3D Windowing System Developed Using Wayland, Oculus Rift
An anonymous reader writes Developed as part of a university master thesis is this "truly 3D" windowing system environment. The 3D desktop was developed as a Qt Wayland compositor and output to an Oculus Rift display and then controlled using a high-precision Razer mouse. Overall, it's interesting research for bringing 2D windows into a 3D workspace using Wayland and the Oculus Rift. The code is hosted as the Motorcar Compositor. A video demonstration is on YouTube.
Everything cycles around.
This tech existed 10-15 years ago. There were "popular" options for IRIX, and common in CAVE setups.
I attended SIGGRAPH in 2000 or so on an exhibitor pass for a company that was producing a 3D window manager to do exactly this.
I'm out of my mind right now, but feel free to leave a message.....
There's a reason I don't have 13 desks in my office, and a reason I have a three-wide monitor configuration. I want to see everything at once, not have to sift or "wander" through some 3D space to find what I'm looking for.
Is it just my observation, or are there way too many stupid people in the world?