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The Quiet Before the Next IT Revolution

snydeq writes: Now that the technologies behind our servers and networks have stabilized, IT can look forward to a different kind of constant change, writes Paul Venezia. "In IT, we are actually seeing a bit of stasis. I don't mean that the IT world isn't moving at the speed of light — it is — but the technologies we use in our corporate data centers have progressed to the point where we can leave them be for the foreseeable future without worry that they will cause blocking problems in other areas of the infrastructure. What all this means for IT is not that we can finally sit back and take a break after decades of turbulence, but that we can now focus less on the foundational elements of IT and more on the refinements. ... In essence, we have finally built the transcontinental railroad, and now we can use it to completely transform our Wild West."

2 of 145 comments (clear)

  1. Re:Horseshit by davester666 · · Score: 5, Insightful

    alternately, it will soon be time for the pendulum to swing back to "we've got to have everything in-house, these security breaches are killing us" and "dumb terminals and having everything in the 'cloud' is killing productivity when the cloud is down, we need real apps so users can work even when the cloud doesn't"

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    Sleep your way to a whiter smile...date a dentist!
  2. Re:If you didn't know what you were doing ... by Iamthecheese · · Score: 5, Insightful

    Programming in good code isn't hard at all. What's hard is programming well when you're on the fifth "all hands on deck" rush job this year, you have two years of experience and no training because your company was too cheap to pay a decent wage or train you, a humiliating and useless performance review is just 'round the corner, and you doubt anything you type will end up in the final product. The problem is a widespread cultural one. When IT companies are willing to spend the time and money for consistent quality that's when they'll start to put out quality products.

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    If video games influenced behavior the Pac Man generation would be eating pills and running away from their problems.