Blizzard Has Canceled Titan, Its Next-gen MMO
Ptolemarch writes: Blizzard never officially announced it, but now it's gone: Titan, the next-generation MMO that had been in development for seven years, has been canceled. Mike Morhaime said, "[W]e set out to make the most ambitious thing that you could possibly imagine. And it didn't come together. We didn't find the fun. We didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no." Polygon adds an article detailing everything publicly known about Titan (which wasn't much). MMO-Champion's report mentions rumors of a new project at Blizzard called Prometheus.
Everything blizzard has done that's been online only has just completely disinterested me. I miss their games that were designed to be games, rather than continuous profit centers.
Starcraft 2, was probably okay, but online only DRM, changed out for online only multiplayer was still enough to sour me on the idea.
Better that the EA model of "eh, fuck it; publish what we got and close the shop."
Blizzard does great games.
But every new game they put out has been an iteratively improved copy of a lower-tech game with great gameplay put out by someone else.
Dialbo is Nethack (and variants). Warcraft was Dune 2 (and arguably goes back to Empire). World of Warcraft was EQ (which came from DikuMUD).
Now, they made significant improvements to them. All 3 of them have lineages that go back to pure text games, and they where addictive as hell even as text games.
Blizzard has the ability to take such a game, and amp it up hugely -- well polished, with lots of iterative design evidence. I haven't seen reason to believe that they are great at creating new types of games, however.
Activision-Blizzard recently bought itself independent. Can they really afford to write off the couple-million-and-change Titan undoubtedly cost to make?
That's the "Loss aversion" or "sunk cost" fallacy.
In any financial transaction your only questions should be:
How much will this cost me to do/complete?
How much will it make me when I'm done?
The entire act of "gambling" is based on people thinking about what they've lost rather than what they could gain. The fact of the matter is, what they have lost is irrelevant. Their future actions are what count and if they continue they'll just lose even more money.
Dude decided to defy the gods and give humans the gift of friggin' technology just because he felt it was the right the thing to do. For his kindness he was chained to a rock and is disemboweled every day for eternity.
And what does he ask in return? Nothing. He's just like "Nah dudes, I ask something in return for it's not a gift. And this whole "eternal torment" thing? Don't worry about it, I'm not going to hold y'all responsible for my decisions." Total bro.