The Simultaneous Rise and Decline of Battlefield
An anonymous reader writes: Ben Kuchera at Polygon recommends against buying the upcoming Battlefield Hardline first-person shooter. Not because it's bad — in fact, he doesn't really offer an opinion on how good the game is — but because it's time to stop incentivizing poor behavior from Electronic Arts and its Digital Illusions CE development studio. After EA acquired DICE, Battlefield game launches accelerated, and launch issues with each game were hand-waved away as unpredictable. The studio's principled stand against paid DLC evaporated in order to feed the ever-hungry beast of shareholder value. Kuchera says, "EA continues this because the Battlefield franchise is profitable; we as players have taught them that we'll buy anyway, and continue to support games that don't work at launch." He suggests avoiding pre-orders, and only buying the game if and when it's in a playable (and fun) state. "Every dollar that's spent on Hardline before the game comes out is a vote for things continuing down an anti-consumer path. If the game is a hit before its launch, that sends a message that we're OK with business as usual, and business as usual has become pretty terrible."
They'll keep buying the games as fast as EA pushes them out.
Pay for Value.
Adults don't stop playing games. As a matter of fact, humans never stop playing games throughout their entire lives. Haven't you seen old men playing chess or backgammon? Football, soccer, even courting are all games. Even haggling is a game in a certain sense.
...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
BF4 was completely unplayable. It was early alpha quality that they pushed out. I am NEVER buying another game from that franchise again. EA can stuff it in their rear end.
Do not look at laser with remaining good eye.
The main problem is that so many people confuse not gaining something with losing something.