DOOM 3DO Source Released On Github
New submitter burgerbecky writes The port that was as hellish as the game world itself, DOOM for the 3DO's source code has been released on github. The original programmer outlined the corners cut and why.
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FTA:
Firstly, this was the product of ten intense weeks of work due to the fact that I was misled about the state of the port when I was offered the project. I was told that there was a version in existance with new levels, weapons and features and it only needed "polishing" and optimization to hit the market. After numerous requests for this version, I found out that there was no such thing and that Art Data Interactive was under the false impression that all anyone needed to do to port a game from one platform to another was just to compile the code and adding weapons was as simple as dropping in the art.
I'm starting to think that as a developer the automatic assumption should be that you are being hired for a death march unless there is strong evidence to the contrary.
much of left-wing thought is a kind of playing with fire by people who don't even know that fire is hot - George Orwell
Someone cared enough to post the source, with a writeup about their experience with it, someone cared enough to submit it, someone cared enough to approve it, at the very least I cared enough to read it and even browse the source a bit. At least one more of the over 7 billion people on the planet will probably care, as well.
APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
Result before unions:
Sometimes programmers hired on death marches, feel free to leave and find better work.
Result after unions:
All programming now inherently a death march because unskilled "coders" most senior members of any team, cannot be fired and also direct architecture.
Leaving a job where the petty minded rulers feel like you slighted them means you will never work as a coder again because other union shops are told not to work with you.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
http://youfailit.net/?p=49
My guess is this guy will start selling this game, claiming he programmed it, and a 3DO emulator source he'll also claim as he did.
Be seeing you...
I had some opportunity to work with HP-UX (built GnuMake on it for a in-company build/QA system), it was always an interesting and very different beast. Is it still around in any form?
Yes.
If I had 10 weeks to port Doom to the 3DO I would have cut my dick off too
Please, don't let that stop you!
At least this way you won't be as much of a dick :-)
"Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
The trouble is there's so much cross-licensing and license pollution involved. No-one would know for sure whether a codebase contains something licensed in a way that prevents them from redistributing it in source code form. Well, IBM might, but I wouldn't expect anyone else to.
Yea, cause that is totally how unions work.
Reply modeled after real world examples, including Teachers Unions.
If you don't think any group with power over workers prevents "troublesome" workers from finding work, you are simply naive.
nice anti-workers rhetoric
What could be more pro-worker than protecting workers from predation? Being anti-union is inherantly being for the workers, not the overseers.
I forgot to add the third aspect of "after union" - you make 20% less pay and your union leader lives in a mansion.
are you just a temporarily embarrassed millionaire?
A) Never be ashamed at having a strong opinion.
B) Not even close to a millionaire, temporary or otherwise. I work for a living thank you very much.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
and continue to get made well in Germany with Union Labor. Also, I'm fed up with the guys putting parts on at the assembly line getting blamed for for shitty American Cars. They just tightened the bolts people. Yes, it's hard, mind numbing work; but at the end of the day it was management going to engineering to say "Make a car _this_ cheap that we can sell for _this_ much that created shitty American Cars. Engineers just do what they're told, and Management wasn't unionized.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
In case people are missing it:
In the book "Masters of Doom" about the formation and early years of Id Software, there was a character mentioned called Burger Bill, who had a penchant for nibbling on an old cheeseburger he kept in his desk draw.
I remember reading in the comments on a story here years ago that Burger Bill was now Burger Becky, who it seems is the person who did this port.
Well, I've been looking for like 5 minutes and already found this gem:
https://github.com/Olde-Skuul/...
You're correct - http://en.wikipedia.org/wiki/R...
S/he was born William Salvador Heineman
Pain is merely failure leaving the body
All 5 of them?
The ARM linker for the 3DO will link each and every function in the source file if only one function in a file was used. It was common practice in the 80s and 90s to write library code with each function in its own source file to get around the problem of accidental code bloat. Look to the early GNU stdlib implementation and you'll notice they did the same thing. Modern linkers with Link Time Code Generation don't suffer from this issue since they will remove every piece of dead or unused code wherever it is, which is why Burgerlib 5 is in a lot fewer source files than Burgerlib 1, 2 or 3.
And if anybody doesn't understand: The goto statement is considered harmful, except when it's not. When used in situations where structured programming (while and friends) expresses the intent more cleanly, it's harmful. But when used as the backend of a coroutine macro library, it's not. And when used to jump to cleanup code in exceptional conditions, as seen here, it's not.
"burgerbecky" is Rebecca Heineman, who programmed The Bard's Tale III and Dragon Wars, two of my favorite old computer RPG's. I had no idea she worked on 3DO Doom.