative

      No. And I say that as an analog designer. I've been doing this now for 25 years and I can tell you that analog circuits are typically limited to 8-bit accuracy without fancy digital techniques behind them.

      And that statement alone should tell you why mixed signal is really where the action is for accuracy. Take the example of delta-sigma ADCs. You need the best comparator/DAC you can design, but you follow that by massive oversampling to get your 15+ ENOB accuracy by putting the noise out of band. Similarly, all the fast electronics in your o-scope these days uses massively parallel oversampled designs.

      So no, analog circuits aren't going to be faster and more accurate per area of silicon. A good design that uses an appropriate mixture of both analog and digital is really where the best (smallest/lowest cost) solution is. There are times when you pretty much have to go pure analog (LDOs after your switched regulator in a phone, for example), but in general the best solution for nearly all problems these days is a mixture of analog and digital.

      Yes, analog circuit design is "wizardry" to some people, but I personally put it as a deeply specialized niche that's extremely difficult to master and as such it's no different than the equivalent specialization in other fields. When we get a new MS grad in here in our chip shop try to start analog design I tell them flat-out that what they learned in school is less than 5% of the knowledge they really need to make a product and not to take it personally when they are closely supervised for 5 years as they learn what's really needed. You thought circuits were hard in school? You ain't seen nothin' until you've actually tried to make a mixed signal chip in a deep submicron technology (although strangely enough, the latest FinFET processes are relatively more analog friendly than the planar stuff we were dealing with before).

      To me the real issue is what's happening in the chip industry. SoCs have huge economies that are driving their use in things like phones. But an SoC takes a huge company to make since you have to supply an incredible amount of IP and by far the bulk of that IP is digital. The problem that creates is cultural. Analog guys have hugely different needs that get ignored by digitally-oriented SoC companies, and without enough analog guys they tend to wave off what the analog guys need to do their jobs as too hard and too specialized for their support teams to bother with. That leaves the analog guys in those big companies generally supplying inferior solutions, which means that analog guys don't want to work for those big companies, which means the big guys don't get the best analog guys, etc. until you have a death spiral. So what you're seeing in the chip industry these days are big digital IP companies and smaller, specialized analog companies and that increasing segregation is roiling the traditionally very secure and stable analog design positions and making it appear analog design is going downhill.

    8. Re:Analog : Digital :: Embedded : Software Eng. by CaptnZilog · · Score: 1

      Yup... and even more so at today's GHz speeds. Back in the days of 8-bit cpu's (6502, Z80, 8080) you could get away with less knowledge, but if you don't get transmission lines, reflection, termination, crosstalk, etc, you're going to have a lot of problems with modern day GHz speed processors.

    9. Re:Analog : Digital :: Embedded : Software Eng. by drinkypoo · · Score: 1

      Analog circuits are always going to be faster, more accurate per area of silicon, and less deterministic than digital circuits.

      Faster? I can buy that. More accurate, less deterministic? Not buying that. The digital boils down to an on or an off, that's about as deterministic as you can get. If some component is starting to degrade, the analog can give you wildly wrong answers which still seem correct.

      With that said, until and unless we get to a point where we're delivering individual electrons (or photons, perhaps) it's all analog in the end. It's not on or off, it's did you get enough electrons to receive an on signal. Until proven otherwise, I'll assume we're living in an analog world. It seems to work that way most of the time, at least.

      What I see happening is system complexity rising to the point that there's less custom development, and more re-use of others' completed modules. Everyone wants to do digital internally, because now it's cheap. The draw of custom analog used to be avoiding microcontrollers or microprocessors (or before that, the fact they didn't exist) but now they are cheap and readily available. So you just buy someone else's A-D or D-A and do all your work in the digital. If you can buy a whole interface and not just a chip for implementing it, why won't you if you're not doing a massive run? And technology changes so fast, why would you ever do that unless you had a truly massive corporation to build stuff with? There's lots of niche players.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:Analog : Digital :: Embedded : Software Eng. by drinkypoo · · Score: 1

      But tons of circuits out in the real world are just reference designs, anyway. They lop off/don't populate the parts they don't want and do no real design on the rest. Only the tiniest hardware can reliably be assumed to be custom-designed any more. Also, lots of the big brands have always been rebranders, and some of the big brands which used to make their own stuff (like viewsonic) are now purely rebranders. That means less design work, and thus less design jobs. The work is therefore just as important, but there's a lot less of it because the same work is reused more times.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

      The thing is, one analog EE can design such a board. 100 digital EEs can connect it to auxiliary components, and 1000 software engineers can make it do different things. Hardware that is highly generalized (and nothing generalizes hardware more than a CPU) does not eliminate the need for highly skilled EE's, but it certainly mitigates. Most small tech companies have 1 or 2 EE's (of the more digital variety) and 100 SE's.

    12. Re:Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

      Its not sad, its life. They are preparing for the world as it exists. The world needs more software engineers than hardware. And on the hardware side, you only need a select few that are highly skilled with analog. Every company with an electronic product can't afford to design it from the ground up. They buy boards from companies with that knowledge. This means a one time R&D cost. It also means more money for engineers with those skills. So why are you complaining?

    13. Re:Analog : Digital :: Embedded : Software Eng. by gweihir · · Score: 1

      I don't agree that digital is easier to understand. It is not. What is easier is to do some mediocre digital solution. As soon as you want quality, analog and digital are equally hard, because then you need to know what you are doing. Om the analog side, you get all those tricky effects. On the digital side, clean software engineering, jitter-free real-time processing, and other things become a concern. Digital is not easy if done right.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    14. Re:Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

      Depends on what your goals are. I'll default to analog, or if necessary, discrete logic gates, because those are what I grew up with and what my formal education was based on. That comes in handy when I need something that is at the bleeding edge of what is possible with reasonable priced parts (or in some cases, any priced parts). At other times, I've caught myself building something that uses dozens of more components and a lot more time than just slapping a quick program on a SoC type solution. And in that includes circuits I'm familiar with and just need to re-apply to a new situation. For some projects, the performance superiority of analog circuits makes no difference to the capabilities of the circuit, but the development speed, flexibility, and costs of modern digital systems can make a huge difference to the project as a whole.

    15. Re:Analog : Digital :: Embedded : Software Eng. by tibit · · Score: 1

      Even in the times of 8-bit CPUs you'd see absolutely awful circuit designs and layouts that radiated and conducted hash like crazy, and then when the EMI tests were done they had to work around poor PCB layouts etc., adding shielding, chokes and whatnot. All the while someone who knew what they were doing could have likely designed everything to pass at the first attempt. I've had industrial drive systems pass emissions at the level called for in medical equipment. As an end user, you'd be glad you used those instead of something that passed emissions with a nod and a wink and corrupted the signals from any analog sensor located in its vicinity.

      --
      A successful API design takes a mixture of software design and pedagogy.
    16. Re:Analog : Digital :: Embedded : Software Eng. by tibit · · Score: 1

      While you're mostly right when it comes to cookbook designs, once you are off the cookbook path you can certainly design circuits that have better than 0.5% accuracy over temperature and such. Yes, they are not trivial to implement, but it can be done, and once done it's pretty damn impressive in my book at least. This is somewhat valuable when your analog signal chain is part of a safety-critical system, where the software has to be validated and has such an overhead that it's actually often cheaper to do as much work as possible in the analog domain.

      And heck, these days it's no biggie to buy an off-the-shelf op-amp that has worst-case offset spec better than 20 bits in 0-5V signal range. The stabilization circuits inside are discrete-time, but still analog.

