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3D Windowing System Developed Using Wayland, Oculus Rift

An anonymous reader writes Developed as part of a university master thesis is this "truly 3D" windowing system environment. The 3D desktop was developed as a Qt Wayland compositor and output to an Oculus Rift display and then controlled using a high-precision Razer mouse. Overall, it's interesting research for bringing 2D windows into a 3D workspace using Wayland and the Oculus Rift. The code is hosted as the Motorcar Compositor. A video demonstration is on YouTube.

4 of 72 comments (clear)

  1. What's old is new again by Dynedain · · Score: 4, Informative

    Everything cycles around.

    This tech existed 10-15 years ago. There were "popular" options for IRIX, and common in CAVE setups.

    I attended SIGGRAPH in 2000 or so on an exhibitor pass for a company that was producing a 3D window manager to do exactly this.

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    I'm out of my mind right now, but feel free to leave a message.....
    1. Re:What's old is new again by nurb432 · · Score: 4, Insightful

      But in theory each time it cycles its less expensive, more advanced, and more available.

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      ---- Booth was a patriot ----
    2. Re:What's old is new again by i+kan+reed · · Score: 5, Funny

      What's this? A lack of cynicism in a post?

      Crucify him! Crucify him!

  2. No, God damn it! by Overzeetop · · Score: 4, Insightful

    There's a reason I don't have 13 desks in my office, and a reason I have a three-wide monitor configuration. I want to see everything at once, not have to sift or "wander" through some 3D space to find what I'm looking for.

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    Is it just my observation, or are there way too many stupid people in the world?