Dad Makes His Kid Play Through All Video Game History In Chronological Order
An anonymous reader writes Andy Baio, aka @waxpancake, indy video game enthusiast and founder of the XOXO conference and other cool stuff, conducted a weird/cool experiment on his four-year-old. Andy taught him about gaming by making him play and master all of the old video games and gaming systems in the exact order they were actually released. In other words, this 21st century kid learned gaming the same way the generation that grew up in the 1970s and 1980s experienced them, but in compressed time. From the article: "This approach to widely surveying classic games clearly had an impact on him, and influenced the games that he likes now. Like seemingly every kid his age, he loves Minecraft. No surprises there. But he also loves brutally difficult games that challenge gamers 2–3 times his age, and he’s frighteningly good at them. His favorites usually borrow characteristics from roguelikes: procedurally-generated levels, permanent death, no save points."
Took me five years as a teenager to master the Sargon II chess game for the Commodore 64 on the hardest difficulty level. I'll like to see a four-year-old do that in less time.
"DAAAAAAD, can I please do my homework? Just an hour?"
"Not before you're done with Donkey Kong!"
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.