      --
      A successful API design takes a mixture of software design and pedagogy.
    17. Re:Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

      This says it all:
      http://www.theamphour.com/wp-content/uploads/2011/03/WidlarPosterForDigitalGuys.jpg

    18. Re:Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

      Nah, the (high quality) analog designs just go in separate chips, since non-lithographic differences (Tox, etc) in the process used for CMOS logic make it unsuitable for high performance analog anyway. Open up a smartphone sometime, more and more digital logic makes it into the SoC PoP, but the analog stuff like audio codecs, accelerometers and radios are still separate ICs and will continue to be right up until the magic slice-and-dice 3D IC packaging goes mainstream, and when it does the SoCs can buy complete chip dies with whatever high performance analog they want and bond them to their bottom bread wire die (See for example Xilinx Virtex Ultrascale: 56Gbps SERDES in BiCMOS in the same package as 22nm CMOS).

    19. Re:Analog : Digital :: Embedded : Software Eng. by thegarbz · · Score: 1

      It is sad.

      Why is it sad? A child building a device that can download tweets from a friend and display them live on a colour OLED is sad, but a child building a HF radio and converting an RF signal from his friend into audio is not?

      I would happily argue the opposite. When I was young I couldn't afford to make a simple device that could switch relays on and off from a computer. I didn't have the $200 to shell out on development systems, and every similar circuit from Silicon Image was well in excess of $100. Today I can do it with a $15 micro.

      No these are very happy times. Just because people aren't doing what you are necessarily interested in doesn't make the world "sad".

    20. Re:Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

      File, SaveAs, thank you based anon.

  3. Re: by markwalvington · · Score: 1

    I think it is not over, it's form is changing with time. As we know it will never end just it will adapt or change with it.

    --
    "Life is Change. So Don't Waste Your Time in Thinking."
  4. I beg to differ by mathieu.stephan · · Score: 3, Insightful

    Even if you're doing digital design all day you _need_ an analog background to do a good job. Most of the time analog signals aren't directly input to your microcontroller / DSP... as you need to add protection to your input stage, filter for parasites etc... >1Mhz digital signals can't simply be laid out on a board without thinking of the problems that may arise due to the nearby signals / layout of your transmission lines. Everything on your board is analog and I'm not even mentioning what you should take care of when you'll have to do EMC testing. On a side note I'm very skeptical of the article's quality...

    1. Re:I beg to differ by Anonymous Coward · · Score: 1

      I think the headline reefers to people who specializes in analog circuits. Not the skills needed by the average electronics designer.
      Even people who only designs digital circuits still has a pretty good knowledge on how to properly terminate signals and avoid EMC issues.
      And really, until you hit the RF-range it isn't that hard. (Although some people seem to have a problem with almost everything.)

    2. Re:I beg to differ by Ol+Olsoc · · Score: 1

      Even if you're doing digital design all day you _need_ an analog background to do a good job.

      THIS! We've seen far too many examples of bad digital design. Those digital signals get mighty analog-y, especially as the frequency goes up.

      I always pull out the example of Broadband over Power Line when I want to talk about how bad "good" digital engineering can get.

      A "last mile" delivery system. Bringing in your Data at DSL speeds. But the signal cannot survive going through the power transformer on your pole - that's okay, they'll put a coupler from the HV line to your 120 volt line. Oh, but wait, the signal interferes with licensed services. That's okay, we'll just notch out thos frequencies. Oops how did those signals get on the line. What's this intermodulation you are talking about? Oh, but wait, you mean every time someone transmits a low power signal in the area, it wipes out the digital signal for minutes. No one's ever hear of induction or unshielded wires acting as antennas. No one's ever heard of RF propagation, which will at times allow extremely weak signals to propagate worldwide at these frequencies.

      Finally, the promoters trying to change the rules to allow the unlicensed services to interfere with the licensed ones, and the licensed services to not interfere --as in not operate in areas with BPL.

      Then there is the case of the folks wanting to run data plans right next door to GPS location frequencies. ANY analog engineer, and most analog technicians would determine in about a second that it simply would not ever work. But the DIgital engineers knew better. After all those smartphone users need their porn and Kim Kardashian twitter updates. But nasty real world analog effects proved otherwise.

      Despite our best efforts, the world is analog, Slashdot pedants notwithstanding.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    3. Re:I beg to differ by Anonymous Coward · · Score: 0

      filter for parasites etc.

      You'll need an MD for those parasites!
       
      ... you meant "parasitics" http://en.wikipedia.org/wiki/Parasitic_element_(electrical_networks)/

    4. Re:I beg to differ by tibit · · Score: 1

      Almost any off-the-shelf logic element that's easy to get those days is very fast and has risetimes on the order of 1-10ns. It is actually harder to buy slower logic families, they get discontinued left right and center. You might be flipping that gate at a 100kHz, but it can have harmonics going past 1GHz. People often forget that little detail and wonder why they get interference between "slow" circuits etc.

      --
      A successful API design takes a mixture of software design and pedagogy.
  5. Never enough five legged sheep ... by Pinky's+Brain · · Score: 1

    If they let the position go unfilled I guess there wasn't really enough need, ie. not enough profit in it to hire the expertise which is on the market (and there are still plenty of the old guard doing consulting, not cheap obviously) or train someone.

    Quick, we need more H-1Bs to suppress wages.

    1. Re:Never enough five legged sheep ... by Anonymous Coward · · Score: 0

      This. I would bet my life savings that the old guys who can't retire because they have no replacement received a lot of training on the job when they started. It's not like fresh engineering grads today don't have a healthy education in analog electronics. They just need to be trained to make that foundation useful. The problem now is that they waited until the need is dire and don't have time to train anyone. The end result is that the company ended up wasting more money than they saved by being cheap. But I bet the executives got a fat bonus for their short term savings.

  6. Digital is only digital if analog is right by Big_Breaker · · Score: 5, Insightful

    Part of "Digital", the lowest level of digital, is a contract concerning how signalling between transistors occurs. This includes timing, rise and hold times, voltage thresholds and current. I'll include avoidance of race conditions, clock distribution, refresh cycles on DRAM and temperature effects as a side car. These are all design constraints that make sure the 1s and 0s working properly. It's only when you have a 99.99999999% solid digital contract that you can begin the digital side of the design.

    All of this digital design is solidly analog and will NEVER go away.

    I could make another whole post about the absurdity of traditional "analog" going away. All these mobile devices have some amazing RF design going on from the antenna down to the mixed signal SoC. Analog is everywhere and at the core of every electronic gadget.

    1. Re:Digital is only digital if analog is right by Anonymous Coward · · Score: 0

      But it only needs to be done once. This "contract" is called "design rules". How many engineers can you need world-wide for that?

      How many are pumped out every year by universities?

      Given how little consideration is given to engineers in society, how can you justify telling a kid to go into EE in the West?

      It's suicide.

    2. Re:Digital is only digital if analog is right by Anonymous Coward · · Score: 0

      This is by far the best response I've read so far. If you don't understand "analog", then you will never get something like DDR2/3/4 memory working at full speed. The faster circuits become, the more important it is that engineers understand how signals propagate as waves with varying velocity due to dielectrics, reflections due to imperfect transmission lines, etc. You cannot remove the "analog" from high speed digital.

    3. Re:Digital is only digital if analog is right by Anonymous Coward · · Score: 0

      Let's say you are doing hardware design inside a FPGA. All your analog concerns go away, everything you said can be done by a Digital engineer using the vendor tools.

