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Computer Chess Created In 487 Bytes, Breaks 32-Year-Old Record

An anonymous reader writes: The record for smallest computer implementation of chess on any platform was held by 1K ZX Chess, which saw a release back in 1983 for the Sinclair ZX81. It uses just 672 bytes of memory, and includes most chess rules as well as a computer component to play against. The 32-year-old record has been beaten this week by the demoscene group Red Sector Inc. They have implemented a fully-playable version of chess called BootChess in just 487 bytes (readme file including source code).

6 of 204 comments (clear)

  1. Incredible! by DigitAl56K · · Score: 5, Funny

    Next you'll be telling me you can create operating systems in less than 15GB!

    1. Re:Incredible! by Tablizer · · Score: 5, Funny

      Next you'll be telling me you can create operating systems in less than 15GB!

      If you complain, we'll re-write it in Java and make it 30GB

    2. Re:Incredible! by OakDragon · · Score: 3, Funny

      They would have included a disclaimer, but that would have pushed up the byte count.

  2. He was right! by Tablizer · · Score: 4, Funny

    Toldja, 640 bytes otta be enough for anyone. -Gill Bates

  3. Re:"includes most chess rules" by Anonymous Coward · · Score: 5, Funny

    They have altered the rules. Pray they do not alter it further.

  4. Re: Apple Integer BASIC Chess by beav007 · · Score: 3, Funny

    #!/usr/bin/python import chess # I'm Cave Johnson. We're done here.