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Game Theory Analysis Shows How Evolution Favors Cooperation's Collapse

First time accepted submitter Ugmug (1495847) writes Last year, University of Pennsylvania researchers Alexander J. Stewart and Joshua B. Plotkin published a mathematical explanation for why cooperation and generosity have evolved in nature. Using the classical game theory match-up known as the Prisoner's Dilemma, they found that generous strategies were the only ones that could persist and succeed in a multi-player, iterated version of the game over the long term. But now they've come out with a somewhat less rosy view of evolution. With a new analysis of the Prisoner's Dilemma played in a large, evolving population, they found that adding more flexibility to the game can allow selfish strategies to be more successful. The work paints a dimmer but likely more realistic view of how cooperation and selfishness balance one another in nature."

15 of 213 comments (clear)

  1. The Selfish Gene by MPAB · · Score: 4, Informative

    This is explained in Dawkins' book. It's an evolutionary stable strategy.

    1. Re:The Selfish Gene by Anonymous Coward · · Score: 5, Funny

      This is explained in Dawkins' book. It's an evolutionary stable strategy.

      *Sigh* ... there is no such thing as evolution, creation is unchanging, the earth was created 6018 year ago this has been conclusively proven by analysis of scripture you insensitive clod.

    2. Re:The Selfish Gene by oodaloop · · Score: 4, Funny

      Praying to God this is just a troll.

      --
      Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
  2. Obvious by BarbaraHudson · · Score: 4, Insightful

    Strategies that are too selfish "kill the host". Or invite retaliatory action. This is the same whether it's a virus like ebola or bad actors in society.

    --
    "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
  3. TIt-for-tat fallacy by Baldrson · · Score: 5, Informative

    The notion that "tit for tat" is relevant to evolution in the iterated prisoner's assumes that defection is detected -- an unrealistic assumption. The only reliable evolutionary system in which cooperation is sustainable is one in which the replicators (genetic and memetic) share a common fate aka vertical transmission. This is why the meiotic lottery works in multicellular sexual species and it is how symbiosis between species can evolve in ecologies where migration is restricted -- migration being the origin of the evolution of virulence via horizontal transmission. However, since restricting migration is not practical in much of nature, there is an "optimal virulence" in which a replicator tests the limits of its ability to, in essence, "take the money and run", and exploits to that limit.

    1. Re:TIt-for-tat fallacy by hey! · · Score: 5, Interesting

      What's unrealistic is believing one strategy is always favored by evolution. Evolution tries everything, so you get all strategies tried.

      The substantive argument here should be over this question: what is it that makes H. sapiens such a successful species? The vast majority of discourse on this, unfortunately, is tainted by ideological bias.

      I think what makes us successful can't be boiled down to one strategy without being simplistic. The minimum number of strategies that's interesting, in my opinion, is two, because realistic strategies have to interact. Personally the two I'd go with would be cooperation and behavioral flexibility, noting especially that behavioral flexibility sometimes works *against* cooperation. People cooperate to build a successful village, but during a disaster having a few selfish bastards who grab what they can and run is good for the survival of the species. But just because a *little* bit of something is good, doesn't mean a *lot* of it is good. So much selfishness people can't cooperate efficiently is too much selfishness. So little selfishness that nobody saves themselves when they can't save anyone else is too much selflessness.

      One more thing to chew on: nature doesn't owe you a justification for your behavior, and it's certainly not going to provide you a logically complete and non-contradictory ideology. It doesn't even give us that for arithmetic.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  4. Re:Justifying by Anonymous Coward · · Score: 5, Insightful

    Rand

    Rand's "philosophy" is so full of holes that only a sociopath
    or someone with the mind of a child embraces Rand's ideas
    wholesale. The sort of people who truly believe in the "fuck you,
    I've got mine" position and who are also incapable of understanding that
    society has a duty to help those who truly cannot fend for themselves
    are the sort who embrace Rand.

  5. Taxpayer's Dilemma by retroworks · · Score: 4, Insightful

    If no one pays taxes, I live in a lousy infrastructure.

    If everyone pays taxes, I live in a nice infrastructure, but had to pay taxes.

    If I admit not paying taxes, no one else wants to pay taxes either.

    If I make everyone believe in paying taxes, while I secretly do not pay taxes, I benefit from the infrastructure for free.

    Dang. Didn't realize this was a Ph.D thesis material!

    --
    Gently reply
    1. Re:Taxpayer's Dilemma by grcumb · · Score: 4, Insightful

      You are assuming a perfect world where taxes are used efficiently, whereas most western government have rather low bang-for-the-buck. At the end of the day, what really happen is more of the realm of "Everyone pays taxes, but infrastructures still sucks".

      No, actually. Unless by 'sucks' you mean, works imperfectly, but still better than those parts of the world that did not benefit from my tax dollars.

      I say this with the benefit of experience. I've traveled to dozens of countries, rich and poor, and those with solid tax bases have dependably better public infrastructure than those without.

      The cause of your crumbling infrastructure in the US is largely people not paying taxes.

      --
      Crumb's Corollary: Never bring a knife to a bun fight.
    2. Re:Taxpayer's Dilemma by x0ra · · Score: 4, Insightful

      Read my comment above.

      If you can afford to maintain two active war for a decade, you can certainly afford better education for your children... or better infrastructures. Depends where your priorities are. I still maintain that the whole money sank in "defense" (which should really be called "offense") industries would probably have been of much better use locally, might it just be not to put the next few generations in debt.