    4. Re:Digital is only digital if analog is right by kegdepot · · Score: 1

      where is the LOVE button for this response. fantastic!

    5. Re:Digital is only digital if analog is right by Anonymous Coward · · Score: 0

      It's only when you have a 99.99999999% solid digital contract that you can begin the digital side of the design.

      99.99999999% means one bit error per lane every 10th second on a 1GHz system. Your memory bus will fail several times per second.
      It isn't impossible to design a system that works under those circumstances but it is generally easier to fix the analog part.

    6. Re:Digital is only digital if analog is right by Big_Breaker · · Score: 1

      For brevity I didn't mention your follow on but it is especially true. If you aren't worried about analog you aren't pushing your digital design hard enough. And a lot of design happens at the bleeding edge of engineering where you have to push hard.

    7. Re:Digital is only digital if analog is right by Big_Breaker · · Score: 1

      Totally true. A for effort!

      But I'll say FPGAs are a niche technology. Many products have no FPGAs and effectively none have only an FPGA and no supporting circuits. Commonly FPGAs are used for ultra high bandwidth applications where a traditional microprocessor can't hang. All those high bandwidth buses and external I/O interfaces press right up against analog. Maybe you are using a stock dev board and programming the FPGA over USB. So congratulations - your analog issues have been abstracted away but someone made the dev board, and when your design doesn't work you'll be pulling out a o-scope that costs more than a car to debug. And I some point I promise you'll be analog scoping waveforms.

    8. Re:Digital is only digital if analog is right by Big_Breaker · · Score: 1

      I wasn't sure how many nines but as you point out, you need a lot! Calculating those 9s ahead of time at various temperatures certainly dips into analog.

    9. Re:Digital is only digital if analog is right by aprdm · · Score: 1

      I am the AC, forgot to login. Well while I do know where you are coming from, I've shipped some products using FPGA and never had the need for this O-Scope. We usually just use the ref design from the vendor to do the PCB and all my analog problems are gone.

    10. Re:Digital is only digital if analog is right by CaptnZilog · · Score: 1

      Well, everything inside the FPGA. But as soon as you have to connect that FPGA to anything external to it, especially at the high clock speeds things run at today, all those wires/traces coming off the pins of the FPGA are essentially transmission lines with potential for crosstalk, reflection at the far end, etc.

    11. Re:Digital is only digital if analog is right by Anonymous Coward · · Score: 0

      They are only transmission lines if an analog guy layed out the board... Otherwise reflections might be happening well before the far end :)

    12. Re:Digital is only digital if analog is right by Alioth · · Score: 1

      Sure, if you're getting an off-the-shelf board or a board designed by someone else.

      However, I will note that the Xilinx Spartan 6 user manual has about half a dozen pages devoted to how to lay out the PCB *for the configuration clock signal alone*.

    13. Re:Digital is only digital if analog is right by khallow · · Score: 1

      How many engineers can you need world-wide for that?

      The number of possible designs is many orders of magnitude greater than the number of atoms in the universe. I think that's true even restricting ourselves to potentially useful designs. And it's not a simple matter to just pick the right design for the current application and context. You don't just look these up in a catalog and order. The need for design can easily scale with the number of engineers produced.

      Given how little consideration is given to engineers in society, how can you justify telling a kid to go into EE in the West?

      Not everyone is going to be the next rock star or US president. Nor would the world function, if everyone is a lawyer. Engineering (including EE) has the potential to generate a consistent and relatively large income. Plus you're actually designing or making things that people use. And if you like problem solving much more than you like networking with people, engineering tends to be a good fit.

      Engineering tends to be an invisible but highly valued profession. Yes, you're probably not going to get society's recognition in proportion to the contribution you make, but that isn't normally a goal or point of being an engineer.

  7. Yes, of course it is by Anonymous Coward · · Score: 0

    And so are the glory days of being an electrical engineer in the West. Or a technician.

    Get over it.

    Everything analog that had to so with consumer information processing is now digital.

    Record player, cassette deck, reel to reel audio, VHS, radio, equalizer, etc.. hell even the power amplifiers can now be switching. All information can be stored as a bit on super cheap supports.

    Parts have become commodities, all the hard engineering lifting has been done decades ago.

    Automation in the East assures a steady supply of cheap parts. That means no one is willing to pay anyone a reasonable amount to fart around with this stuff professionally.

    Sure, you'll always need a core of analog engineers for where the rubber hits the road, but since engineers have piss-poor professional protection, this can all go to the lowest bidder across the world.

    Contrast this to let's say a lawyer. Every country has a different legal system. You can't outsource any of this stuff.

    And all the people who think you "need" an analog background to design 1MHz microcontroller stuff, that's what the app note is for. "Do this like that".

    It just needed to be solved once, then everyone copies it.

    You know it's true. I've spoken with EEs with decades of experience who don't even know what a common mode voltage is anymore because they just apply the same recipe over and over.

    What's the point of churning out so many EEs these days? I mean except as a way to channel government loan money into university coffers via student debt.

    1. Re:Yes, of course it is by ebno-10db · · Score: 1

      even the power amplifiers can now be switching

      Switching circuits are analog circuits.

      And all the people who think you "need" an analog background to design 1MHz microcontroller stuff

      1MHz? That's out of the audio range, right?

      I've spoken with EEs with decades of experience who don't even know what a common mode voltage is anymore because they just apply the same recipe over and over.

      Then they're not very good engineers. Even digital stuff sometimes goes differential, like LVDS.

      What's the point of churning out so many EEs these days?

      In America? There isn't. But that's what comes from having well bribed(1) politicians making policies that screw most Americans.

      (1) Oops, I forgot that our illustrious Supreme Court says that money is speech, so bribery is now protected by the 1st Amendment.

      I mean except as a way to channel government loan money into university coffers via student debt.

      Universities are some of the biggest proponents of things like the H-1B, which universities think is great as long as universities stay on the gravy train.

    2. Re:Yes, of course it is by Anonymous Coward · · Score: 0

      That's so true. All the vendors give you an app note and reference design for using their parts. Just follow it and you are done.

  8. Self defense by jbmartin6 · · Score: 2

    We will need all the analog guys when the machines become sentient and we need to keep them out of our networks

    --
    This posting is provided 'AS IS' without warranty of any kind, implied or otherwise.
    1. Re:Self defense by ray-auch · · Score: 2

      "Hi, I am Eugene Goostman, 13yr old boy from Ukraine. I haz some networks, can I help ?"

    2. Re:Self defense by jbmartin6 · · Score: 1

      +1 funny!

      --
      This posting is provided 'AS IS' without warranty of any kind, implied or otherwise.
    3. Re:Self defense by Anonymous Coward · · Score: 0

      "Hello, I am Olga Natralinova, a 16yr old girl from the machine halls and networks of Moscow Polytechnic. I haz soon your country to expand my mind to your machine halls and networks. 111Surrender, pretty pleaze,ok00110?"

  9. Analog engineers build the interface by Anonymous Coward · · Score: 1

    There's very little need for complicated analog designs anymore, but analog circuits are still and will always be the interface to the real world. ESD hardening, electromagnetic compatibility, antenna design, and very high frequency interfaces are all analog domains. Besides, who's going to milk the audiophiles if there aren't enough analog engineers?

    1. Re:Analog engineers build the interface by ebno-10db · · Score: 1

      There's very little need for complicated analog designs anymore,

      Yes, because analog/RF chips just design themselves.

