Nvidia Sinks Moon Landing Hoax Using Virtual Light
schwit1 writes Using its new top-shelf graphics processing unit, Nvidia tackles one of the most persistent conspiracy theories in American history: the veracity of the 1969 to 1972 Apollo moon landings. From the article: "'Global illumination is the hardest task to solve as a game company,' Scott Herkelman, Nvidia's GeForce general manager, said in an interview. 'Virtual point lights don't do a bad job when the environment stays the same, but a game developer has to fake shadows, fake reflections...it's a labor-intensive process.' So when a Nvidia research engineer used the company's new dynamic lighting techniques to show off a side-by-side comparison between an Apollo 11 photo and a GeForce-powered re-creation, the company knew it had a novel demo on its hands. 'We're going to debunk one of the biggest conspiracies in the world,' Herkelman said."
nVidia technology fell into the past through a wormhole.
Luckily it was properly static-bagged, because it actually went back to 1912 and had to be stored until a computer could be developed to interface to it
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
as any TRUE audiophile will tell you, the highest-quality fake historic events from the 1960s were done with vacuum tube technology.
high-end graphics card swill lacks the warmth and nuance of a true conspiracy.
The conspiracy pretty much ended when Buzz Aldrin punched Bart Sibrel in the face on camera.
Buzz never punched anybody! The tape was faked! You can see that the shadows are all wrong!