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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080

Sonny Yatsen (603655) writes A California man with nothing better to do has launched a class-action lawsuit against Sony because he claims he was harmed because Killzone: Shadowfall's multiplayer mode doesn't have native 1080p resolution as Sony originally claimed. He now demands 'all economic, monetary, actual, consequential, statutory and compensatory damages' as well as punitive damages from Sony.

3 of 286 comments (clear)

  1. Re:1080 is 1080 by Lazere · · Score: 4, Informative

    Not exactly. If they say the game is 1080p, you'd be right to say that 960x1080 presented at 1920x1080 is still accurate. However, if they say the game is at native 1080p, the only definition that fits the bill is 1920x1080 presented at 1920x1080. Sony said the latter.

  2. Re:They deserve it by kannibal_klown · · Score: 4, Informative

    Except 720p was always defined as HD.

    Initially, you had two choices: 720progressive or 1080interlaced. They both required more-or-less the same bandwidth to run. 1080p is more of a Jonny-come-lately.

    Many preferred 720p for some shows where the progressive scan adding an important benefit: mostly fast-moving scenes (sports, action, etc). Others preferred interlaced for shows that didn't need the fine detail in motion.

    Eventually, years later, 1080p became a thing but for a while some TVs didn't even support it. And heck, cable-TV only recently started supported in limited amounts.

  3. Re:They deserve it by Dishevel · · Score: 4, Informative

    The box did not just say HD. It said 1080p.

    --
    Why is it so hard to only have politicians for a few years, then have them go away?