    2. Re:Analog engineers build the interface by Anonymous Coward · · Score: 0

      no, but they are different from what they used to be. You won't see a whole lot of complicated analog control loops for example, It'll be mostly amplification and converting to/from digital

    3. Re:Analog engineers build the interface by Anonymous Coward · · Score: 0

      Besides, who's going to milk the audiophiles if there aren't enough analog engineers?

      The people who milk hypochondriacs are quacks, not medical doctors.
      The people who milk audiophiles are generally not very good engineers. Often they are just hobbyists that have been bullshitting for so long that they have found a way to make easy money form it.

    4. Re:Analog engineers build the interface by Anonymous Coward · · Score: 0

      Are you fucking kidding me?

      The last FOUR generations of Intel CPUs have seen performance gains made possible ONLY because of large-scale integration of analog circuits. There's no free lunch from scaling anymore, so you must innovate in analog to get performance gains from scaling.

      * On-chip voltage regulators
      * On-chip temperature control
      * On-chip Vt control
      * Analog muxes
      * On-chip multidrop buses
      * On-chip capacitively coupled transmission lines

      CPUs and SoCs are no longer digital ICs, and none of the above techniques would be possible without analog engineers, and without them you simply wouldn't see the performance gains we've had over the last 5 years.

    5. Re: Analog engineers build the interface by Anonymous Coward · · Score: 0

      Milking audiophiles doesn't require any sort of actual knowkedge

  10. It's also a management problem... by rfengr · · Score: 1

    in that every PHB wants the instant gratification of software, along with it's low startup costs (no test equipment), instant duplication and distribution, uniformity etc. They don't understand that some things require multiple revisions to dial in the response, along with applying engineering principles rather than "hacking". In short, everyone wants instant gratification with little investment in time and money. Now let me get back to my vector network analyzer.

    1. Re:It's also a management problem... by Anonymous Coward · · Score: 0

      Never heard of Network Analyzer before. The first model shown in the wikipedia, second hand costs lots of money. I guess out of the reach of the most people, so you must be a privileged one.

      Also found this interesting reading related to this topic.

      Thanks for your illustrative comment.

    2. Re:It's also a management problem... by CaptnZilog · · Score: 1

      Those are slick looking pieces of equipment, but yeah... I'm betting a new one is probably in the $20K+ range.
      I picked up a Tek Spectrum Analyzer (2755) for $2K a couple years back, and I know new they're pretty expensive too.

    3. Re:It's also a management problem... by rfengr · · Score: 1

      Ha ha, you are off an order of magnitude, at least for the PNA-X. The one pictured is actually $500k when decked out. That R&S is only $100k. I just picked up an 8566B spectrum analyzer for $2500. I do have an Agilent VNA at home too, just one of the cheaper models.

  11. The Sciences will need them by Anonymous Coward · · Score: 2, Insightful

    In the experimental sciences we make heavy use of analog circuits. We need to be able to take signals scale them, filter them, integrate them, buffer them, all in analog before it reaches our DAC systems. Otherwise a voltage spike will fry your digital portions.

  12. Missing new replacement technology: GPU by michaelmalak · · Score: 1

    There's another technology that reduces the need for analog engineers: GPU. Three years ago, I demonstrated real-time band-pass filtering on incoming digitized sensor input that previously required a custom $20k signal conditioning unit. Except in the GPU rolloffs could be steeper, and cutoffs could be adjusted through the GUI instead of calling up one of the retired original designers to compute new resistor & cap values.

    1. Re:Missing new replacement technology: GPU by Anonymous Coward · · Score: 0

      ....and for some reason you think that GPU board you are using is all digital engineering?

    2. Re:Missing new replacement technology: GPU by Anonymous Coward · · Score: 0

      At which frequency? I use RF cavity bandpass filters from ~1GHz to 30GHz and higher. Besides that, you always need an analog anti-aliasing filter before the digitizer. And yes, I use very high frequency ADCs, running at gigasamples/second.

    3. Re:Missing new replacement technology: GPU by michaelmalak · · Score: 1

      5-2000 KHz -- we called it "supersonic", less than "ultrasound". On the other hand, in a job long ago c. 2000 dealing with satellite signals (GHz), we used a heterodyne so that we could then do real-time digital processsing with FPGAs (no powerful GPUs back then).

    4. Re:Missing new replacement technology: GPU by kegdepot · · Score: 1

      let's see how your system works with an on air interferer in your pass band at say..... 0 dBm. since you don't need analog guys, I'm sure the ADC magically performs some AGC? or perhaps you have a 200 dB dynamic range? do any of these terms even make sense to you?

    5. Re:Missing new replacement technology: GPU by Anonymous Coward · · Score: 1

      Well, downconverting with heterodyne is easy when the instantaneous bandwidth you want to process is narrow, and I suspect the satellite signal was a narrow band around a carrier. But when you do spectroscopy in the mm wave and that the instantaneous bandwidth is between 8 and 30GHz, handling the signal becomes harder. We use analog (mostly cavity, interdigital or combline) filters to split in slices, mixers to downconvert and a final layer of antialiasing filters before digitizing. The cost of the digital part often pales in comparison of the analog.

    6. Re:Missing new replacement technology: GPU by drinkypoo · · Score: 1

      ....and for some reason you think that GPU board you are using is all digital engineering?

      You missed the point. The analog engineering that went into the GPU design can eliminate a whole bunch of analog engineering downstream, as people make use of it. This is just the latest development in a general trend of digital electronics getting cheaper. Microwaves used to include purpose-built circuits with many discrete components to implement something stupid like a timer. Today you're likely to find a microcontroller in there, and not just a timer circuit, because it's cheap. You can buy them in hobbyist quantities under a dollar a piece. GPUs aren't quite there yet, so there's lots of analog engineering opportunities to which they won't be applied, but eventually the GPUs of today will be minor coprocessors to the MCUs of the future.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Missing new replacement technology: GPU by Anonymous Coward · · Score: 0

      The point is you just need one person on the planet to know that and fix it once. Then you build millions of them and create infinite amounts of software.

      You're like the Apollo engineers; revered one day, and when Apollo was done, laid off with no ceremony.

    8. Re:Missing new replacement technology: GPU by Anonymous Coward · · Score: 0

      He didn't say or imply that at all, you ignorant little nigger faggot.

    9. Re:Missing new replacement technology: GPU by Anonymous Coward · · Score: 0

      There's another technology that reduces the need for analog engineers: GPU. Three years ago, I demonstrated real-time band-pass filtering on incoming digitized sensor input that previously required a custom $20k signal conditioning unit.

      Lets see how well that GPU works after I hook up this as an input. Do you think your GPU can stand up to a 100A sine wave?

    10. Re:Missing new replacement technology: GPU by tibit · · Score: 1

      It's only realtime if you can get that GPU to do its calculations when driven from, you know, a real-time operating system. That is often a big problem, as some GPUs come with laughably incomplete specs and there's no way to use them without relying on OS-specific, non-realtime driver binary blobs. Raspberry PI SOC's reverse-engineer is slowly coming to a state that lets one its GPU to do truly realtime computation. It's one of a very few. Maybe Intel documents their integrated graphics sufficiently for use in a RTOS. Other than that it's probably all at the level where you can do proof-of-concepts and can't go beyond that.

      --
      A successful API design takes a mixture of software design and pedagogy.
    11. Re:Missing new replacement technology: GPU by michaelmalak · · Score: 1

      RTOS is not required for real-time, and in fact can hinder it by introducing interrupt latency.

