Assassin's Creed: Unity Launch Debacle Pulls Spotlight Onto Game Review Embargos
RogueyWon (735973) writes "The latest entry in the long-running Assassin's Creed game series, Assassin's Creed: Unity released this week. Those looking for pre-release reviews on whether to make a purchase were out of luck; the publisher, Ubisoft, had provided gaming sites with advance copies, but only on condition that their reviews be withheld until 17 hours after the game released in North America. Following the game's release, many players have reported finding it in a highly buggy state, with severe performance issues affecting all three release platforms (PC, Playstation 4 and Xbox One). Ubisoft has been forced onto the defensive, taking the unprecedented step of launching a live-blog covering their efforts at debugging the game, but the debacle has already had a large impact on the company's share value and the incident has drawn widespread attention to the increasingly common practice of review embargoes."
An indie developer having sex is a big concern for ethics in game journalism.
We can ignore small problems like this, as long as we tackle that.
If that were what actually happened, yeah, that would've been a nice world.
But... see, they say that, then make their attempt at a wikipedia article about gamergate, that they were given special permission to craft without outside interference, from non-members all about zoe quinn.
They don't have the ability to not be sexist douchebags, and they don't have any history of making attempts at meaningful changes to videogame journalism.
So why are none of the GamerGaters talking about it? Just scrolled dozens of pages of the #GamerGate hashtag on Twitter and not a single one mentioned this. Strange how the actions of the GamerGaters never match what they claim is their intent.
I like that linking evidence is flamebait.
Yeah, I'm bitching about moderation, which is a surefire way to get modded down even more(and it should be, it's petty), but it's still funny to me.