A Beginner's Guide To Programming With Swift
Nerval's Lobster (2598977) writes Earlier this year, Apple executives unveiled Swift, which is meant to eventually replace Objective-C as the programming language of choice for Macs and iOS devices. Now that iOS 8's out, a lot of developers who build apps for Apple's platforms will likely give Swift a more intensive look. While Apple boasts that Swift makes programming easy, it'll take some time to learn how the language works. A new walkthrough by developer David Bolton shows how to build a very simple app in Swift, complete with project files (hosted on SourceForge) so you can follow along. A key takeaway: while some Swift features do make programming easier, there's definitely a learning curve here.
TFA is actually mostly a Cocoa application stack guide. Discussion of the actual distinguishing features of Swift is minimal -- in fact I think the only thing they even passingly mention is unwrapping of Optionals. Otherwise it's just "How to build an iOS app"
Don't blame me, I voted for Baltar.
Another attempt by a vendor to try to lock in software development and make cross platform development incredibly difficult by introducing a new language.
Fuck, I do tire of the sociopathic tendencies of corporations.
The world's burning. Moped Jesus spotted on I50. Details at 11.
If you start with PHP, even Brainfuck looks fun and refreshing. Jesus pal, talk about damning a language with faint praise.
The world's burning. Moped Jesus spotted on I50. Details at 11.
Thank god we have Android Dalvik, where I can use my existing Java ME codebase. Oh wait.
We're going from Obj-C to Swift, this seems like a pretty lateral move from a "cross platform" perspective. I would have thought the Great Java Wars had taught everyone that true cross-platform development is a chimera that isn't worth either the vendor or developer's effort. Platform vendors compete on features -- cross platform is antithetical to competition on features.
Don't blame me, I voted for Baltar.