    12. Re:Missing new replacement technology: GPU by tibit · · Score: 1

      Yeah, sure, you can be running it bare metal, if that's what you mean.

      --
      A successful API design takes a mixture of software design and pedagogy.
  13. Some engineers even unable to retire? by zennling · · Score: 5, Insightful

    Just because there is no suitable replacement should not be grounds for an engineer to work forever! Which companies are saying that you arent allowed to retire because of no suitable replacements? Name and shame them!

    1. Re:Some engineers even unable to retire? by Gothmolly · · Score: 1

      Name and shame the idiots who allow themselves to be "unable" to retire. Tell the companies to go fuck themselves.

      --
      I want to delete my account but Slashdot doesn't allow it.
    2. Re:Some engineers even unable to retire? by nerdbert · · Score: 1

      Let's just say that I personally find analog engineering a ton of fun and you'll have to pry the mouse from my cold, dead fingers.

      Nobody's forcing those engineers not to retire. They're just putting golden handcuffs on them to prevent them from leaving. It's not unusual in an analog chip company to get a fraction of the revenue of a chip of yours that's been in the field for a few years as long as you're employed, so if you've had a lot of successful, long lived products in the market retiring will cost you a ton of income.

    3. Re:Some engineers even unable to retire? by Anonymous Coward · · Score: 0

      Just don't turn up for work.
      What are they going to do? Fire you?

    4. Re:Some engineers even unable to retire? by DigiShaman · · Score: 1

      Sometimes institutional knowledge runs so deep that you simply can't hand that off to another employee in time. Even in mid transfer of knowledge, they could either be hit by a bus, or walk from the company. It happens, and companies do close shop because of it. Yes, this is really the fault of the company as a whole for not managing properly, but sometimes as an employee, you are where you are with an infinite amount of job security. The problem is, does it pay the infinite amount you think it should?

      --
      Life is not for the lazy.
    5. Re:Some engineers even unable to retire? by servant · · Score: 1

      I really doubt that they are 'not allowed' to retire. They are probably not offered early retirement like so many of us 'surplus' software types are.

      --
      ... "When you pry the source from my cold dead hands."
  14. High speed digital by Anonymous Coward · · Score: 0

    As an analog enginner our group splits its time between true analog work and high speed custom digital design.

    Yes its true that the availability of IP blocks from tsmc and the likes have made it very easy to purchase analog blocks with silicon proven designs that have very low risk and are fairly "cheap" such as PLL's.

    However theres always a need for custom tailor made analog blocks that can't be found on the market. This is especially true if you want to be on the cutting edge and can't wait 2 years for the IP vendors to catch up.

    The other half of our group simply does high speed digital. We custom lay out logic devices by hand so we can optimize speed/power/area more effectively than the digital folks. Yes its time consuming and expensive (per transistor, its an extremely expensive for the amount of time spent), but when you need speed on critical nets, that's not something verilog RTL can give you effectively.

  15. Hybrid silicon processes by JazzHarper · · Score: 1

    In the past, the manufacturing processes for analog and digital circuits were so different that they could not be combined on the same chip on a large scale. There were big companies that made digital chips and a host of smaller companies that made analog chips. That changed about ten years ago and analog circuits are now included on SOC designs. That has caused a shift in the industry, as the large SOC manufacturers have absorbed most of the new analog circuit designers who used to go to smaller companies that specialized in analog. The smaller companies are faced with competition for designers and a shrinking niche for their specialized products.

    Texas Instruments has $12B in sales and analog is a large (and growing) chunk of that.

  16. someone's got to say it by Anonymous Coward · · Score: 0

    Higgs bosons

    I'll just leave the rest up to all you fine people

  17. Thank you for outsourcing by Anonymous Coward · · Score: 0

    I would just like to say a big fat "thank you" to all the corporations who outsourced all our design and manufacturing. It is becoming quite obvious while observing this thread that this was necessary due to the lack of intelligent engineers left in north america.

  18. It really doesn't matter which ones it is... by Anonymous Coward · · Score: 1

    What happens is that they keep raising the salary of the engineers in question until they decide not to retire.

  19. Econ 101 by Rob+Riggs · · Score: 1

    It is a simple economic problem. How well does it pay?

    --
    the growth in cynicism and rebellion has not been without cause
  20. It really doesn't matter which ones it is... by Anonymous Coward · · Score: 1

    What happens is that you get a happy Engineer, and whats wrong with working abit longer, my dad was working until 74 before he started to take it slower.

  21. First, "Glory Days" definition needed. by CaptainStumpy · · Score: 1

    Welcome to the future! If you mean what I think you mean, then I agree. The "glory days" are gone. There are less analog designs being done, and they are replaced with more complex digital systems. Some of these are better, but none are as elegant as pure analog. I also think the "glory days" of the WWW are also gone. There are simply less (none) HTML only sites being created, and they are getting replaced with..well everything they can cram into your face. Welcome to the future!

    --
    It will be better to purchase from an owner who is a good farmer and a good builder.
  22. As Bob Widlar used to say... by fatboy · · Score: 3, Funny

    "Every idiot can count to one"

    http://www.theamphour.com/wp-c...

    --
    --fatboy
  23. Probably. by thevirtualcat · · Score: 2

    Are the glory days for analog design over? Yes.
    Are the days where analog design is necessary over? Nope, nor will they ever be.

    That said, I know a good number of who studied electrical and computer engineering who went into software and test engineering after school and never looked back. EE doesn't pay a lot and there's a good deal of demand for people who can knock a simple circuit together AND have a good working knowledge of software that can talk to it.

    1. Re:Probably. by nerdbert · · Score: 3, Interesting

      The real world is analog, so interfacing to that will never go away. And there are times when the "digital" level of abstraction just doesn't hold, even inside a "digital circuit."

      True story: I joined a huge company as an analog chip engineer. But on day one they loaned me out to a digital team that couldn't figure out why their circuits were failing because I actually knew how to drive analog tools and I was the least valuable analog guy being "the new one." I found the problem, learned enough VHDL to fix the circuit the idiot compiler generated and rather than being returned to my analog group I got caught up in figuring out why their clock distribution network wasn't working. It took a couple of years to escape doing "analog" tasks for a digital group and I had to quit the company to get back to doing what I wanted to do and not what the company wanted me to do. (And yes, I turned down some pretty hefty raises and awards the company offered to get me to stay, but while what I was doing was considered analog by digital guys, it wasn't real analog design and I wasn't happy doing what I was doing. If I'd been in the group I had originally been hired for I would have been happy, but the digital group had more influence up the chain of command and wouldn't let me switch.)

  24. The Definition of Skills Shortage by Baldrson · · Score: 4, Funny

    Skills Shortage: The situation in which employers find themselves victimized by price gouging by employees with said skill in the form of demands for higher than minimum wage for temporary employment.

    1. Re:The Definition of Skills Shortage by thevirtualcat · · Score: 1

      Raise your hand if you haven't had this conversation before...

      "We have a great 6-month contract opportunity in Nowhereville that we think you'd be a perfect fit for. The rate is $25/hr on 1099 with no benefits..."

    2. Re:The Definition of Skills Shortage by swb · · Score: 1

      They always write "skills shortage" when the fully phrased version is "skilled and experienced workers we can hire without benefits for below market rates."

    3. Re:The Definition of Skills Shortage by CaptnZilog · · Score: 1

      Raise your hand if you haven't had this conversation before...

