Hands On With Microsoft's Holographic Goggles
First time accepted submitter mkukuluk writes Forget Google Glass — Jessi Hempel describes the amazing experience she had with the new Holographic goggles from Microsoft. From the article: "The headset is still a prototype being developed under the codename Project Baraboo, or sometimes just “B.” [inventor Alex] Kipman, with shoulder-length hair and severely cropped bangs, is a nervous inventor, shifting from one red Converse All-Star to the other. Nervous, because he’s been working on this pair of holographic goggles for five years. No, even longer. Seven years, if you go back to the idea he first pitched to Microsoft, which became Kinect. When the motion-sensing Xbox accessory was released, just in time for the 2010 holidays, it became the fastest-selling consumer gaming device of all time.
Right from the start, he makes it clear that Baraboo will make Kinect seem minor league."
Granted this is just an interesting concept at the moment, however I think Microsoft may have something worthwhile here. The only thing is lacking (or missing rather) is a tactile interface - so that one could "feel" virtual objects.
I'll be paying attention to this, because I think this could be a game changer.
Regards,
MBC1977,
Certainly looks a lot more interesting and viable than google glass. Once google pushed the wear it anywhere video camera recording what everyone is doing it became socially a dead product. Lets wait and see if MS can productize it without making the idiotic mistakes of google that led to the highly deserved coining of the word glasshole.
Yes that much is obvious, but the "marketing" video clearly presents objects as solid, not transparent.
It doesn't seem obvious to you as you don't seem to understand the concept. you are looking at a screen, if they choose to place an object on that screen in your vision it can appear transparent or completely solid, depends completely on what they wish to do with it, either way it is completely irrelevant whether the environment is bright or dark as the object is on the screen.
You really need a use case for it for it to catch on. All the demos MS was showing were unnecessary sugar. There's no real use case that a monitor with a 3-D graphics card can't already do. People do 3-D modeling just fine on a computer.
And then you have the problem of being required to actually wear it. That already limits your market. No one is going to want to wear a headset all day, because fashion supersedes everything in life, so that makes things like Skype out of the question. Besides, Skype works just fine on your mobile phone.
This is going to go the way of the Kinect. Nice technology and concept, but very little use. And nothing necessary. Kinect has had many years of development behind it already, but really no new concepts for it.
I'd like to see something that shows you NEED this.
Q. How does one subtract light?
A. One could have a layer of LCD pixels that block/pass light as required.
systemd is Roko's Basilisk.
Wow, bitter much...
Kinda guessing you're not a fan of the Xbox. Possibly even that you're a bit of a fan of one of its rivals? Remember that blind brand loyalty (or blind hatred of a brand) is self-defeating on the part of the consumer.
Microsoft does not love you and does not have your best interests at heart.
Sony does not love you and does not have your best interests at heart.
Nintendo does not love you and does not have your best interests at heart.
Valve does not love you and does not have your best interests at heart.
The fanboy-arguments between the various sides in the console war are more bitter this time around than I've ever seen them before. Which is ironic, really, given that the actual practical differences between the PS4 and Xbox One are vanishingly small and only really apparent to hardcore enthusiasts.