Is Dolby Atmos a Flop For Home Theater Like 3DTV Was?
An anonymous reader writes: Object-based audio is supposed to be the future of surround sound. The ability to pan sound around the room in 3D space as opposed to fixed channel assignments of yesterday's decoders. While this makes a lot of sense at the cinema, it's less likely consumers rush to mount speakers on their ceilings or put little speaker modules on top of their existing ones to bounce sound around the room. Leading experts think this will be just a fad like 3DTV was. What do you think?
and yes, you dont have enough speakers and amps for atmos at home. sound bars wont make it. hell, most people i know have their 5.1 systems setup wrong.
Then why do all the TVs over 50 inches include it?
The missing link is http://www.audioholics.com/audio-technologies/5-reasons-dolby-atmos-is-doa
The primary developer of Ambisonics was Micheal Gerzon, one of the best minds to ever work in digital audio. His academic background was in the field of axiomatic quantum theory.
Aside from Ambisonics he devloped
Noise Shaping Dither
Meridian Lossless Packing (MLP format used in DVD-A)
Soundfield Microphone
The problem with Ambisonics is it tends to favor a strong Sweet Spot, which is OK in a home theater but will fail in a large room, where people are seated to the four corners of the space. Speakers near the walls will always tend to be perceived as louder, and the further you are from the tuned center of the room, the more the sound field will appear to be warped toward the closest wall. This happens with 5.1 but the effect is mitigated by the fact that there's a center speaker behind the screen, and the mixers have individual control over speaker levels and panner divergence.
Ambisonic mixes are almost by definition not mono-compatible and don't allow the mixers to address sounds to individual speakers with unlimited panner divergence. There's always some situation where you want a sound to come from every speaker in the room, or to come from speakers on the opposite sides of the room, with equal intensity: the latter is impossible with B-format (and only possible in the limit with n channels), and the former is impossible with any theoretical pure ambisonic sound system.
Don't blame me, I voted for Baltar.