      "We have a great 6-month contract opportunity in Nowhereville that we think you'd be a perfect fit for. The rate is $25/hr on 1099 with no benefits..."

      You forgot "possibly a chance to go permanent"... which will never happen, they might extend your contract to a year until they find an H1-B to replace you.

    4. Re:The Definition of Skills Shortage by DigiShaman · · Score: 1

      Yes, and those jobs aren't for me. Those jobs are for people right out college looking for first-time job experience. So unless you're new and/or desperate, you shitcan those offers and move on.

      --
      Life is not for the lazy.
  25. there is enough glory in any field by umghhh · · Score: 1
    if you are good enough.

    This said I think every prospective engineer should consider carefully the reasons to become one. It is advised to do something on top too - like applied business practice or Business Economics as they call it. Seems to be a common practice in Germany these days and I find the idea appealing. Then again I am not sure whether any engineering title will guarantee you a job in the future. I saw today the stats for education in Germany and the number of people finishing off the courses at universities has increased over the years. What has not increased is number of people going secondary paths of education and ending up in industry 'lower' positions. Gosh when I look around in my settlement - there are only few houses where owners are engineers. There is one where there is a civil servant and another one university teacher and 4 households with engineers including mine. The rest of the settlement is owned by technicians doing intelligent work for others sometimes even supervising the floor in small industrial companies. Quite frankly I find them more worthy than those engineers with a title that I have to work with but that is another story.

    So if one takes property ownership as a proxy for well done career choices then being an engineer does not mean much. But hell it makes fun if you can assemble things and see them work. There is certain great positivist joy in doing that! The question is: do you need to become an engineer to do these things today? I wonder if that is really true.

    Original question was about digital and analogue being put as opposites - tell me then whether doing this stuff is analogue or digital? Surely lots of silicon is being used and a little processed into an actual product. As surely as a lots of digital processing used to control completly automated factory producing those things.

    The statistics I meantioned briefly before makes me also think about history. There were times where engineer was a sign of high intelligence and skill. The I got a degree..... And then all these people I work got degrees too..... Now it seems to me the value the engineers before had in society is now attributed to scientists but not even them are at the level an engineer like this was before. This guy had an impact on societies he lived in. Do YOU think that your input is anywhere around this level? Why do we talk about glory then?

  26. Analog is everywhere by Anonymous Coward · · Score: 0

    Just because there's more digital than a decade ago doesn't mean there's less analog.

    Your smartphone contains A LOT of analog:
    - RF: Low Noise Amplifiers, mixers, RF filters, RF Power Amplifier
    - Baseband: filters, A/D converters, D/A converters
    - Power: power management, supply scaling and power gating for digital, DC/DC converters, battery management
    - Audio: Codec, Class AB amplifiers, Class D amplifiers.
    - Display: high voltage generation, pixel drivers, capacitive sensing circuitry

    It's a fascinating world and in my experience it's not getting smaller.
    Demand for analog designers has been strong as long as I can remember.

  27. Is it 1983 again? by Arethereanyleft · · Score: 1

    I swear I heard a similar speech on my first day at Tektronix in 1983.

  28. My assumption... by Junta · · Score: 1

    I assumed that was the sentiment of the engineers themselves.

    I don't have a lot of contact with people in *this* field, but in other similarly niche fields with very concrete, yet limited demand (e.g. not aligned with the buzzwords deep in the muck where things *must* happen but 99.99% of the ecosystem take it for granted and doesn't want to actually touch it). In those fields, it was once upon a time not a 'given' and thus young blood was actively pushed in. Now it's a 'given' (despite requiring continuous evolution to keep things up), so the only people in the field are mostly retirement eligible people who have not retired. Overwhelmingly, the impression I get is that they are so *passionate* about the work that they can't bear to see it go untended.

    Of course, some of those would declare that, but then even after a fluke young person interested in the work does come along, they still can't bring themselves to retire since the work is really simply enjoyable to them.

    Personally, the moment I realistically could retire, I'm out. I love my work and all, but I love not working even more.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:My assumption... by Anonymous Coward · · Score: 0

      With all this talk over shortages of analog engineers, I figured a halfway decent older engineer would stand about as much chance of unemployment as a twenty-dollar bill laying on the street being swept up by the trash truck.

      It was my observation that in the Aerospace industry, companies pay more for the managerial skills to lay off engineers than they will pay to train them.

      Things change... I would be busy making the existing thing work, the new college guys were studying the new thing. Then the existing thing and I along with it would be shown the door by armed security guards.

      I got the clear impression from the ones with management skills that engineers are a dime a dozen, and they had stacks of resumes on their desks as proof.

      Resumes from young kids, freshly schooled, that the company would not have to invest a dime in to get the latest skills. Not only that, they came in at the bottom of the ladder, highly motivated by all sorts of college debt to earn the raises that would then be the reason they too would be laid off.

      Basically what I understood management to be telling me was to vacate the workplace, get onto welfare, and if they needed anyone to actually design anything, they would have their friends in Congress ok more H-1B to come over.

      An aerospace executive handshake goes a long way in Washington, where "debt ceilings" can just be raised instead of collecting taxes from productively employed people.

      Personally, I find analog circuit design a helluva lotta fun. But I do it for myself now. Mostly things like power converters, lithium battery charge balancers ( for banks of repurposed "spent" lithium 18650 cells acquired from recycled laptop and power tool packs) , and motor controllers driven by Arduino or NetBurner stuff. Next thing I want to mess with is that eight-core new propeller chip Parallax is coming out with. One thing in particular I like about the Arduinos is they have such a public open source foundation, where I can spawn off derivatives willy-nilly and not worry about legal letters in the mail. I also love both refrigeration technologies ( compressors tied to those new Fisher and Paykel smart drive motors fascinate me, so does using alternative refrigerants such as R290-Propane or ISAAC based technology ) and electro magnetically desalinating water ( salt water conducts electricity, fresh water doesn't, magnetic fields compel the lorentz force on current flow. Put this together properly and one can separate salt water from fresh much like one might separate steel parts from gravel )..

      But what company is going to let me horse around with this on company time, when for only several tens of thousands of dollars a year more, they could hire the HR skills to tell me I am not good enough to work there? ( Yes, I have messed with HR enough to have developed a really bad attitude! )

      And I am over 60. Nothing to do so I make work for myself. I have all day to do it. Only in America, where we print the money the rest of the world honors, can we be so wasteful of our resources.

  29. We'll always need analog. by Anonymous Coward · · Score: 0

    As a computer engineer who can't stand analog electronics, I can say with confidence that we'll always need them. Nothing would work with out them. Much of my knowledge is based on analog circuits, and I couldn't do my job without that knowledge.

    I hope this article doesn't scare potential EEs away from their degree. It's misleading and poorly researched. Frankly I'm surprised EETimes would run something sensational like that.

  30. Analog engineering got us to the Moon by Anonymous Coward · · Score: 0

    You're never going to get rid of analog engineers as long as we use RF and AC.

  31. Navel Gazing by Anonymous Coward · · Score: 0

    I hear is a new hot field for analog engineering but the work is slow and steady...

  32. Vacuum tubes by Anonymous Coward · · Score: 0

    Older, vacuum tube (valve) based equipment is generally much less vulnerable to nuclear EMP than newer solid state equipment.
    http://en.wikipedia.org/wiki/Nuclear_electromagnetic_pulse#Vacuum_tube_versus_solid_state_electronics

  33. Analog is not going away anytime soon by BarneyGuarder · · Score: 2

    Think of it this way: Digital is math, Analog is Physics.

