Ubisoft Apologizes For Assassin's Creed
BarbaraHudson writes in with the latest in the Assassin's Creed Unity debacle. This time it's good news. "As an acknowledgment of the botched launch of Assassin's Creed Unity, Ubisoft has offered free additional content to everyone who purchased the title, cancelled the game's season pass and offered a free game to users who purchased the pass. The anticipation for Assassin's Creed Unity was such that the myriad of bugs and technical issues experienced at launch felt like an even greater slap in the face for gamers. In a blog posted yesterday, Yannis Mallat, CEO of Ubisoft Montreal & Toronto said: 'Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues. I want to sincerely apologize on behalf of Ubisoft and the entire Assassin's Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential.'"
was like that
Really? They were unexpected? Testing didn't bring ANY of these issues up?
I could understand a few bugs might slip through the cracks but I would have thought a game publisher would not have these kind of issues after launching many games without major bugs. (I have no citation on this, by I would figure that most of their games aren't this bad on launch day).
The net effect of these ludic-buggy games is that the actual game disk itself is entirely worthless for playing the game. Pretend that while browsing for 8 bit NES games, you finally found a game you wanted- say The Guardian Legend, a truly top-tier title. You grab it for cheap, walk it home... and instead of instantly booting into Miria racing towards Naju, it instead needs an overnight update from a service that hasn't existed in a decade to work properly, or at all.
These bugs are a feature to companies like Ubisoft and EA. The apology is only issued because the launch was truly and shockingly ludicrous- enough to get mocked world wide, in articles such as Cracked's:
http://www.cracked.com/blog/7-...
That are well outside of the normal area of video game journalism / forums / reviews.
'Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues'
No; they were not unexpected the company forced the game to launch without taking the time to properly QA the title. They knew perfectly fine the title wasn't up to standards but they decided to release it anyway because of a release date that should have been pushed back because of the technical issues. Nice try Ubisoft but for once have the balls to tell the truth and reflect on that.
They haven't announced an Assassin's Creed game for next year, yet. Hopefully they'll learn from their mistake, and delay it until fall 2016. That'd give them time to fix up the performance issues and myriad glitches with the updated engine. Maybe at the same time they'll rethink the idea of the microtransaction-unlocked chests.
Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
So does this mean they will fix it now? Or does saying sorry mean they can just leave it borked?
"You seem to have a lot of mistresses. There's a word for keepers like you."
unexpected technical issues
Is this true? I often get the feeling from the gaming industry that Q&A gets ignored and execs simply launch the game for whatever reasons.
8 of 13 people found this answer helpful. Did you?
Ubisoft has offered free additional content to everyone who purchased the title
Would that be the missing faces? ;)
There is a reason they want you to buy the game before any reviewers or other users start commenting on it. It's what enables them to sell broken crap like this. They've already got your money.
The hype train, preorder bonuses, review embargoes are all meant to allow them to get away with selling broken crap. That's exactly what they've done. All the complaining in the world won't do a whole lot about that, now.
If you really want to put a stop to companies like EA and Ubi doing this - never preorder a game. Any game worth buying on launch day is still worth buying two weeks later, and you'll save yourself quite a lot of money by avoiding duds.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
They seem to be just skimping on Quality Assurance.
https://i.imgur.com/rJ9q7Tj.jp...
apologies are always cheaper than a refund
It's money money money, profit profit, shareholders shareholders...
Period.
It would be interesting to see the percentage of the shareholders who actually play these games.
Yet they are screaming for profit like there was no tomorrow.
T:k
I am loath to join the general chorus of hate for Ubisoft and EA. Complaining about these companies being too focussed on commercial success and not enough of user-entertainment/"art" seems futile: they are, first and foremost, commercial companies.
Nonetheless, considering it strictly as a commercial proposition, should the senior executives of these companies not be worried that their brand has negative value?
