Fifth Edition Dungeons and Dragons Player's Handbook Released
New submitter GammaKitsune writes: "The Player's Handbook for the fifth edition of Dungeons and Dragons, formerly known as "D&D Next," released today to major bookstores and online retailers across the U.S. The Player's Handbook, which contains core rules for gameplay and character creation, is one of thee core rulebooks that developer Wizards of the Coast plans to release in 2014. The Monster Manual is scheduled to release in late September, and the Dungeon Master's Guide will release in mid November. Also out today is the first of two adventure modules in which players team up to battle against the dragon goddess Tiamat.
Fifth edition has a lot to prove following the highly-controversial fourth edition, the rise of competing roleplaying game Pathfinder, and two years of public playtesting. Initial reviews posted on Amazon appear overwhelmingly positive at the time of writing, but more skeptical gamers may wish to take a look at the free "Basic Rules" posted on the official D&D website. The basic rules contain all the bare essentials needed to create a character or run your own adventure, and will serve both as a free introduction for new players and as a holdover for long time players until the remaining two rulebooks are released.
Fifth edition has a lot to prove following the highly-controversial fourth edition, the rise of competing roleplaying game Pathfinder, and two years of public playtesting. Initial reviews posted on Amazon appear overwhelmingly positive at the time of writing, but more skeptical gamers may wish to take a look at the free "Basic Rules" posted on the official D&D website. The basic rules contain all the bare essentials needed to create a character or run your own adventure, and will serve both as a free introduction for new players and as a holdover for long time players until the remaining two rulebooks are released.
D&D was essentially window dressing to allow for crunchy combat with the same characters over and over again - miniature wargaming linked with a thin story line.
If you're interested in actual role playing, try Fate Core, or Fate Accelerated Edition by Evil Hat (http://www.evilhat.com/home/fate-core/). They got a lot of accolades at the 2014 Ennies (http://www.ennie-awards.com/blog/announcing-the-2014-ennie-award-winners/), and frankly, the game system *rocks*. The best part of any D&D I've ever played was when it *wasn't* just a combat sim, and was more about the *story* than the dice. Fate Core essentially takes that truism, and bakes an entire game system around *that*, rather than just hoping it gets tacked on by GMs and players.