Do Specs Matter Anymore For the Average Smartphone User?
ourlovecanlastforeve writes: While reviewing a recent comparison of the Nexus 5 and the iPhone 6, OSNews staffer Thom Holwerda raises some relevant points regarding the importance of specs on newer smartphones. He observes that the iPhone 6, which is brand new, and the Nexus 5 launch apps at about the same speed. Yes, they're completely different platforms and yes, it's true it's probably not even a legitimate comparison, but it does raise a point: Most people who use smartphones on a daily basis use them for pretty basic things such as checking email, casual web browsing, navigation and reminders. Those who use their phones to their maximum capacity for things like gaming are a staunch minority. Do smartphone specs even matter for the average smartphone user anymore? After everyone releases the biggest phone people can reasonably hold in their hand with a processor and GPU that can move images on the display as optimally as possible, how many other moons are there to shoot for?
640K ought to be enough for anybody.
Just like PCs what matters has shifted.
On the desktop speed is becoming less important while video is becoming slightly more important thanks to GPU compute being used for transcoding video and of course games.
Laptops cpu speed is less important than display quality, graphics performance, battery life, and weight.
Oh phones it is really all about the screen and battery life for most people.
CPUs right now are fast enough for majority of people. Of course there are users that need the fastest CPU, GPU and so on and others that need the lowest possible power draw.
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The experience does.
When the experience is good, specs don't matter.
When someone has a bad experience or sees someone else have a better experience they lack, then specs matter.
For example, I'm going to assume resolution is going to stop mattering with the 6+ having 1080p (surely 4k/8k will be superfluous here, right?), until phones can emit 3D holograms. But they can work on other metrics till then like contrast and sunlight readability.
Nobody's saying that innovation should stop, just that CPU is "good enough".
Faster CPU is not the only possible innovation, and not increasing CPU speed does not mean "status quo". If the CPU is fast enough for mainstream users, innovation can apply to other aspects that people actually care about, like camera quality, battery life, voice quality, data speed, waterproofing, improved functionality, screen quality, ... you name it!
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Android handsets are in a numbers race as far as specs go, going so far as to push beyond what anyone would appreciably notice. Case in point: The LG G3 with its 1440p, making for 534 PPI. What, exactly, is the point of this ridiculous PPI? You certainly aren't going to notice a difference between a 1080p screen and that one at these screen sizes unless you're used to using your phone under a magnifying glass or an inch away from your face. And yet it's a big feature, proudly displayed as the first bullet point on the website. It's a numbers game.
Then there's the dual core vs quad core (and beyond) and maximum clock speed bit, which is absurd when you consider that different implementations (Qualcomm vs Apple for instance) even within the same architecture will have different levels of efficiency. In the PC world, for instance, Intel's processors absolutely dominate AMD's per-core and per-clock, and both are x86-64. For some perspective on that, Anandtech wrote that a single Haswell core has double the floating point performance of two AMD modules - four "cores". For Android's part, the trend seems to be, similarly to AMD, pushing for higher and higher clocks (Snapdragon 80x), and not efficiency. This can be seen in the preliminary benchmark results that show Apple's supposedly underpowered CPU topping the charts.
And then, coming back to the story's example of the Nexus 5 vs the iPhone 6, comparing Android to iOS as far as RAM requirements go couldn't possibly be more misguided. iOS is far more restrictive as to what an app can do in the background than Android is, and much more aggressive with reclaiming memory for the app in the foreground. Android keeps apps running for as long as possible (until memory is needed, basically), and apps can do essentially whatever they want to do in the background. This also factors in to battery life, where power consumption on Android is likely to be much higher and therefore much larger batteries are being used there for what is basically similar battery life.
It's for those reasons that it's tough to actually compare the two ecosystems, and it's tough to say whether the specs really make that much of a difference to the overall experience. I think the ultimate answer is that regardless of performance numbers on paper, we've hit the wall for what we're expecting our devices to do. For my part, I say that, for now at least, specs are irrelevant. As long as the device is able to handle the tasks thrown at it without choking and has the features I'm looking for, it's a device worth considering. I think the Nexus series in particular has always embodied that point of view.
Screw the rules, I have green hair!