  6. I think it works until it doesn't by EmperorOfCanada · · Score: 5, Insightful

    Basically cooperation is the best strategy as long as there is also a built in punishment system for the selfish. For instance if a disease wipes out too many hosts then it will fail to spread very quickly. If it wipes them all out then it won't spread anymore.

    But evolution often will sacrifice to deal with the selfish. So our immune systems are sitting here primed and ready to have a go against all kinds of invaders; our immune systems are fantastically costly. But in a pristine system evolution might eliminate our immune system and then we would be wiped out by the first disease to come along.

    The same with having the police. Police are expensive but we keep them around to deal with those who won't cooperate in ways that we find so egregious that we make laws.

    But just as we have seen with our bankers there are those diseases that will subvert our punishment systems to not only ignore them but to actively abuse the us. AIDS would be an example of this (and yes I am saying bankers are as bad as AIDS).

    So I would think that if you look carefully I think that what you will find is that what evolution will do is to evolve systems that punish the non-cooperative(bad diseases), reward the cooperative (things like digestive bacteria) and then continue living just fine.

    Even within animals that group together there are often many systems for punishing animals that don't play by the rules.

    But there is one huge problem with evolution from the standpoint of the individual. It might take a 95% die off for evolution to develop a way to fight off a disease, or the disease might end up being just deadly enough to continuously hurt individuals while not killing enough to drive evolution.

    But this is where we might have just jumped some kind of hurdle. We demolished smallpox, we have polio on the ropes, malaria might have a bullet heading its way, and other diseases are lined up in the crosshairs. But taking out diseases to the point of extinction takes global cooperation. In Pakistan they recently killed 4 polio workers which will now probably dissuade polio workers from going back into that area and I suspect that if they were there then polio was there as well.

    The key is that when gaming any relationship like evolution there are a huge number of rows and columns to work with. But quite simply we have way too many animals that cooperate in pretty magical ways for it not to be a key evolution friendly solution.

  7. Academic Beclowining by PopeRatzo · · Score: 4, Interesting

    Just so you know, most of the people doing the work applying Game Theory to Sociology are just jacking off.

    Seriously. These are the people who found Psychology too rigorous and got thrown out of the Economics departments for making shit up.

    Here, check this shit out. Look especially at the last sentences:

    “It’s a somewhat depressing evolutionary outcome, but it makes intuitive sense,” said Plotkin, a professor in Penn’s Department of Biology in the School of Arts & Sciences, who coauthored the study with Stewart, a postdoctoral researcher in his lab. “We had a nice picture of how evolution can promote cooperation even amongst self-interested agents and indeed it sometimes can, but, when we allow mutations that change the nature of the game, there is a runaway evolutionary process, and suddenly defection becomes the more robust outcome.”

    In other words, "Cooperation works in social systems until I change the rules to get the outcome I want. Vote Rand Paul 2016."

    Seriously, Dr Plotkin, do U even Science, bro?

    --
    You are welcome on my lawn.
    1. Re:Academic Beclowining by Anonymous Coward · · Score: 5, Insightful

      This is mainly because people forget that the person who 'invented' game theory ended up being committed to an institution due to actually being a psychopath.

      Neither John von Neumann nor Oskar Morgenstern was ever institutionalized. They are the two people credited with "inventing" game theory. You may be thinking of the subject of the movie A Beautiful Mind, John Nash. Nash was a prominent early theorist in non-cooperative games. The Nash equilibrium is named after him. Nash was a paranoid schizophrenic, not a psychopath.

      Testing game theory through experimentation is much newer. Most of the early work was done purely on a theoretical basis and founded in pure logic. I.e. it didn't try to explain why people did things; it tried to determine how a perfectly logical person should react.

  8. Re:Matters of Scale by Kjella · · Score: 4, Interesting

    Actually capitalism has a huge section on utility theory, it's the basis of all bartering and trade. You're a fisherman but you've only got a limited utility of fish for your own use, which is why you're willing to sell fish to buy bread and the baker is willing to sell bread to buy fish. If you got your typical price-quantity curve the utility is the whole area under the curve, which companies try to extract as much as possible of as profit. The difference is that capitalism's utility theory optimizes on the individual level, you spend your money in order to gain as much benefit as possible and society's utility is the sum of the individuals' utility.

    Social theories optimize for the whole society and take into account externalities society has to bear the burden of like pollution, littering, congestion, crime and so on, even when it's to the disadvantage of some of the individuals. They fit in the same PQ chart though like this where the social optimum is offset relative to the micro-economic optimum. The issue is that often you end up with quite a lot of wealth redistribution because essential services to the poor have greater utility for society than luxuries for the rich, so while the total goes up it's clearly favorable for some and unfavorable for others.

    Then you run into the classic arguments that people change behavior to game the system and in order to not create needy individuals living on welfare you need to reward those who produce value instead, which is countered by arguing that those on welfare need education and opportunities to become net contributors to society and so on. It's not really easy to understand society's dynamics, but as a static snapshot they're not really all that different. It just depends on what "costs" you take into consideration and what you optimize for.

    --
    Live today, because you never know what tomorrow brings
  9. Re:Justifying by Sique · · Score: 4, Interesting
    The argument against Ayn Rand's philosophy is Douglas Adams' story of the people from Golgafrincham as told in The Restaurant at the End of the Universe. The Class A people try to get rid of all those people that make their life miserable(*) by insisting on rules and procedures and regulations, and to keep only the serfs and drones just like John Galt who withdraws to his island in an attempt to throw out all those pesky socialists out of his life.

    The consequence Douglas Adams points out is that an incomplete society based solely on the egoisms of its members will die out from the next triviality -- in his case the infected telephone.

    (*) For Class A values of "miserable"

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    .sig: Sique *sigh*