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Direct3D 9.0 Support On Track For Linux's Gallium3D Drivers

An anonymous reader writes Twelve years after Microsoft debuted DirectX 9.0, open-source developers are getting ready to possibly land Direct3D 9.0 support within the open-source Linux Mesa/Gallium3D code-base. The "Gallium3D Nine" state tracker allows accelerating D3D9 natively by Gallium3D drivers and there's patches for Wine so that Windows games can utilize this state tracker without having to go through Wine's costly D3D-to-OGL translator. The Gallium3D D3D9 code has been in development since last year and is now reaching a point where it's under review for mainline Mesa. The uses for this Direct3D 9 state tracker will likely be very limited outside of using it for Wine gaming.

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  1. Re:Glide = Fixed pipe by Khyber · · Score: 4, Insightful

    Given the hilariously low power of even the VooDoo5 compared to today's hardware, a simple wrapper (like what was used in many old emulators) would do the job and you'd never notice frame issues.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.