Top Counter-Strike Players Embroiled In Hacking Scandal
An anonymous reader writes Counter-Strike: Global Offensive is one of the world's fastest growing eSports, but the community has been rocked by scandal in the last week, with several top players being banned by Valve for using various hacking tools to improve their performance. With the huge Dreamhack Winter tournament taking place this weekend, the purge could not have come at a worse time for the game, and fans are now poring over the archives for other signs of foul play in top tier games — be sure to look out for these tell tale signs while playing.
Wall hacks: a common accusation when a player doesnâ(TM)t see their assailant is that they shot them through a wall. There are also hacks that let you see player outlines (like in spectator mode) or grenade paths. One of the more blatant cheats.
Aimbots and triggerbots: like auto-assisted aim on consoles, these hacks can be configured to either snap to a target, or otherwise improve accuracy. Triggerbots fire as soon as the crosshair moves over a target, âoeimprovingâ reaction times in corner ambushes. Can be obvious, or rather subtle.
The âoeESPâ hack: gives you âoeextra-sensory powersâ to know, telepathically, your opponentâ(TM)s ammo/health count and whether theyâ(TM)re walking or sprinting. Can also boost sound levels of footsteps or distant gunfire.
Mobility hacks: these range from slightly increased speed to ability to teleport anywhere on the map. Can include noclip, or âoeghostingâ, through solid objects and walls, however these are less common and almost entirely removed from the game other than cheat console-enabled servers.
Wall-hacking and tracking stuff mostly. Since your client knows the location of all the players for the purpose of generating 3d sound etc you can extract that info. These hacks were distributed through steam workshop due to a flaw in that system, and were thought to be hidden from VAC.. until the bans hit ;)
Sorry wrong link, I was thinking of Borislav Ivanov: http://www.chessgames.com/perl...
Some people die at 25 and aren't buried until 75. -Benjamin Franklin
I used to play people in online chess, but would mirror the games using the game Chessmaster. That way my opponent would not be playing me, but rather Chessmaster. Eventually I got a really high rank and someone beat me. I congratulated him for beating Chessmaster, the game, on the hardest difficulty. He told me that he too was using Chessmaster. His version was higher than mine.
I found that pretty much all the top ranked players were using Chessmaster or some variation to win. In conclusion, all the top ranked players cheat at games if they can get away with it.
It really does not require any more skill. If hacking were allowed, it would come down to who has the fastest computer and lowest ping to the server.
Playing the game without hacks requires skill.
Take the number of cheaters in all major cycling tournaments, multiply it by the number of cheaters at every major magic the gathering tournament, and multiply it by 10,000 and you've got the number of people who cheat at Counterstrike.
By the way, there is so much wrong with this article I don't know where to start. Reporting people is a fucking joke. It does NOTHING. Going over logs to see who cheated just tells you who cheated. Nothing happens. There is nothing the user can do about it. Until companies get serious about cheating, nobody will play their completely ruined games.
In MW3 for the PC, it became unplayable after about 3 months. You literally cannot play one single online round without someone floating through the air and firing at you with zero recoil. That's a $100 million+ game. They just don't give a flying fuck about cheating.
Here's THE answer. Google [name of game] hacks. Download the hacking utilities that everyone else is using. Look at what directory it installs to or what DLLs go where. Have the game check for those files in the next patch. Permanently ban everyone with the hack installed and ban them from Steam so basically those cheating pieces of shit aren't allowed to play video games anymore.
It really does not require any more skill. If hacking were allowed, it would come down to who has the fastest computer and lowest ping to the server.
Playing the game without hacks requires skill.
Sooo .. sorta like high frequency trading?
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