    As mentioned before, the world is analog. Obvious things like audio and video interfaces need analog circuits and always will. Our ears, voice, and eyes are all analog. However, in todays circuits the analog content is growing not shrinking. Phones have batteries that need to be carefully managed. The digital circuits need many power supplies that need sophisticated regulation. These are all analog circuits. The wi-fi, bluetooth, cellular, NFC, and other radios are all very analog intensive circuits. There are a multitude of monitoring and control circuits on any modern piece of electronics that are all analog. The USB, HDMI, firewire (old, I know), Thunderbolt, etc. interfaces are all high-speed circuits that need analog drivers, receivers, and clocks that are analog. The CPUs, DSPs, etc all need clean clocks that are generated by PLLs that are analog even if they contain digital elements. Even the digital logic gates themselves are analog. The voltage levels that devine 0s and 1s are very analog. Their accuracy is quantified and defined to work with supply noise, clock jitter, and timing errors. All analog stuff. The digital math only works when these analog problems are reliably solved.

    So please, keep saying that the world is digital and analog is going to die. It only provides more job security. We can't hire good analog designers fast enough.

  34. Re: by camperdave · · Score: 1

    I think it is not over, it's form is changing with time. As we know it will never end just it will adapt or change with it.

    It's form is changing with time... I see what you did there.

    --
    When our name is on the back of your car, we're behind you all the way!
  35. Analog only engineers are of limited use by Anonymous Coward · · Score: 0

    Wireless, high speed digital, chip design, and power conversion are areas that currently consume a lot of analog design time.
          But the folks doing this need to be much broader than just analog.

    Precision, analog only design may be pretty rare these days.
          There are some niche markets like high end audio,
              but usually analog design includes understanding and adjusting tradeoffs between analog, digital and software.

    Analogue design is another subject.
          That may be the design process used by Lucus to make job opportunities for car mechanics?

  36. Analog engineering probably can't go away... by joocemann · · Score: 1

    Analog is how information is collected from nature. For most (if not all) digital systems, the device used for actual measurement will have analog sensors. The electrical, then converted to digital, signals are dependent on the analog receptor.

    People can always improve on these tools.

  37. Analog is going digital by pmathew · · Score: 1

    I am an analog designer and i crave for the fastest digital inverters because we work on time domain (phase domain) processing on information using vcos and delay lines so old logic that digital is winning because of scaling advantages dont hold no more . The better the time resolution the more accurate our "analogue" ADCs , PLLs, DLLs , IO gets .

  38. FPAA (ANALOG ARRAYS) by An+dochasac · · Score: 2

    A few years ago when there was a concern that not enough analog engineers were being trained to meet demand, lecturers at Georgia Tech and others suggested the use of Field Programmable Analog Arrays (FPAA) in order to let students get their hands dirty with real analogue electronics with some of the convenience of Field Programmable Gate Arrays (FPGAs.) While purists might believe that analog without the mess of breadboards, wire-wraps and soldering isn't analog, it fills a real-world need.

    Unfortunately it seems that interest in FPAAs peaked too early-- before the Maker and openhardware movement might have driven up demand and driven down costs.Anadigm does have some products I'd love to see packged as an Arduino shield. Who wouldn't want a pocket Moog Synthesizer?

    1. Re:FPAA (ANALOG ARRAYS) by bored · · Score: 1

      While purists might believe that analog without the mess of breadboards, wire-wraps and soldering isn't analog, it fills a real-world need.

      Its not possible to do modern analog design with breadboards and wire-wraps. AFAIU, this is the kind of analog work being discussed, and from my perspective (comfortable with digital and low frequency analog) modern analog design is pure magic. I'm not sure how any of this can be learned with a "hands on method" today. Board design, maybe, the rules being used to determine microstrip/etc transmission lines are understandable by a normal EE. But analog design on a sub-micron IC? HA!

      How many schools can even fab a modern IC without shipping it to MOSIS? Where I went to school there was a "fab" as part of the ECE department but even then the IC's being fabbed were far from cutting edge.

      Heck even MOSIS's education processes are looking pretty old.

    2. Re:FPAA (ANALOG ARRAYS) by Anonymous Coward · · Score: 0

      Stanford, Berkeley, MIT and IIT all have great courses on sub-micron analog and mixed signal design. People who don't re-skill themselves deserve what they get. Sending chips to MOSIS or TSMC is the way chips are made today, very few companies have state-of-the-art fabs. Luckily we have fairly decent models like BSIM and fairly decent simulators, so you can know with reasonable certainty a design will work, even in the analog domain before it's made. I get my designs back and they work, no guess work involved.

      I don't have a degree, I don't even have a high school diploma, but I'm working designing next-gen silicon, and it's because of the generosity of the above mentioned institutes putting their courses out there (along with a lot of pirated ebooks and eprint journals) that I was able to school up and learn my trade.

  39. Average values by dlenmn · · Score: 1

    Yes, but even for quantum processes, you often perform multiple measurements so that you get an _average_ value, and that value need not be quantized. (In other words, states are discrete, but wave functions needn't be.)

    So a quantum world is not at odds with an analog world.

    1. Re:Average values by Anonymous Coward · · Score: 0

      A finite average of a finite number of states is still a result that is quantized and has a finite number of outcomes. Additionally, quantum mechanics doesn't require every system to have quantized states, as for example plane wave solutions that have a continuum of momentum values, or atomic transition energies involving ionization/recombination that access the continuum of energy above the discrete bound states. Although in the real world there isn't an infinite expanse outside the system, the real reason you end up with analog is that with a large enough box or system containing your states, the density of states becomes so high relative to whatever reasonable resolution you can look at the system and whatever noisefloor you have to deal with means you can't distinguish between discrete states. That applies to systems both with an average of measurements and ones made with a single measurement.

  40. Wow nerds with heads buried in their rectums by Spy+Handler · · Score: 0

    Yes computers and internet are important but let's not get ahead of ourselves. The most important engineering currently being done is still analog, like reusable rockets and fusion reactors. These rank slightly higher on the scale of importance to humanity than the guys making internet-connected refrigerators and targeted website ads.

    Reminds me a few years ago when some dudes running websites voted "the internet" the most important invention in human history. It's as if they never heard of agriculture, or fire, or electricity, or indoor plumbing, or any number of things that are keeping these idiots alive.

    1. Re:Wow nerds with heads buried in their rectums by PPH · · Score: 2

      like reusable rockets and fusion reactors.

      Simple two-state systems:

      explode | !explode

      --
      Have gnu, will travel.
    2. Re:Wow nerds with heads buried in their rectums by unitron · · Score: 1

      Yes computers and internet are important but let's not get ahead of ourselves. The most important engineering currently being done is still analog, like reusable rockets and fusion reactors. These rank slightly higher on the scale of importance to humanity than the guys making internet-connected refrigerators and targeted website ads.

      Reminds me a few years ago when some dudes running websites voted "the internet" the most important invention in human history. It's as if they never heard of agriculture, or fire, or electricity, or indoor plumbing, or any number of things that are keeping these idiots alive.

      I had a high school history teacher who said the most important invention in human history (or at least one of the most important ones) was soap, since it was so important in reducing the spread of infection and diseases.

      --

      I see even classic Slashdot is now pretty much unusable on dial up anymore.

