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The New (Computer) Chess World Champion

An anonymous reader writes: The 7th Thoresen Chess Engines Competition (TCEC) has ended, and a new victor has been crowned: Komodo. The article provides some background on how the different competitive chess engines have been developed, and how we can expect Moore's Law to affect computer dominance in other complex games in the future.

"Although it is coming on 18 years since Deep Blue beat Kasparov, humans are still barely fending off computers at shogi, while we retain some breathing room at Go. ... Ten years ago, each doubling of speed was thought to add 50 Elo points to strength. Now the estimate is closer to 30. Under the double-in-2-years version of Moore's Law, using an average of 50 Elo gained per doubling since Kasparov was beaten, one gets 450 Elo over 18 years, which again checks out. To be sure, the gains in computer chess have come from better algorithms, not just speed, and include nonlinear jumps, so Go should not count on a cushion of (25 – 14)*9 = 99 years."

2 of 107 comments (clear)

  1. Re:Show me a computer chess program.... by claar · · Score: 4, Informative

    I'm not sure where you got the idea that chess is solved, but we're still a looong way from solving chess. We have only solved chess with 7 pieces, not the full 32, and unless quantum computers arrive in force, we have no shot at solving it in our lifetimes.

    http://en.wikipedia.org/wiki/S...

    --
    I'd give my right arm to be ambidextrous...
  2. Re:Playing chess by Vermonter · · Score: 3, Informative

    To add to this, Go also uses both hemispheres of the brain. There is the logical aspect of the game, where you read out a sequence of moves, and there is also the visual pattern aspect, where a player will look for moves that make "good shape", or will look for other patterns on the board that have their own traits.