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Nvidia Sinks Moon Landing Hoax Using Virtual Light

schwit1 writes Using its new top-shelf graphics processing unit, Nvidia tackles one of the most persistent conspiracy theories in American history: the veracity of the 1969 to 1972 Apollo moon landings. From the article: "'Global illumination is the hardest task to solve as a game company,' Scott Herkelman, Nvidia's GeForce general manager, said in an interview. 'Virtual point lights don't do a bad job when the environment stays the same, but a game developer has to fake shadows, fake reflections...it's a labor-intensive process.' So when a Nvidia research engineer used the company's new dynamic lighting techniques to show off a side-by-side comparison between an Apollo 11 photo and a GeForce-powered re-creation, the company knew it had a novel demo on its hands. 'We're going to debunk one of the biggest conspiracies in the world,' Herkelman said."

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  1. Re:There are numerous other obvious flaws by saloomy · · Score: 5, Informative

    You can point a strong telescope at the moon and see the tracks, footprints, and leftover hardware. It would have been more expensive at the time to send machines to false-place those articles of evidence on the surface. See for yourself, they are on the earth-facing side. Something NASA colt have saved money on if it was a conspiracy by claiming the landing was on the far side.