New Music Discovered In Donkey Kong For Arcade
First time accepted submitter furrykef . writes Over 33 years have passed since Donkey Kong first hit arcades, but it still has new surprises. I was poking through the game in a debugger when I discovered that the game contains unused music and voice clips. One of the tunes would have been played when you rescued Pauline, and two others are suggestive of deleted cutscenes. In addition, Pauline was originally meant to speak. In one clip she says something unintelligible, but it may be "Hey!", "Nice!", or "Thanks!". The other is clearly a cry for help.
BREAKING NEWS
-- for immediate release
Over 14 years have passed since Slashdot first hit the Web, but it still has new suprises. I was poking through the website when I discovered that the website contains an unused parallel site called "beta.slashdot.org", every article having a beta and a non-beta version. Is this article supersymmetry? The website's design lets it look like like it is a cry for help in designing the page.
The more you bash video game nostalgia, the more Atari consoles will slip through your fingers...
...is like using a steam engine to power a car. It's clunky, inefficient, and outmoded.
WHY??????? HTML5 can play audio directly.
There's a secret Yoko Ono tune on the buried ET cartridges.
Table-ized A.I.
As another example, in January 2013, I discovered a cheat code in the SNES RPG Breath of Fire 1 that allows you to create a save file at a few key locations in the story. This cheat code sat hidden for about 20 years, and it wasn't until I came along and reverse engineered the game that it showed up.
Link to it: click me. Sorry for the quality; it is a really difficult thing to record when your only recording device is an iPad and there was nobody home at the time. Not to mention how hard it is to do that controller sequence and record with only two hands.
"Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
Congratulation !
If you analyse
Difficult this program,
We would
Teach you
Carl Mueller, Jr. discovered these when he reverse engineered Donkey Kong a few years ago. He implemented them in his clone for the Intellivision, also. I believe he had had blog posts about these, but I can't find them.
Program Intellivision!
Donkey Kong uses discrete analog components for its sound and its hardware is documented both through the schematics and the MAME driver implementation of said discrete sound.