When I see news of a game, knowing that it is going to be published by Ubisoft - or, to a lesser extent, by EA, makes me shy away. I am less likely to buy. I am less likely to follow the hype, for fear of being sucked in by it, because I expect to be disappointed. I am less likely to engage with their product or marketing in any way, because of the poor track record that they have establish, the negative brand value that they have created.
If they bought a small publishers, and published the very same game through that new label, I would be more likely to engage with and buy their product for that reason - as long as I was not aware that Ubisoft (or EA) lay behind it. Knowing that they are there, I expect to be disappointed.. That's negative brand value in action.
This is not just a gamer whinge. I would think that was a customer reaction that ought to concern senior commercial management, and shareholders in these companies.
Dragon Age Inquisition (for PC) - the atrocious camera angles and keyboard mechanics.
When will you apologise for that Ubisoft? you already got millions of dollars from pre-orders and you knew this was an issue prior to release.
Disgusting.
I've put in a few hours of gameplay with it (PC version), and the game definitely has some bugs, but on a decent gaming computer it is the most ambitious game in terms of graphic content on the screen that I have ever seen. The number of rendered objects is crazy, and the number of NPC on the screen at once is astounding. Sure a few NPC pop in and out (before the patch) and some people go through the floor. But that happens in Borderlands the PreSequal just as much if not more, and it is a much less demanding and ambitious game. Ubisoft fucked up with the launch, and should have tested it on older hardware. But it is hard to believe they can get that much stuff on the screen with the lighting effects they have, and still have it run at all. It is not the buggiest game I have ever bought, but it does have the most graphical content by far, and the frame rates are very playable. (Intel i7 3.3 GHz with 12 GB ram and Geforce 7800 GTX)
A brain is a terrible thing to waste... Mind? That's debatable.
I thought I read that this game had a review embargo until the release day, isn't that right? So they knew and they just tried to hide it. I don't see an apology to that.
Violence is the last refuge of the incompetent. Polar Scope Align for iOS
The free game is a trick to get you on UPlay.
Admitting to this degree of incompetence should be considered negligence, not a defense.
A bullet may have your name on it but splash damage is addressed "To whom it may concern."
OMG, the review embargo actually worked! Totally dodged a bullet there. I wonder how many more times we can pull that one off?
The apology is released right before American Thanksgiving when, more or less guaranteed, the story will be buried almost immediately beneath a pile of stories about travel, Black Friday, football, and recipes.
EA did the exact same mess with Battlefield 4 and simply told customers " STFU you were stupid to buy an EA title!"
Do not look at laser with remaining good eye.
How exactly is that game free? They paid for a season pass. This a a crap publisher trying to hold on to money that does not belong to them while trying to spin it as a win for the suckers that got uh... suckered.
Just like video stores, and music shops are slowly dying out, big publishing houses like UbiSoft and EA will slowly lose ground to indie games and people publishing their games via steam. I say good riddance.
There are three kinds of falsehood: the first is a 'fib,' the second is a downright lie, and the third is statistics.
Given what they are offering to customers as compensation this time, I wonder whether a substantial backlash against this kind of substandard quality has finally started, perhaps even among the serious gaming community. It certainly seems like Ubisoft might actually be getting concerned about their reputation and future profits now. It's not as if they haven't had launch disasters before, but presumably you only get so many before people stop pre-ordering your next "must have" game, even if the limit is high in this business.
If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
What is missing in this industry that others often have is clear consumer protection laws and an awareness among consumers that they can enforce their rights. A game's entire value is normally in the entertainment it provides. If it simply doesn't work properly, and as a result that entertainment value is dramatically reduced, then it isn't fit for purpose.
The situation is complicated because these laws vary widely with jurisdiction and over time. For example, here in the UK, there have been several relevant changes to consumer protection laws this year specifically to close gaps and clarify rights in the context of digital content. The bottom line, though, is that like any other purchase, you are entitled to get something of satisfactory quality for your money, and if you don't then the vendor who takes that money will normally have some obligations to replace/repair/refund to fix the problem. (Don't assume you can just go in and demand a 100% refund every time without giving them any other chance to fix things first, though; I don't know any jurisdiction where the law is that one-sided.)