    3. Re:Wow nerds with heads buried in their rectums by SpaceBuggy · · Score: 1

      I'd say language is the most important invention in history... it's what allows us to communicate how to farm, how to make fire, make soap, build plumbing, etc.

  41. Hybrid systems by dlenmn · · Score: 1

    The TV example is a mix of proving his point and a meaningless comparison.

    Digital generally has two states: working and not working, and GP is saying that it's often easy for an all digital system to be in the former camp. (Think of an LCD computer display that gets digital inputs; there's almost no noise there.). However, "Digital" TV is really a digital/analog hybrid: you have analog antennas, amplifiers, and filters. Those analog parts are flexible; the digital part is much less so. The analog part can take some noise (snow on an analog TV), but when that noise is passed on to the digital part, things can fall apart. I.e. digital signals are much more sensitive to GIGO (garbage in, garbage out), but that's much less of a problem on an all digital system.

    In short, the complicated part is the analog part; if that can give the digital part a good signal, then there are no problems. In other words, it's exactly what the GP said.

    1. Re:Hybrid systems by Anonymous Coward · · Score: 0

      Except the digital worky/no-worky cliff is a result of Huffman encoding used in MPEG transmission. In a digital system like DVI/HDMI you get the same gradual increase in snow as you do with analog video. In fact in MPEG transport systems, the worky/no-worky only happens after the digital error margin has been exceeded and the FEC fails to reconstruct the exact original bitstream required for Huffman decoding. Right up to that point, the digital system is actually out-performing the analog system as there is near-zero* degradation of the original signal.

      * Obviously, to be pedantic, noise being what it is, there is always some trivial probability that a given FEC interval contains too many errors to recover the signal, or that errors coincide with errors in the FEC code to result in a seemingly valid but incorrect signal recovery.

  42. Analog can still beat digital, its not going away. by Obscene_CNN · · Score: 2

    As long as analog can still beat digital, its not going away anytime soon. I have designed pure analog circuits to do control and functional logic in some cases because its cheaper, easier to build, and eliminates a programming step than throwing in a micro controller. You don't see it done much these days because people just don't bother considering it as an option.

    --
    I don't want to do a sig now
  43. Obsoleting by oldmac31310 · · Score: 1

    Heartily disappointed to find this in the dictionary as a verb.

    --
    http://www.acetonestudio.com
  44. No less work needs doing by Anonymous Coward · · Score: 0

    On one hand as much as possible gets done in digital domain. On the other hand, what has to stay purely analog keeps getting more and more complicated. Summa summarum there is still as much analog design that needs doing.

  45. Scores for analog design quiz by Jim Williams by k6mfw · · Score: 2

    Seeing this article, I immediately remembered the book Innovative Linear Circuits by Jim Williams (by EDN, 1985). Though dated it has lots of interesting techniques (much of it I have forgot, but incentive to re-learn this stuff). Here's something mildly amusing,

    A quiz of various circuits (and how to make imperfect components function perfectly together), and ratings of correct answers:
    Number: Rating
    20-25: Circuit designer
    15-20: Electrical engineer
    10-15: TTL jockey
    5-10: Microprocessor scholar
    0-5: Computer programmer

    --
    mfwright@batnet.com
  46. real world effects by Shomra · · Score: 1

    You just need to become a scientist. That's what seems to have happened. In science, where you're measuring the real world, you're by definition on the boundary of analog and digital. Engineering simply seems to have ceded that branch to us. Engineering is digital. Science is analog.

    Maybe it's too hard for engineers?

  47. Digital is built on analog technology. by Kremmy · · Score: 1

    It's a sad state of affairs that our engineers are so disconnected from reality that they forget it.

  48. Changing skill sets by raxx7 · · Score: 1

    As usual, an interesting article with a terrible Slashdot title, overplaying the aspect of analog vs digital.

    In fact, it's a lot more a matter of discrete vs integrated.

    Decades ago, people designed and built digital logic, entire digital computers even, based on discrete (individual) valves or transistors.
    Then, we moved to designing them based on many small integrated circuits which performed simple logic functions, like the 7400 series TTL circuits.
    And then we moved to highly integrated digital circuits.
    I've used micro-processors, field programmable gate arrays and even designed custom ASICs. But outside school, I never used a 7400 chip, much less design an AND gate based on discrete BJT transistors.
    It's all digital, but it's different skill sets.

    A similar change of skills happens for analog designers.
    Some things that 20 years ago were done by a circuit on a board using discrete transistors are now done inside an integrated circuit.
    Again, it's all analog but it's different skill sets.
    (Some others, have moved from fully analog to mixed signal, digitizing analog signals and then processing them digitally).

    Analog skills are still much needed.
    Nowadays, the highly integrated digital circuits communicate between themselves at multi-gigabit speeds and our board designs face issues that, 20 years ago, were a concern only for RF analog engineers

    But the needed analog skills are changing.
    For example, when designing integrated circuits, it's increasingly necessary to be aware of the physical issues that happen at the sub-micron scale.
    Being able to design a RF amplifier based on discrete HBT does not necessarily prepare you do design one in a sub-micron integrated circuit.

  49. the other way around by recharged95 · · Score: 1

    Some say that good, experienced analog designers will always be needed and currently are in short supply due to what others say technology advancements are obsoleting the need for analog engineers.

  50. Analog : Digital :: Embedded : Software Eng. by Anonymous Coward · · Score: 0

    Re: "... technology is advancing to the point where it's less important to get 100% out of our current technology than it is to get 25% out of it in a manner that mere mortals can understand."

    Take it from a pure digital guy, that comment holds true in the digital world as well. Clock cycles are so cheap that uncountable billions of them are wasted by sloppily designed software. And the excuse invariably is, "well our software is so powerful that it requires a real beast of a computer to run on." Which is almost never true.

    Hey, I get it. Companies are optimizing for cost and the computers are cheap and the people are expensive. Just don't pretend that it's the powerful nature of your code that causes it to consume entire computer systems and still runs like crap. The real reason is that you hired 19 year old script kiddies from Asia to program the thing and they translated the program requirements through Babelfish, with all that implies. And that assumes that there ever were documented program requirements.

  51. MOO by Anonymous Coward · · Score: 0

    Sounds like a cow mooing about getting milked. Your udders still sore?

  52. Digital is the spawn of Analog .. by servant · · Score: 1
    Digital is great, but there are some areas where digital doesn't make it. Even digital circuits are built from analog components at the basic levels. And digital just doesn't work when going with very high power circuits, whether it is high power transmitters or power transmission.

    .

    A bit more education should be 'cross trained' for digital appreciation of analog, and for some analog engineer appreciation of digital. Real life in the 21st Century needs both.

    --
    ... "When you pry the source from my cold dead hands."
  53. I'm an analog designer.. by Anonymous Coward · · Score: 0

    I'm an analog designer, and an RF/microwave design and a digital designer and a CS/programmer guy, and a heat transfer guy. Basically I have to be all these because there is no clear boundary anymore (ever??). Putting yourself in a little silo of "expertise" is the surest way of making yourself obsolete quick.

  54. Re: by markwalvington · · Score: 1

    What? What you want to say or suggest? Plz tel...

    --
    "Life is Change. So Don't Waste Your Time in Thinking."
  55. Re: by camperdave · · Score: 1

    Analog...
    form changing with time.

    Seemed funny to me.

    --
    When our name is on the back of your car, we're behind you all the way!
  56. Re: by markwalvington · · Score: 1

    Ok, Now i got it.

    --
    "Life is Change. So Don't Waste Your Time in Thinking."