Day One With the Brand New Oculus Rift DK2: the Good, the Ugly and the Games
muterobert (2927951) writes Paul James goes hands on with one of the first next-gen Oculus Rifts in the wild: "After much hacking (and some kind developer linkage) I stepped into a DK2 enabled version of Technolust and lost myself utterly! The stunning attention to detail, neon on black really lets the OLED panel shine here. In fact, this experience was the closest I think I've ever some to presence in virtual reality thus far. Leaning in to check the myriad retro objects, gawking at the lighting and just generally being blown away by the experience. This game was fabulous on the DK1, it's utterly compelling now."
hypnosis adventures?
Why does it have to be games? Wouldn't it be fun to use hypnosis in order to have a 3D adventure?
It's a direct quote - you don't copyedit errors out of direct quotes.
Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
You might use "[sic]" then. At least it gets rid of people complaining about spelling ;)
Were you wearing an Oculus Rift DK2 when you tried to click? It's an exclusive link.
The reason to use [sic] is to indicate that you didn't introduce a typo, it made sense for scribes, typewriters and citing dead tree sources but when you're copy-pasting another electronic source perfect reproduction is the norm and pointing out spelling mistakes is typically mocking, like you're making a point that the one you're quoting can't even spell properly. So I wouldn't use it and if people complain, well then they don't understand the concept of quoting. You don't change someone else's words and it's obvious from context who made the typo so the [sic] is completely redundant.
Live today, because you never know what tomorrow brings
Had my notification of shipping last week - hoping will be here soon.
If you have the DK1 and want something new to try with it, and have the $$ - this is the daddy of FPV remote controlled fun - I've been loving it for a good long while now. : http://emrlabs.com/index.php?p...
The motion sickness on the first Rift was in large part caused by the lack of position tracking that resulted in mismatches between what you saw and where your head was, that's now fixed. The DK2 has IR markers and a tracking camera that will track your head position. The DK2 also has a low persistence display that removes a lot of the motion blur that happened with the first Rift. For most people the DK2 seems to eliminate motion sickness almost completely. There might still be issues when the game itself is extremely fast paced, but most games build for VR are using a much slower and more realistic pace, so it should be fine for most part.
These guys need to hurry up and release this thing ... I need my face closer to my computer screen.
You're just wrong (and also an asshole). They're trying to attract developers for their API, not the specific unit.
He decries the lack of games. Does he not understand the purpose of Developer Kits? The whole point, as I understand it, is that Games Developers should get a DK2 and Make Their Game Compatible With It.
You shouldn't be a gamer buying a DK2 and then pouting that there are currently no games supporting it. You wouldn't do the same if you had your hands on a Developer version of a next gen console.
They've switched to a higher-resolution display with a much better response time and you think that causes "graininess and blur"?
No kidding!!! What do you say at this point?
I'm not sure you understand what a DevKit is and is not supposed to be. This is not a Release Candidate.