Of course with software there is always a question of what constitutes a reasonable quality since there will inevitably be bugs, but a lot of these games ship with such obvious and sometimes entirely game-destroying howlers that I don't see how the vendors have a leg to stand on.
If someone orchestrated a mass campaign where a significant proportion of the customers of one of these games did actually assert their consumer rights and claim a reasonable fix-or-refund remedy, even just once, I expect the shockwaves through the AAA game business would be felt for a long time.
Unfortunately, that's probably not going to happen, and next year the same hard core group will probably pre-order the next destined-to-fail-at-launch edition of each big franchise, thus further confirming to the games companies that their current practices are commercially acceptable. :-(
If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
Where is the excuse for that shit?
Usually, testers find these things and management decides that they can be fixed with a patch later, because missing the ship date would cause marketing problems.
I would think that the marketing problems would be caused by the opposite.
No one remembers if a product shipped in July or September, but once something has a reputation as being "crappy" it's very difficult to get rid of.
Will they also apologize for The Crew not really being "the size of the USA"? I've seen someone play the beta on Xbox One yesterday and he was able to drive through four states in under 30 minutes.
Get free satoshi (Bitcoin) and Dogecoins
It makes me wonder when certain game companies can be honest enough with the gamer and themselves to apologize; should ALL game companies be this way? The answer is YES! Especially EA! I wish there was a way to directly contact EA and their botched game BF4; it was awful but I played anyways cause what else was I going to do! Maybe a slashdot reader can help me organize and create a website where we can really get our voices heard to get game companies to listen!
Of all the things I've lost; I miss my mind the most. - Mark Twain
Ubisoft Manager: Are we ready to release?
Ubisoft Test Manager: Hell no!
Ubisoft Project Leader: Are you f*** crazy? Nooooooooooo!
Ubisoft Financial Officer: Yes, release the f**er! We need the cash.
Ubisoft Manager: So, it`s a go! Good job guys.
Or are they still following religiously the Caveat Emptor principle ?
Irrelevant news and morons using moderation to mod down what they disagree on. 2018 resolution: so long.
He got in on xbox testing (I forgot if it was original xbox or 360). Lasted either two weeks or a month and quit for the same complaints. Difference was: He was making 2-3 bucks over minimum wage at the time and it was keeping him from having to work a blue collar job instead, but it still wasn't enough for him apparently.
Honestly boring and repetitive sounds like the majority of games out there for more than one playthrough, so it really surprises me more gamers can't tolerate playtesting.
Wow! a game released and it had tons of bugs, how is this news anymore? I stopped buying first release games about 5 years ago. Just not worth the aggravation and I get them on sale. What's funny is gamers keep buying games they KNOW will be buggy. Talk with you cash boys,it doesn't work when 20 or so guys stop buying like me.
Jack of all trades,master of none
Has there been ANY 'AAA' title released in the last 10 years that the CEO of the company that published it shouldn't have made [an apology like this] after it's release?
The answer to that question depends on whether you consider first-party Wii and Wii U games to be "AAA". Without defining AAA, we'll just talk past each other.
> The anticipation for Assassin's Creed Unity was such that the myriad of bugs and technical issues experienced at launch felt like an *even greater* slap in the face for gamers
Even greater? So the release of an anticipated game itself is a slap in the face apparently.
I'm so annoyed by this entitled gamer culture, that speaks of "slaps in the face" when a game doesn't work 100% flawless at launch. These "gamers" generally don't know anything about programming, they have no respect for the incredibly complex kind of applications these "games" are. The developers always have to up all the graphical and AI capabilities, plus they have to support every platform, console and PC, under the sun. This amount to a gargantuan programming task under very tight deadlines, all because the "gamers" are waiting for their preorders, and then when launch day comes they speak of "slaps in the face".
Fuck off entitled gamers and your dumb "community", write your own games, I bet you you couldn't even program a tetris.
Wah! Poor developers. It is too much to expect them to be able to deliver a bug free product. Hmm, back in the days before internet or even BBSs, there was no possibility of "bug fixes". Many games were cartridge based. It just had to work. Period. Even into the 90's games had to be production ready before they could be released because updating was not possible. Now that most of the world is connected, we think it is okay to have buggy software because it can be fixed byt downloading a patch. Call me old fashioned, but I don't accept that.
If you are not allowed to question your government then the government has answered your question.
Just finished Dragon Age Inquistion play-through and apart from a few glitches, I have no major gripes. The game is awesome! No apologizes needed for this one.
Ubisoft has been making very strange decisions. Launching the mediocre (based on ratings/player reviews) Watchdogs at full price, 6 months after other platforms (so Watchdogs was a known quantity), without full DLC, in the midst of Smash Bros. makes ZERO sense.
Talk about knifing the baby ....
At least they are apologizing for Unity - first sensible thing I've seen them do in a while.
Ubisoft PR routinely lies, straight up. If logic suggests their statement is false, it almost certainly is.
could someone please explain to me then why reviews like these aren't a major scandal all by themselves?
I'm still waiting for Canada's apology for Celine Dion.
Political debates have me rolling my eyes so much I think I got optical whiplash. I should sue. - Foamy The Squirrel
Let's for one second imagine the game wasn't filled with bugs, the game is still fucking horrible.
They went backwards. The game is boring as hell, story bland, nothing new of value added to gameplay, they managed to make combat worse that previous iterations.
That review is either a massive fan boy or paid for.
- Don't do what I do, it's probably not healthy nor safe. -
ubiloft should pay more for their errors.
The Lumdy Blog Review|Nicki Minaj wants to have a family
The Lumdy Blog Review|Selena Gomez Dating David Henrie to make Justin Bieber Jealous
The Lumdy Blog Review|Mary J. Blige: Music industry hates ''strong and independent women''
The Lumdy Blog Review|Kesha's producer [Lukasz Gottwald] wants allegations dismissed
The Lumdy Blog Review|Amy Adams had a Meltdown @ 40
The Lumdy Blog Review|Kendall Jenner says she is not dating Justin Bieber
The Lumdy Blog Review|Jennifer Lawrence wearing a classy cream-colored Dior dress at the ‘Mockingjay Part 1' premiere
The Lumdy Blog Review|Taylor Swift : Why i gave up on men
The Lumdy Blog Review|Melissa McCarthy sheds 45 pounds of weight
The Lumdy Blog Review|Nicki Minaj has apologized For 'Only' Music Video
The apology of a company willing to engage in such shitty business practices means nothing to me. You're so greedy for the holiday cash that you rush an unfinished game out the door with full knowledge it's unfinished, banking on pre-orders and preventing people from publishing reviews until everyone has already bought the broken game? And you expect that an offer for *more* of your shitty products is going to make amends?
Hey Ubisoft: Fuck. You.
You want to make amends? Give everyone who bought the game a full refund. Can't afford to do that? Then you can't afford to pull the kind of BS you pulled with this release.
C'mon people, it's Ubisoft. When are you going to learn to just say "No!"
They are losing money, They are a dying business. Why? Why are they dying even though they are "greedy"? Is it because they are not asking enough money for the effort they put into making those games? Is it because we don't want to buy a game more than a 100$ dollars because we don't feel it is good enough? But we love the graphics, we love realism as it emerges us into a very special visual experience, right? If you are not ready to pay the price for the work that is done, don't complain about the quality, but by buying cheaper games, and hoping for cheaper games, YOU are as well defining the quality of the next generation of games done by that company. WE are putting them hostage of the fact that they have to produce better looking, more difficult to produce games for a very cheap price. I do not know the situation of those companies, but I want to believe that they want to sell us games we like. But what we want is just very difficult to have at that price :(
Why do we love more and more indie games? Maybe because it focuses on gaming logic more than on graphics, therefor they can put more effort/money into a FUN game, not just a VISUALLY BEAUTIFUL game.